Player Matchup

Thanatos
Thanatos
Commando-1011
Thanatos
Level 26
God Stats
1W - 1L
1,632 SR
Queue Stats
20W - 30L
1,546 Elo+
Party 1
Ullr
Ullr
Luckyhardache619
Ullr
Level 23
God Stats
1W - 1L
1,694 SR
Queue Stats
4W - 4L
1,652 Elo+
Party 1
Chaac
Chaac
Mountain_Dewz_69
Chaac
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,546 Elo+
Party 1
Team Averages
Level 36
1,609 SR
1,581 Elo+

VS

Team Averages
Level 22
1,656 SR
1,331 Elo+
Anubis
Anubis
DannySenseii
Anubis
Level 37
God Stats
3W - 0L
1,920 SR
Queue Stats
61W - 84L
1,479 Elo+
Party 2
Cerberus
Cerberus
Kane1234
Cerberus
Level 17
God Stats
5W - 7L
1,597 SR
Queue Stats
15W - 35L
1,237 Elo+
Solo
Rama
Rama
Kirmyy
Rama
Level 12
God Stats
1W - 3L
1,449 SR
Queue Stats
3W - 5L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Commando-1011
Thanatos
15
7 / 3 / 4
13,263
663
9,261
13,142
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 7 / 7
12,828
641
13,620
16,590
4,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 6 / 6
13,084
654
19,480
17,233
12,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 8 / 6
13,831
692
18,254
20,510
9,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Kane1234
Cerberus
16
5 / 2 / 8
13,420
671
10,994
17,435
21,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
Kirmyy
Rama
16
4 / 5 / 7
12,992
650
6,786
14,149
5,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
15
Kills
16
16
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Commando-1011
Thanatos
7
3
4
3
W
Anubis
7
8
6
1.25
W
Cerberus
Kane1234
Cerberus
5
2
8
4.5
W
Rama
Kirmyy
Rama
4
5
7
1.5
L
3
7
7
0.93
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,361
Damage
36,034
46,965
Taken
52,094
20,578
Mitigated
36,549
17,335
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Commando-1011
Thanatos
9,261
2,104
248
10,192
13,142
4,008
1,165
6,274
6,606
0
46,861
W
Anubis
18,254
2,083
0
9,202
20,510
9,468
907
45
20,465
75,141
0
W
Cerberus
Kane1234
Cerberus
10,994
948
0
5,287
17,435
21,905
257
0
17,435
39,810
0
W
Rama
Kirmyy
Rama
6,786
6,094
0
1,117
14,149
5,176
1,795
0
14,149
0
28,052
L
13,620
5,658
0
3,034
16,590
4,334
0
12,692
3,630
0
51,812
L
19,480
4,775
0
3,861
17,233
12,236
306
9,564
7,343
0
67,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
40,243
210
Minions Killed
211
0
Camps Cleared
0
1,004,814
Distance Traveled
1,008,209
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,263
663
51
3
0
352,451
4
W
Anubis
13,831
692
102
5
0
282,530
2
W
Cerberus
13,420
671
51
3
0
405,484
0
W
Rama
12,992
650
58
3
0
320,195
0
L
Ullr
12,828
641
82
4
0
297,145
0
L
Chaac
13,084
654
77
4
0
355,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role