Player Matchup

Cernunnos
Cernunnos
Nerdiatrist
Cernunnos
Level 118
God Stats
15W - 9L
1,350 SR
Queue Stats
618W - 597L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Patrick_Ster79
Nu Wa
Level 64
God Stats
31W - 16L
1,647 SR
Queue Stats
188W - 152L
1,533 Elo+
Party 1
Ymir
Ymir
PogChap
Ymir
Level 49
God Stats
15W - 11L
1,849 SR
Queue Stats
82W - 84L
1,535 Elo+
Party 1
Arachne
Arachne
Reegretz
Arachne
Level 64
God Stats
93W - 34L
1,737 SR
Queue Stats
452W - 418L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
hendy_is_hot
Sun Wukong
Level 53
God Stats
1W - 3L
1,161 SR
Queue Stats
181W - 178L
1,498 Elo+
Party 1
Team Averages
Level 70
1,549 SR
1,506 Elo+

VS

Team Averages
Level 95
1,572 SR
1,469 Elo+
Cernunnos
Cernunnos
TheSilentDuke
Cernunnos
Level 83
God Stats
10W - 12L
1,521 SR
Queue Stats
188W - 180L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
cotonesa
Sylvanus
Level 88
God Stats
14W - 14L
1,600 SR
Queue Stats
199W - 187L
1,476 Elo+
Party 2
Ra
Ra
edgarvl13fe
Ra
Level 128
God Stats
23W - 23L
1,590 SR
Queue Stats
667W - 612L
1,455 Elo+
Solo
Scylla
Scylla
hgffgg5rrd
Scylla
Level 88
God Stats
22W - 21L
1,602 SR
Queue Stats
201W - 192L
1,469 Elo+
Party 2
Set
Set
twin_inc
Set
Level 86
God Stats
31W - 28L
1,549 SR
Queue Stats
196W - 187L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Nerdiatrist
Cernunnos
20
8 / 3 / 15
15,006
556
18,422
23,915
10,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
9 / 6 / 17
15,024
556
33,718
22,022
9,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
PogChap
Ymir
18
2 / 3 / 18
13,409
497
9,223
24,115
28,824
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Reegretz
Arachne
20
14 / 3 / 11
16,793
622
17,293
27,174
14,288
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
hendy_is_hot
Sun Wukong
20
4 / 1 / 9
14,972
555
8,023
23,962
22,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TheSilentDuke
Cernunnos
19
5 / 9 / 5
12,532
464
14,643
22,408
11,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
cotonesa
Sylvanus
16
3 / 6 / 6
11,233
416
10,713
27,470
25,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 5 / 4
14,157
524
18,894
17,216
15,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
hgffgg5rrd
Scylla
18
4 / 8 / 7
12,019
445
17,910
16,871
6,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 9 / 7
11,305
419
9,316
23,444
13,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
44
37
Kills
15
16
Deaths
37
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Nerdiatrist
Cernunnos
8
3
15
5.17
W
9
6
17
2.92
W
Ymir
PogChap
Ymir
2
3
18
3.67
W
Arachne
Reegretz
Arachne
14
3
11
6.5
L
Cernunnos
TheSilentDuke
Cernunnos
5
9
5
0.83
L
Sylvanus
cotonesa
Sylvanus
3
6
6
1
L
2
5
4
0.8
W
Sun Wukong
hendy_is_hot
Sun Wukong
4
1
9
8.5
L
Scylla
hgffgg5rrd
Scylla
4
8
7
0.94
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,679
Damage
71,476
121,188
Taken
107,409
84,779
Mitigated
72,348
51,670
Healing
25,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Nerdiatrist
Cernunnos
18,422
12,337
0
14,425
23,915
10,135
2,854
6,329
17,550
0
124,570
W
33,718
4,806
84
10,076
22,022
9,055
3,383
9,288
12,734
105,276
0
W
Ymir
PogChap
Ymir
9,223
2,099
0
5,852
24,115
28,824
416
10,535
13,438
53,829
0
W
Arachne
Reegretz
Arachne
17,293
13,535
1,677
12,531
27,174
14,288
2,252
12,652
14,307
0
135,870
L
Cernunnos
TheSilentDuke
Cernunnos
14,643
8,250
0
3,493
22,408
11,698
168
7,368
14,738
0
60,703
L
Sylvanus
cotonesa
Sylvanus
10,713
2,600
4,656
8,981
27,470
25,633
147
13,167
13,907
38,512
0
L
18,894
1,182
1,950
4,840
17,216
15,088
0
5,275
11,623
120,775
0
W
Sun Wukong
hendy_is_hot
Sun Wukong
8,023
953
0
7,025
23,962
22,477
1,536
9,598
13,732
0
94,466
L
Scylla
hgffgg5rrd
Scylla
17,910
1,084
0
1,095
16,871
6,416
126
7,982
8,341
76,825
0
L
9,316
4,101
0
411
23,444
13,513
0
7,209
15,859
0
88,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,204
Gold Earned
61,246
687
Minions Killed
614
0
Camps Cleared
0
2,577,173
Distance Traveled
2,348,133
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,006
556
136
5
0
490,102
9
W
Nu Wa
15,024
556
129
5
0
475,014
5
W
Ymir
13,409
497
64
2
0
498,613
6
W
Arachne
16,793
622
184
7
0
571,447
2
L
Cernunnos
12,532
464
102
4
0
424,059
5
L
Sylvanus
11,233
416
49
2
0
448,080
4
L
Ra
14,157
524
218
8
0
500,904
3
W
Sun Wukong
14,972
555
174
6
0
541,997
4
L
Scylla
12,019
445
126
5
0
481,500
3
L
Set
11,305
419
119
4
0
493,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role