Player Matchup

Tsukuyomi
Tsukuyomi
BladeTusuya
Tsukuyomi
Level 129
God Stats
1W - 6L
1,389 SR
Queue Stats
160W - 252L
1,357 Elo+
Party 2
Skadi
Skadi
DarthInfern00
Skadi
Level 128
God Stats
1W - 5L
1,618 SR
Queue Stats
105W - 179L
1,346 Elo+
Party 2
King Arthur
King Arthur
Double_M681
King Arthur
Level 104
God Stats
1W - 3L
1,106 SR
Queue Stats
60W - 133L
1,355 Elo+
Party 2
Sobek
Sobek
Shadow_Reaper_dt
Sobek
Level 116
God Stats
3W - 5L
1,475 SR
Queue Stats
93W - 149L
1,339 Elo+
Party 2
Thoth
Thoth
XLord_TenebrisX
Thoth
Level 102
God Stats
0W - 1L
1,328 SR
Queue Stats
89W - 157L
1,342 Elo+
Party 2
Team Averages
Level 116
1,383 SR
1,348 Elo+

VS

Team Averages
Level 92
1,540 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
KingRonin_
Tsukuyomi
Level 118
God Stats
1W - 1L
1,556 SR
Queue Stats
47W - 54L
1,421 Elo+
Party 1
Tiamat
Tiamat
PhoenixEternal99
Tiamat
Level 65
God Stats
1W - 0L
1,439 SR
Queue Stats
5W - 10L
1,447 Elo+
Party 1
Cerberus
Cerberus
RIP Cobra001
Cerberus
Level 106
God Stats
16W - 11L
1,797 SR
Queue Stats
385W - 442L
1,461 Elo+
Solo
Apollo
Apollo
jeanfranco261
Apollo
Level 82
God Stats
29W - 36L
1,478 SR
Queue Stats
748W - 791L
1,470 Elo+
Party 3
Fenrir
Fenrir
t1bur0ncin_uJAJA
Fenrir
Level 88
God Stats
10W - 8L
1,430 SR
Queue Stats
524W - 551L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BladeTusuya
Tsukuyomi
12
3 / 8 / 4
8,252
485
11,612
12,750
4,273
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 8 / 2
6,509
383
5,323
11,609
3,339
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

King Arthur
Double_M681
King Arthur
11
0 / 6 / 4
7,256
427
5,059
14,605
12,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 7 / 3
6,943
408
5,734
19,082
13,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 7 / 1
9,065
533
7,632
12,619
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingRonin_
Tsukuyomi
15
7 / 2 / 8
9,513
560
13,798
12,039
5,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
6 / 2 / 5
9,366
551
10,811
8,274
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RIP Cobra001
Cerberus
14
6 / 1 / 13
9,334
549
10,022
12,323
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 1 / 6
9,862
580
7,514
10,457
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
10 / 3 / 6
9,705
571
10,849
14,536
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
9
Kills
36
36
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BladeTusuya
Tsukuyomi
3
8
4
0.63
L
1
8
2
0.25
L
King Arthur
Double_M681
King Arthur
0
6
4
0.33
W
Tsukuyomi
KingRonin_
Tsukuyomi
7
2
8
5.5
W
6
2
5
4.25
W
Cerberus
RIP Cobra001
Cerberus
6
1
13
12.5
L
1
7
3
0.36
L
4
7
1
0.64
W
7
1
6
10
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,360
Damage
52,994
70,665
Taken
57,629
37,554
Mitigated
31,749
11,836
Healing
20,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BladeTusuya
Tsukuyomi
11,612
2,467
0
266
12,750
4,273
0
4,261
8,269
0
34,552
L
5,323
2,659
234
945
11,609
3,339
0
2,250
9,317
0
26,143
L
King Arthur
Double_M681
King Arthur
5,059
969
0
616
14,605
12,067
52
2,013
12,490
0
33,765
W
Tsukuyomi
KingRonin_
Tsukuyomi
13,798
3,769
0
2,786
12,039
5,684
96
1,766
10,186
0
50,763
W
10,811
820
0
2,920
8,274
6,541
404
2,298
5,774
50,281
0
W
Cerberus
RIP Cobra001
Cerberus
10,022
1,300
0
4,703
12,323
9,500
85
3,949
8,286
29,490
0
L
5,734
645
494
7,025
19,082
13,849
0
8,845
10,019
20,481
0
L
7,632
708
99
2,157
12,619
4,026
650
2,716
9,737
37,817
0
W
7,514
5,792
0
4,058
10,457
3,985
3,005
2,012
8,430
0
66,364
W
10,849
2,958
51
5,730
14,536
6,039
0
2,667
11,587
0
53,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
47,780
261
Minions Killed
418
0
Camps Cleared
0
1,347,230
Distance Traveled
1,661,967
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,252
485
60
4
0
278,340
0
L
Skadi
6,509
383
35
2
0
231,169
0
L
King Arthur
7,256
427
65
4
0
301,124
1
W
Tsukuyomi
9,513
560
91
5
0
327,729
1
W
Tiamat
9,366
551
91
5
0
299,757
0
W
Cerberus
9,334
549
42
2
0
341,638
1
L
Sobek
6,943
408
33
2
0
268,462
1
L
Thoth
9,065
533
68
4
0
268,135
3
W
Apollo
9,862
580
118
7
0
322,451
0
W
Fenrir
9,705
571
76
4
0
370,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role