Player Matchup

Medusa
Medusa
CaptiTimor
Medusa
Level 21
God Stats
25W - 23L
1,496 SR
Queue Stats
729W - 759L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Djs309
Tsukuyomi
Level 129
God Stats
6W - 3L
1,492 SR
Queue Stats
445W - 423L
1,533 Elo+
Party 1
Bacchus
Bacchus
Randeysimo
Bacchus
Level 14
God Stats
4W - 10L
1,252 SR
Queue Stats
9W - 19L
1,330 Elo+
Party 3
Ra
Ra
Ronin_marlY
Ra
Level 123
God Stats
1W - 0L
1,313 SR
Queue Stats
86W - 77L
1,473 Elo+
Party 3
Baron Samedi
Baron Samedi
Rugbymanz
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 140L
1,559 Elo+
Party 1
Team Averages
Level 74
1,411 SR
1,465 Elo+

VS

Team Averages
Level 62
1,378 SR
1,493 Elo+
Khepri
Khepri
AxHAMxSANDWICH
Khepri
Level 100
God Stats
13W - 12L
1,745 SR
Queue Stats
310W - 329L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
LegitHamm
Jing Wei
Level 23
God Stats
0W - 4L
1,265 SR
Queue Stats
41W - 59L
1,482 Elo+
Party 4
Zhong Kui
Zhong Kui
SheHellaDirty
Zhong Kui
Level 113
God Stats
3W - 11L
1,103 SR
Queue Stats
155W - 180L
1,518 Elo+
Party 2
Bellona
Bellona
Xx_CaArNaAgGe_xX
Bellona
Level 44
God Stats
31W - 21L
1,549 SR
Queue Stats
192W - 194L
1,473 Elo+
Party 4
Fenrir
Fenrir
iforgotmyname420
Fenrir
Level 29
God Stats
1W - 4L
1,227 SR
Queue Stats
62W - 77L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CaptiTimor
Medusa
11
4 / 0 / 0
6,382
638
3,132
2,580
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Djs309
Tsukuyomi
12
5 / 0 / 1
6,757
676
3,254
8,729
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Randeysimo
Bacchus
8
0 / 0 / 5
5,291
529
2,082
4,330
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
6,183
618
5,579
4,718
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Rugbymanz
Baron Samedi
10
3 / 1 / 4
6,203
620
6,255
5,491
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,970
497
1,756
5,798
2,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
LegitHamm
Jing Wei
7
0 / 4 / 0
4,356
436
720
4,265
1,009
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
SheHellaDirty
Zhong Kui
7
0 / 5 / 1
4,647
465
2,372
5,398
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 1
5,857
586
3,130
8,639
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 0
5,451
545
2,096
7,801
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
1
2
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Medusa
CaptiTimor
Medusa
4
0
0
4
W
Tsukuyomi
Djs309
Tsukuyomi
5
0
1
5.5
L
Jing Wei
LegitHamm
Jing Wei
0
4
0
0
W
Bacchus
Randeysimo
Bacchus
0
0
5
2.5
W
2
1
1
2.5
W
Baron Samedi
Rugbymanz
Baron Samedi
3
1
4
5
L
Zhong Kui
SheHellaDirty
Zhong Kui
0
5
1
0.1
L
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
10,074
25,848
Taken
31,901
9,254
Mitigated
13,202
13,811
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,756
34
135
1,196
5,798
2,062
0
2,914
2,732
12,922
0
W
Medusa
CaptiTimor
Medusa
3,132
1,085
0
1,762
2,580
722
815
240
2,340
0
36,391
W
Tsukuyomi
Djs309
Tsukuyomi
3,254
682
0
5,440
8,729
2,946
0
647
8,018
0
37,379
L
Jing Wei
LegitHamm
Jing Wei
720
627
0
0
4,265
1,009
0
480
3,785
0
10,835
W
Bacchus
Randeysimo
Bacchus
2,082
308
0
637
4,330
2,264
224
837
3,460
10,627
0
W
5,579
1,458
215
2,517
4,718
1,465
642
0
4,718
35,324
0
W
Baron Samedi
Rugbymanz
Baron Samedi
6,255
299
534
2,706
5,491
1,857
371
2,067
3,184
26,676
0
L
Zhong Kui
SheHellaDirty
Zhong Kui
2,372
261
0
1,021
5,398
2,971
0
2,920
2,137
15,361
0
L
3,130
1,519
0
3,863
8,639
4,723
0
4,059
4,274
0
34,007
L
2,096
557
0
3,814
7,801
2,437
0
2,568
5,057
0
22,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
25,281
316
Minions Killed
221
0
Camps Cleared
0
947,842
Distance Traveled
836,612
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,970
497
23
2
0
136,685
1
W
Medusa
6,382
638
76
8
0
170,315
3
W
Tsukuyomi
6,757
676
91
9
0
211,441
0
L
Jing Wei
4,356
436
23
2
0
142,714
0
W
Bacchus
5,291
529
20
2
0
219,388
3
W
Ra
6,183
618
72
7
0
183,608
0
W
Baron Samedi
6,203
620
57
6
0
163,090
1
L
Zhong Kui
4,647
465
40
4
0
143,434
1
L
Bellona
5,857
586
84
8
0
200,822
0
L
Fenrir
5,451
545
51
5
0
212,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role