Player Matchup

Ymir
Ymir
Assassin073
Ymir
Level 68
God Stats
4W - 2L
1,578 SR
Queue Stats
205W - 203L
1,416 Elo+
Party 2
Ra
Ra
BigBooty89
Ra
Level 65
God Stats
8W - 6L
1,722 SR
Queue Stats
601W - 661L
1,421 Elo+
Solo
Cerberus
Cerberus
Cabester99
Cerberus
Level 59
God Stats
38W - 35L
1,503 SR
Queue Stats
212W - 248L
1,422 Elo+
Solo
Danzaburou
Danzaburou
SteerableRug7
Danzaburou
Level 68
God Stats
28W - 16L
1,618 SR
Queue Stats
232W - 213L
1,471 Elo+
Party 2
Serqet
Serqet
sh4rksl4yer17
Serqet
Level 68
God Stats
15W - 8L
1,486 SR
Queue Stats
366W - 375L
1,419 Elo+
Solo
Team Averages
Level 66
1,581 SR
1,430 Elo+

VS

Team Averages
Level 57
1,443 SR
1,374 Elo+
Scylla
Scylla
CosmoIsGod
Scylla
Level 38
God Stats
7W - 9L
1,134 SR
Queue Stats
51W - 67L
1,326 Elo+
Party 1
Athena
Athena
GalarianPonyta
Athena
Level 66
God Stats
64W - 60L
1,471 SR
Queue Stats
114W - 114L
1,473 Elo+
Solo
Apollo
Apollo
Xl_F3RCH0_lX
Apollo
Level 83
God Stats
4W - 3L
1,667 SR
Queue Stats
364W - 394L
1,435 Elo+
Solo
Tyr
Tyr
ZF Toga
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 75L
1,367 Elo+
Party 1
Thanatos
Thanatos
ZFAqua
Thanatos
Level 42
God Stats
6W - 15L
1,444 SR
Queue Stats
26W - 46L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,492
499
2,403
5,026
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 3 / 2
7,173
652
6,371
4,677
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Cabester99
Cerberus
11
3 / 1 / 2
6,375
580
4,356
4,581
2,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
SteerableRug7
Danzaburou
9
0 / 0 / 4
5,711
519
3,316
3,054
891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 6
5,587
508
2,695
5,738
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CosmoIsGod
Scylla
8
1 / 6 / 0
5,354
487
1,780
6,806
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
5,529
503
2,490
4,173
1,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
9
1 / 1 / 0
5,281
480
925
5,046
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
9
0 / 3 / 0
5,112
465
2,167
6,375
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ZFAqua
Thanatos
7
4 / 4 / 0
5,121
466
3,743
7,758
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
6
6
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
9
3
2
3.33
W
Cerberus
Cabester99
Cerberus
3
1
2
4
L
Scylla
CosmoIsGod
Scylla
1
6
0
0.17
L
0
1
3
1.5
W
Danzaburou
SteerableRug7
Danzaburou
0
0
4
2
L
Apollo
1
1
0
1
L
Tyr
0
3
0
0
L
Thanatos
ZFAqua
Thanatos
4
4
0
1
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
11,105
23,076
Taken
30,158
8,569
Mitigated
9,551
9,611
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,403
327
0
1,651
5,026
1,944
90
1,447
3,571
14,281
0
W
6,371
675
1,026
1,477
4,677
1,552
106
1,071
3,523
32,941
0
W
Cerberus
Cabester99
Cerberus
4,356
115
0
1,947
4,581
2,687
548
0
4,306
28,832
0
L
Scylla
CosmoIsGod
Scylla
1,780
348
0
799
6,806
1,957
192
4,086
2,431
18,189
0
L
2,490
1,075
235
1,330
4,173
1,262
0
975
3,166
24,997
0
W
Danzaburou
SteerableRug7
Danzaburou
3,316
953
0
1,070
3,054
891
968
362
2,692
0
30,124
L
Apollo
925
776
0
2,822
5,046
1,211
0
957
4,049
0
28,867
L
Tyr
2,167
426
0
1,302
6,375
3,065
0
3,653
2,453
0
20,920
L
Thanatos
ZFAqua
Thanatos
3,743
709
0
3,860
7,758
2,056
0
2,643
4,671
0
13,467
W
2,695
741
0
2,440
5,738
1,495
0
1,221
4,439
0
19,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
26,397
240
Minions Killed
215
0
Camps Cleared
0
961,669
Distance Traveled
996,321
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,492
499
27
2
0
170,198
4
W
Ra
7,173
652
61
6
0
216,547
2
W
Cerberus
6,375
580
53
5
0
177,617
3
L
Scylla
5,354
487
30
3
0
184,302
0
L
Athena
5,529
503
49
4
0
224,513
4
W
Danzaburou
5,711
519
57
5
0
161,177
4
L
Apollo
5,281
480
66
6
0
188,708
2
L
Tyr
5,112
465
50
5
0
186,417
1
L
Thanatos
5,121
466
20
2
0
212,381
1
W
Serqet
5,587
508
42
4
0
236,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role