Player Matchup

Medusa
Medusa
Blazemarky
Medusa
Level 68
God Stats
3W - 5L
1,355 SR
Queue Stats
69W - 78L
1,426 Elo+
Party 1
Anubis
Anubis
MANNCOON
Anubis
Level 127
God Stats
10W - 6L
1,500 SR
Queue Stats
300W - 316L
1,564 Elo+
Party 1
Nemesis
Nemesis
Olmstead-50
Nemesis
Level 122
God Stats
8W - 10L
1,598 SR
Queue Stats
70W - 72L
1,493 Elo+
Party 3
Sun Wukong
Sun Wukong
Overdog999
Sun Wukong
Level 122
God Stats
2W - 2L
1,488 SR
Queue Stats
53W - 47L
1,543 Elo+
Party 3
Xing Tian
Xing Tian
ReturnOfTrebla
Xing Tian
Level 125
God Stats
7W - 3L
1,693 SR
Queue Stats
43W - 44L
1,511 Elo+
Party 3
Team Averages
Level 113
1,527 SR
1,507 Elo+

VS

Team Averages
Level 102
1,504 SR
1,539 Elo+
Tiamat
Tiamat
BossPrinceG
Tiamat
Level 160
God Stats
31W - 32L
1,576 SR
Queue Stats
64W - 65L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
EZ_CG
Baron Samedi
Level 71
God Stats
1W - 1L
1,508 SR
Queue Stats
125W - 99L
1,587 Elo+
Party 4
Loki
Loki
OGX_Snagz
Loki
Level 85
God Stats
17W - 15L
1,490 SR
Queue Stats
142W - 130L
1,545 Elo+
Party 4
Heimdallr
Heimdallr
SirReeESQIV
Heimdallr
Level 112
God Stats
1W - 6L
1,500 SR
Queue Stats
391W - 367L
1,569 Elo+
Party 2
Artio
Artio
Umreli
Artio
Level 84
God Stats
18W - 23L
1,446 SR
Queue Stats
162W - 157L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blazemarky
Medusa
20
5 / 8 / 5
17,669
505
16,218
27,054
15,155
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
MANNCOON
Anubis
20
13 / 8 / 6
19,389
554
29,857
30,034
18,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Olmstead-50
Nemesis
20
4 / 8 / 10
18,038
515
15,654
29,353
16,710
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Overdog999
Sun Wukong
20
4 / 5 / 12
17,627
504
21,018
36,275
38,702
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
ReturnOfTrebla
Xing Tian
20
2 / 4 / 10
16,881
482
11,200
26,578
30,707
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 2 / 11
18,919
541
24,702
24,163
35,638
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
EZ_CG
Baron Samedi
20
11 / 7 / 10
18,575
531
33,375
31,905
17,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
20
10 / 10 / 12
16,624
475
26,975
32,805
14,444
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
SirReeESQIV
Heimdallr
16
3 / 5 / 2
12,718
363
4,740
10,952
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Umreli
Artio
20
1 / 4 / 11
15,768
451
16,871
36,859
50,745
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
79
28
Kills
33
33
Deaths
28
43
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
Blazemarky
Medusa
5
8
5
0.94
L
Tiamat
8
2
11
6.75
L
Baron Samedi
EZ_CG
Baron Samedi
11
7
10
2.29
W
Anubis
MANNCOON
Anubis
13
8
6
2
L
Loki
10
10
12
1.6
W
Nemesis
Olmstead-50
Nemesis
4
8
10
1.13
W
Sun Wukong
Overdog999
Sun Wukong
4
5
12
2
W
Xing Tian
ReturnOfTrebla
Xing Tian
2
4
10
1.75
L
Heimdallr
SirReeESQIV
Heimdallr
3
5
2
0.8
L
Artio
Umreli
Artio
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,947
Damage
106,663
149,294
Taken
136,684
119,434
Mitigated
121,831
44,786
Healing
57,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Blazemarky
Medusa
16,218
8,026
0
9,083
27,054
15,155
7,489
11,497
15,397
0
156,648
L
Tiamat
24,702
2,646
126
5,622
24,163
35,638
937
7,011
17,152
159,857
0
L
Baron Samedi
EZ_CG
Baron Samedi
33,375
2,582
2,632
18,046
31,905
17,007
886
14,908
16,997
140,590
0
W
Anubis
MANNCOON
Anubis
29,857
1,257
0
14,845
30,034
18,160
3,602
14,941
15,093
149,783
0
L
Loki
26,975
9,711
0
8,410
32,805
14,444
549
12,359
20,446
0
117,127
W
Nemesis
Olmstead-50
Nemesis
15,654
8,003
0
5,151
29,353
16,710
3,603
13,164
16,029
0
134,593
W
Sun Wukong
Overdog999
Sun Wukong
21,018
3,797
0
9,824
36,275
38,702
1,857
20,164
16,031
0
99,746
W
Xing Tian
ReturnOfTrebla
Xing Tian
11,200
887
0
5,883
26,578
30,707
645
17,353
9,225
45,282
0
L
Heimdallr
SirReeESQIV
Heimdallr
4,740
2,793
99
1,036
10,952
3,997
0
2,338
8,614
0
61,501
L
Artio
Umreli
Artio
16,871
2,404
794
20,265
36,859
50,745
1,055
4,441
32,418
115,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,604
Gold Earned
82,604
791
Minions Killed
863
0
Camps Cleared
0
3,100,572
Distance Traveled
2,775,929
37
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,669
505
199
6
0
607,613
4
L
Tiamat
18,919
541
248
7
0
655,505
3
L
Baron Samedi
18,575
531
181
5
0
558,666
2
W
Anubis
19,389
554
185
5
0
533,559
7
L
Loki
16,624
475
153
4
0
635,370
4
W
Nemesis
18,038
515
164
5
0
666,114
11
W
Sun Wukong
17,627
504
179
5
0
634,218
3
W
Xing Tian
16,881
482
64
2
0
659,068
12
L
Heimdallr
12,718
363
100
3
0
296,039
2
L
Artio
15,768
451
181
5
0
630,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role