Player Matchup

Cthulhu
Cthulhu
KumalaHarris
Cthulhu
Level 26
God Stats
115W - 117L
1,520 SR
Queue Stats
246W - 233L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
McSmuckems
Ah Puch
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,253 Elo+
Party 2
Horus
Horus
Smegmasauraus
Horus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 287L
1,487 Elo+
Party 2
Skadi
Skadi
neckbeard6969
Skadi
Level 102
God Stats
1W - 2L
1,444 SR
Queue Stats
21W - 14L
1,673 Elo+
Solo
Ymir
Ymir
xHeliarcx
Ymir
Level 43
God Stats
2W - 11L
1,308 SR
Queue Stats
83W - 87L
1,253 Elo+
Party 2
Team Averages
Level 76
1,454 SR
1,433 Elo+

VS

Team Averages
Level 59
1,431 SR
1,448 Elo+
Fenrir
Fenrir
Anberlinx93
Fenrir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 197L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Askavar
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Demeneteddeer
Jormungandr
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 166L
1,471 Elo+
Party 1
Nike
Nike
Meowmang
Nike
Level 63
God Stats
1W - 2L
1,259 SR
Queue Stats
49W - 41L
1,466 Elo+
Party 1
Anubis
Anubis
camringrozav
Anubis
Level 76
God Stats
3W - 3L
1,397 SR
Queue Stats
31W - 32L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KumalaHarris
Cthulhu
17
3 / 4 / 3
10,813
983
13,064
16,181
17,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
McSmuckems
Ah Puch
16
3 / 5 / 1
10,597
963
7,231
13,515
4,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 7 / 5
10,110
919
10,506
17,999
8,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
1 / 6 / 6
10,515
956
20,593
16,676
4,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
0 / 7 / 4
9,105
828
1,631
11,075
4,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

79

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 0 / 12
12,274
1,116
15,985
11,267
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Askavar
Kukulkan
18
7 / 2 / 12
12,014
1,092
14,926
8,578
2,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Demeneteddeer
Jormungandr
18
2 / 1 / 18
11,238
1,022
6,951
15,279
15,007
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
18
3 / 2 / 18
11,305
1,028
16,506
12,288
8,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
18
8 / 3 / 10
11,985
1,090
13,751
10,029
5,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
8
Kills
29
29
Deaths
8
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
0
12
15
W
Kukulkan
Askavar
Kukulkan
7
2
12
6.5
W
Jormungandr
Demeneteddeer
Jormungandr
2
1
18
11
L
Cthulhu
KumalaHarris
Cthulhu
3
4
3
1.13
L
Ah Puch
McSmuckems
Ah Puch
3
5
1
0.7
W
Nike
3
2
18
6
L
1
7
5
0.5
W
Anubis
8
3
10
4.33
L
1
6
6
0.67
L
Ymir
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,025
Damage
68,119
75,446
Taken
57,441
38,519
Mitigated
36,780
6,178
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,985
5,946
0
1,445
11,267
5,746
0
3,749
7,418
0
23,930
W
Kukulkan
Askavar
Kukulkan
14,926
1,501
0
428
8,578
2,968
0
1,525
6,953
38,038
0
W
Jormungandr
Demeneteddeer
Jormungandr
6,951
2,263
644
2,892
15,279
15,007
0
6,398
8,678
16,783
0
L
Cthulhu
KumalaHarris
Cthulhu
13,064
103
616
606
16,181
17,031
0
10,381
4,620
31,196
0
L
Ah Puch
McSmuckems
Ah Puch
7,231
284
0
145
13,515
4,895
0
6,572
6,943
28,940
0
W
Nike
16,506
3,376
0
312
12,288
8,012
0
5,588
6,525
0
35,050
L
10,506
5,411
974
2,120
17,999
8,324
0
9,007
8,992
0
15,314
W
Anubis
13,751
534
0
2,967
10,029
5,047
0
3,938
5,941
46,378
0
L
20,593
7,961
0
1,717
16,676
4,216
0
4,335
12,341
0
55,102
L
Ymir
1,631
78
0
0
11,075
4,053
0
5,333
5,742
1,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,140
Gold Earned
58,816
184
Minions Killed
240
8
Camps Cleared
9
985,775
Distance Traveled
1,116,197
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,274
1,116
16
1
2
245,198
0
W
Kukulkan
12,014
1,092
63
6
2
203,190
0
W
Jormungandr
11,238
1,022
35
3
1
213,629
0
L
Cthulhu
10,813
983
30
3
2
246,448
0
L
Ah Puch
10,597
963
69
6
0
192,557
0
W
Nike
11,305
1,028
40
4
0
251,221
2
L
Horus
10,110
919
10
1
3
198,964
0
W
Anubis
11,985
1,090
86
8
4
202,959
0
L
Skadi
10,515
956
75
7
3
223,319
0
L
Ymir
9,105
828
0
0
0
124,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role