Player Matchup

Kukulkan
Kukulkan
DimplyRaindrop
Kukulkan
Level 29
God Stats
9W - 14L
1,503 SR
Queue Stats
659W - 759L
1,303 Elo+
Party 2
Merlin
Merlin
Dimplyraindrop
Merlin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
551W - 646L
1,347 Elo+
Party 2
Chiron
Chiron
OrangeFeather32
Chiron
Level 27
God Stats
47W - 51L
1,454 SR
Queue Stats
71W - 99L
1,310 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SLIME Skixy
Tsukuyomi
Level 28
God Stats
2W - 0L
1,672 SR
Queue Stats
56W - 63L
1,317 Elo+
Party 1
Yemoja
Yemoja
SLIME Specter
Yemoja
Level 24
God Stats
1W - 1L
1,263 SR
Queue Stats
16W - 9L
1,458 Elo+
Party 1
Team Averages
Level 26
1,479 SR
1,347 Elo+

VS

Team Averages
Level 13
1,444 SR
1,370 Elo+
Serqet
Serqet
InnerMostMoon
Serqet
Level 6
God Stats
6W - 4L
1,254 SR
Queue Stats
142W - 152L
1,422 Elo+
Party 3
Pele
Pele
Zoretta
Pele
Level 28
God Stats
46W - 59L
1,461 SR
Queue Stats
270W - 263L
1,412 Elo+
Party 3
Eset
Eset
angeucrys
Eset
Level 28
God Stats
5W - 3L
1,504 SR
Queue Stats
67W - 82L
1,357 Elo+
Solo
Skadi
Skadi
toothy_pan
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,158 Elo+
Solo
Artemis
Artemis
wwwDEADcom
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
5 / 1 / 2
6,804
567
5,745
4,713
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 2 / 2
6,000
500
1,890
5,138
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 2 / 3
6,123
510
2,945
4,533
1,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
SLIME Skixy
Tsukuyomi
10
5 / 2 / 2
6,514
543
5,288
5,752
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 3
7,530
628
3,196
3,650
1,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,799
400
1,026
4,202
1,113
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Zoretta
Pele
12
4 / 1 / 2
7,124
594
6,653
8,850
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
9
2 / 6 / 1
5,891
491
3,608
7,769
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
5
0 / 7 / 1
4,642
387
485
5,737
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
wwwDEADcom
Artemis
10
2 / 4 / 0
5,891
491
2,277
4,670
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
20
Kills
8
8
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
1
2
6
W
2
2
2
1.5
L
0
3
2
0.33
W
4
2
3
2.75
W
Tsukuyomi
SLIME Skixy
Tsukuyomi
5
2
2
3
W
4
1
3
5.5
L
Pele
Zoretta
Pele
4
1
2
5
L
Eset
2
6
1
0.42
L
Skadi
0
7
1
0.07
L
Artemis
wwwDEADcom
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
14,049
23,786
Taken
31,228
7,846
Mitigated
9,532
8,859
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,745
650
123
2,303
4,713
1,533
818
1,816
2,633
28,669
0
W
1,890
135
135
1,881
5,138
1,279
1,450
575
4,495
24,853
0
L
1,026
396
0
0
4,202
1,113
0
930
3,128
0
8,213
W
2,945
1,064
115
900
4,533
1,366
524
0
4,533
0
22,250
W
Tsukuyomi
SLIME Skixy
Tsukuyomi
5,288
1,974
0
1,593
5,752
1,808
1,079
575
5,109
10
18,808
W
3,196
652
745
1,064
3,650
1,860
1,135
202
3,408
8,414
0
L
Pele
Zoretta
Pele
6,653
2,661
9
2,398
8,850
2,935
795
2,172
6,534
0
42,236
L
Eset
3,608
147
0
1,737
7,769
2,293
0
2,992
4,327
23,173
0
L
Skadi
485
485
0
0
5,737
1,383
0
2,281
3,328
0
4,118
L
Artemis
wwwDEADcom
Artemis
2,277
1,176
0
0
4,670
1,808
1,028
1,590
3,080
0
21,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
28,347
206
Minions Killed
181
0
Camps Cleared
0
960,759
Distance Traveled
990,426
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,804
567
59
5
0
189,999
0
W
Merlin
6,000
500
57
5
0
205,304
1
L
Serqet
4,799
400
24
2
0
185,360
0
W
Chiron
6,123
510
47
4
0
178,770
2
W
Tsukuyomi
6,514
543
36
3
0
187,415
2
W
Yemoja
7,530
628
7
1
0
199,271
0
L
Pele
7,124
594
76
6
0
233,362
4
L
Eset
5,891
491
33
3
0
193,299
1
L
Skadi
4,642
387
9
1
0
170,660
1
L
Artemis
5,891
491
39
3
0
207,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role