Player Matchup

Tyr
Tyr
Chris_P_Bacon06
Tyr
Level 97
God Stats
3W - 5L
1,649 SR
Queue Stats
93W - 79L
1,754 Elo+
Party 2
Hades
Hades
Rofero_Da_King97
Hades
Level 129
God Stats
3W - 0L
1,639 SR
Queue Stats
61W - 55L
1,730 Elo+
Party 2
Jormungandr
Jormungandr
scotty9301
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,730 Elo+
Party 2
Chaac
Chaac
xIScottylx
Chaac
Level 109
God Stats
1W - 0L
1,927 SR
Queue Stats
122W - 97L
1,674 Elo+
Party 2
Danzaburou
Danzaburou
xl Chente lx
Danzaburou
Level 41
God Stats
9W - 11L
1,615 SR
Queue Stats
482W - 449L
1,568 Elo+
Solo
Team Averages
Level 79
1,666 SR
1,691 Elo+

VS

Team Averages
Level 72
1,508 SR
1,610 Elo+
Tsukuyomi
Tsukuyomi
TheyCallMeLMAN
Tsukuyomi
Level 107
God Stats
6W - 10L
1,357 SR
Queue Stats
606W - 613L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
YxngProphecy
Heimdallr
Level 109
God Stats
4W - 5L
1,430 SR
Queue Stats
352W - 341L
1,596 Elo+
Party 1
Athena
Athena
shannonisepic
Athena
Level 69
God Stats
32W - 30L
1,387 SR
Queue Stats
557W - 572L
1,604 Elo+
Party 1
Tiamat
Tiamat
spiritsaiyan101
Tiamat
Level 29
God Stats
107W - 59L
1,702 SR
Queue Stats
187W - 126L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
u_deadsonn
Nu Wa
Level 44
God Stats
70W - 68L
1,665 SR
Queue Stats
248W - 242L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,396
533
3,194
7,476
2,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 3
6,763
564
2,829
4,660
1,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
scotty9301
Jormungandr
13
0 / 0 / 2
7,161
597
6,053
7,283
4,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
12
3 / 1 / 1
6,821
568
1,716
6,566
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
xl Chente lx
Danzaburou
11
2 / 1 / 3
6,826
569
6,436
7,867
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TheyCallMeLMAN
Tsukuyomi
10
0 / 0 / 2
6,025
502
4,031
6,618
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
YxngProphecy
Heimdallr
10
1 / 5 / 1
5,812
484
4,616
9,406
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
4,879
407
1,797
6,935
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 1 / 0
6,165
514
670
2,785
1,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
12
1 / 2 / 0
6,664
555
5,435
7,727
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
2
3
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
2
0
3
3.5
L
Tsukuyomi
TheyCallMeLMAN
Tsukuyomi
0
0
2
1
L
Heimdallr
YxngProphecy
Heimdallr
1
5
1
0.3
W
Jormungandr
scotty9301
Jormungandr
0
0
2
1
L
0
3
2
0.33
L
0
1
0
0
L
Nu Wa
1
2
0
0.5
W
Chaac
3
1
1
3.5
W
Danzaburou
xl Chente lx
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
16,549
33,852
Taken
33,471
14,811
Mitigated
12,672
11,753
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,194
425
283
2,148
7,476
2,710
46
1,329
6,022
0
21,615
W
2,829
106
228
2,663
4,660
1,890
0
1,167
3,493
35,637
0
L
Tsukuyomi
TheyCallMeLMAN
Tsukuyomi
4,031
1,160
0
609
6,618
2,965
0
1,057
5,486
0
38,853
L
Heimdallr
YxngProphecy
Heimdallr
4,616
1,274
0
2,588
9,406
2,839
0
324
9,082
0
37,737
W
Jormungandr
scotty9301
Jormungandr
6,053
1,763
0
2,864
7,283
4,901
0
2,627
4,656
50,118
0
L
1,797
251
87
1,354
6,935
3,200
0
0
6,935
11,803
0
L
670
394
111
1,061
2,785
1,127
743
1,313
1,447
32,546
0
L
Nu Wa
5,435
1,748
0
2,491
7,727
2,541
0
5,813
1,639
41,839
0
W
Chaac
1,716
64
0
1,213
6,566
2,742
0
1,479
5,087
0
39,710
W
Danzaburou
xl Chente lx
Danzaburou
6,436
2,440
0
2,354
7,867
2,568
512
1,025
6,692
0
41,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
29,545
393
Minions Killed
304
0
Camps Cleared
0
1,177,941
Distance Traveled
1,087,758
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,396
533
26
2
0
266,769
1
W
Hades
6,763
564
85
7
0
235,552
1
L
Tsukuyomi
6,025
502
64
5
0
268,692
3
L
Heimdallr
5,812
484
70
6
0
202,231
2
W
Jormungandr
7,161
597
113
9
0
195,585
2
L
Athena
4,879
407
18
2
0
181,267
2
L
Tiamat
6,165
514
68
6
0
221,217
3
L
Nu Wa
6,664
555
84
7
0
214,351
0
W
Chaac
6,821
568
81
7
0
234,019
0
W
Danzaburou
6,826
569
88
7
0
246,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role