Player Matchup

Danzaburou
Danzaburou
Fashioon7
Danzaburou
Level 108
God Stats
30W - 24L
1,544 SR
Queue Stats
350W - 358L
1,505 Elo+
Party 1
Merlin
Merlin
LechugaConLimon
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 127L
1,521 Elo+
Party 2
Khepri
Khepri
Melodijo
Khepri
Level 67
God Stats
1W - 1L
1,271 SR
Queue Stats
96W - 89L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
drakusnier
Tsukuyomi
Level 96
God Stats
9W - 6L
1,509 SR
Queue Stats
193W - 194L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pelerekele
Cu Chulainn
Level 29
God Stats
6W - 3L
1,865 SR
Queue Stats
44W - 35L
1,699 Elo+
Party 1
Team Averages
Level 66
1,538 SR
1,555 Elo+

VS

Team Averages
Level 76
1,440 SR
1,440 Elo+
Thoth
Thoth
Angelbly
Thoth
Level 91
God Stats
99W - 102L
1,478 SR
Queue Stats
606W - 667L
1,417 Elo+
Solo
Chaac
Chaac
EmperorTruza
Chaac
Level 29
God Stats
8W - 12L
1,500 SR
Queue Stats
205W - 208L
1,490 Elo+
Party 4
Fenrir
Fenrir
Kaladin8054
Fenrir
Level 104
God Stats
2W - 3L
1,244 SR
Queue Stats
152W - 163L
1,556 Elo+
Party 3
Athena
Athena
MDMedic
Athena
Level 35
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 3L
1,212 Elo+
Party 3
Heimdallr
Heimdallr
NickelK
Heimdallr
Level 123
God Stats
5W - 5L
1,703 SR
Queue Stats
128W - 132L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fashioon7
Danzaburou
10
5 / 1 / 2
6,331
633
6,244
8,960
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 3
5,762
576
3,610
5,384
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Melodijo
Khepri
7
0 / 0 / 8
5,203
520
3,219
5,112
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
drakusnier
Tsukuyomi
12
11 / 0 / 2
7,322
732
7,414
5,460
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
pelerekele
Cu Chulainn
10
1 / 0 / 2
5,920
592
4,210
5,698
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Angelbly
Thoth
9
2 / 3 / 0
5,474
547
3,643
4,529
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 3 / 0
4,908
491
3,969
7,907
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
7
1 / 5 / 1
4,838
484
3,419
7,222
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
MDMedic
Athena
5
0 / 4 / 2
4,197
420
3,282
7,431
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
NickelK
Heimdallr
7
0 / 3 / 2
4,460
446
3,384
7,066
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
3
3
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
Angelbly
Thoth
2
3
0
0.67
L
0
3
0
0
W
Danzaburou
Fashioon7
Danzaburou
5
1
2
6
L
Fenrir
1
5
1
0.3
W
1
2
3
1.25
L
Athena
MDMedic
Athena
0
4
2
0.25
W
Khepri
Melodijo
Khepri
0
0
8
4
L
Heimdallr
NickelK
Heimdallr
0
3
2
0.33
W
Tsukuyomi
drakusnier
Tsukuyomi
11
0
2
12
W
Cu Chulainn
pelerekele
Cu Chulainn
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
17,697
30,614
Taken
34,155
12,027
Mitigated
12,643
11,998
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Angelbly
Thoth
3,643
0
0
957
4,529
1,294
368
2,056
2,473
23,573
0
L
3,969
521
0
3,206
7,907
4,374
0
0
7,907
0
22,714
W
Danzaburou
Fashioon7
Danzaburou
6,244
2,477
0
4,571
8,960
2,688
1,408
2,925
6,035
0
34,536
L
Fenrir
3,419
612
0
886
7,222
2,323
0
1,380
5,842
0
19,145
W
3,610
404
0
788
5,384
1,724
116
1,058
4,326
29,098
0
L
Athena
MDMedic
Athena
3,282
983
0
1,296
7,431
2,561
0
1,739
5,692
6,425
0
W
Khepri
Melodijo
Khepri
3,219
185
0
1,320
5,112
3,057
380
2,151
2,961
9,353
0
L
Heimdallr
NickelK
Heimdallr
3,384
2,386
0
1,704
7,066
2,091
0
1,654
5,412
0
21,394
W
Tsukuyomi
drakusnier
Tsukuyomi
7,414
2,734
0
2,481
5,460
2,014
0
791
4,669
0
36,447
W
Cu Chulainn
pelerekele
Cu Chulainn
4,210
1,023
0
2,838
5,698
2,544
169
0
5,273
0
26,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
23,877
249
Minions Killed
185
0
Camps Cleared
0
955,757
Distance Traveled
868,029
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,474
547
42
4
0
168,671
4
L
Chaac
4,908
491
53
5
0
181,161
1
W
Danzaburou
6,331
633
62
6
0
145,822
0
L
Fenrir
4,838
484
43
4
0
175,335
0
W
Merlin
5,762
576
59
6
0
173,309
4
L
Athena
4,197
420
11
1
0
189,852
1
W
Khepri
5,203
520
7
1
0
225,963
1
L
Heimdallr
4,460
446
36
4
0
153,010
3
W
Tsukuyomi
7,322
732
68
7
0
232,077
0
W
Cu Chulainn
5,920
592
53
5
0
178,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role