Player Matchup

Anhur
Anhur
Flo0o 29
Anhur
Level 144
God Stats
8W - 7L
1,582 SR
Queue Stats
312W - 315L
1,381 Elo+
Solo
Odin
Odin
staticlzy
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,448 Elo+
Party 1
Chronos
Chronos
temp-222070
Chronos
Level 69
God Stats
1W - 2L
1,294 SR
Queue Stats
221W - 216L
1,450 Elo+
Party 1
Mercury
Mercury
temp-235075
Mercury
Level 66
God Stats
17W - 16L
1,531 SR
Queue Stats
129W - 134L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
xMoolah--
Kuzenbo
Level 86
God Stats
1W - 1L
1,652 SR
Queue Stats
157W - 152L
1,432 Elo+
Party 1
Team Averages
Level 81
1,512 SR
1,434 Elo+

VS

Team Averages
Level 83
1,480 SR
1,422 Elo+
Persephone
Persephone
AdrianOrangeTree
Persephone
Level 84
God Stats
43W - 47L
1,520 SR
Queue Stats
617W - 648L
1,371 Elo+
Party 2
Chaac
Chaac
TRA1LM1X
Chaac
Level 119
God Stats
4W - 4L
1,406 SR
Queue Stats
137W - 156L
1,484 Elo+
Party 3
Pele
Pele
erikugh
Pele
Level 62
God Stats
29W - 21L
1,492 SR
Queue Stats
543W - 593L
1,362 Elo+
Party 2
Khepri
Khepri
itsDankRedToast
Khepri
Level 101
God Stats
8W - 4L
1,500 SR
Queue Stats
91W - 123L
1,429 Elo+
Party 3
Medusa
Medusa
princepexch
Medusa
Level 49
God Stats
25W - 40L
1,482 SR
Queue Stats
431W - 431L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flo0o 29
Anhur
14
2 / 6 / 4
9,677
387
7,484
17,983
6,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Odin
16
3 / 5 / 5
10,080
403
6,924
14,022
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
temp-222070
Chronos
15
4 / 5 / 1
10,078
403
15,872
13,919
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
temp-235075
Mercury
20
3 / 4 / 6
12,292
492
10,408
18,036
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
xMoolah--
Kuzenbo
14
1 / 6 / 10
10,118
405
10,632
20,552
23,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AdrianOrangeTree
Persephone
15
2 / 3 / 11
10,705
428
10,447
9,244
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
TRA1LM1X
Chaac
18
13 / 0 / 10
12,655
506
18,591
21,855
29,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
erikugh
Pele
19
1 / 5 / 9
12,340
494
8,097
20,501
9,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 4 / 15
10,948
438
6,844
16,257
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
20
8 / 1 / 5
13,603
544
17,991
16,387
6,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
13
Kills
26
26
Deaths
13
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Persephone
AdrianOrangeTree
Persephone
2
3
11
2.5
L
Anhur
Flo0o 29
Anhur
2
6
4
0.67
W
Chaac
TRA1LM1X
Chaac
13
0
10
18
W
Pele
erikugh
Pele
1
5
9
1.1
W
2
4
15
2.38
W
Medusa
8
1
5
10.5
L
Odin
3
5
5
1.1
L
Chronos
temp-222070
Chronos
4
5
1
0.9
L
Mercury
temp-235075
Mercury
3
4
6
1.5
L
Kuzenbo
xMoolah--
Kuzenbo
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,320
Damage
61,970
84,512
Taken
84,244
54,741
Mitigated
63,833
12,682
Healing
29,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AdrianOrangeTree
Persephone
10,447
970
0
2,737
9,244
3,281
886
3,255
5,749
50,450
0
L
Anhur
Flo0o 29
Anhur
7,484
3,967
0
5,098
17,983
6,831
1,245
3,181
14,488
0
55,277
W
Chaac
TRA1LM1X
Chaac
18,591
2,428
0
11,423
21,855
29,385
641
6,856
14,469
0
53,834
W
Pele
erikugh
Pele
8,097
1,587
0
6,705
20,501
9,775
901
4,781
15,396
0
94,903
W
6,844
237
0
1,319
16,257
14,541
281
5,845
9,990
34,163
0
W
Medusa
17,991
8,279
0
7,064
16,387
6,851
3,087
4,587
11,640
0
91,548
L
Odin
6,924
1,718
0
3,261
14,022
11,093
0
3,341
10,066
0
29,304
L
Chronos
temp-222070
Chronos
15,872
365
0
1,174
13,919
5,579
198
3,261
10,127
58,176
0
L
Mercury
temp-235075
Mercury
10,408
4,419
0
360
18,036
7,699
544
2,429
15,378
0
104,160
L
Kuzenbo
xMoolah--
Kuzenbo
10,632
2,460
887
1,902
20,552
23,539
186
4,100
16,175
51,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,245
Gold Earned
60,251
458
Minions Killed
504
0
Camps Cleared
0
2,380,339
Distance Traveled
2,373,286
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,705
428
88
4
0
429,609
0
L
Anhur
9,677
387
92
4
0
361,081
3
W
Chaac
12,655
506
70
3
0
482,270
1
W
Pele
12,340
494
154
6
0
515,553
0
W
Khepri
10,948
438
38
2
0
490,644
9
W
Medusa
13,603
544
154
6
0
455,210
5
L
Odin
10,080
403
50
2
0
491,571
1
L
Chronos
10,078
403
91
4
0
469,841
0
L
Mercury
12,292
492
158
6
0
567,748
1
L
Kuzenbo
10,118
405
67
3
0
490,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role