Player Matchup

Thanatos
Thanatos
Metro250
Thanatos
Level 27
God Stats
5W - 6L
1,547 SR
Queue Stats
122W - 121L
1,518 Elo+
Party 2
Izanami
Izanami
ShindleDag
Izanami
Level 26
God Stats
35W - 15L
1,927 SR
Queue Stats
105W - 83L
1,503 Elo+
Party 2
Persephone
Persephone
Slamren
Persephone
Level 76
God Stats
3W - 2L
1,383 SR
Queue Stats
135W - 114L
1,488 Elo+
Party 2
Merlin
Merlin
good-recipe1
Merlin
Level 23
God Stats
9W - 15L
1,407 SR
Queue Stats
50W - 37L
1,522 Elo+
Solo
Yemoja
Yemoja
iJesxsxe
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,744 Elo+
Party 2
Team Averages
Level 31
1,553 SR
1,555 Elo+

VS

Team Averages
Level 31
1,513 SR
1,385 Elo+
Khepri
Khepri
Abraao7
Khepri
Level 108
God Stats
1W - 1L
1,483 SR
Queue Stats
86W - 84L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
Ghost_53P
Cthulhu
Level 13
God Stats
0W - 2L
1,202 SR
Queue Stats
1W - 4L
1,186 Elo+
Party 1
Loki
Loki
Pleb73103
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,292 Elo+
Party 1
Apollo
Apollo
RAFAMOXAVAOPTT
Apollo
Level 4
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 2L
1,553 Elo+
Party 3
Hun Batz
Hun Batz
Treta news5818
Hun Batz
Level 24
God Stats
3W - 3L
1,690 SR
Queue Stats
24W - 29L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Metro250
Thanatos
19
4 / 2 / 2
12,437
592
4,285
14,220
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ShindleDag
Izanami
18
12 / 3 / 5
12,455
593
14,955
19,631
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Slamren
Persephone
18
9 / 3 / 9
13,387
637
7,858
11,852
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
8 / 2 / 6
13,933
663
18,322
16,385
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
iJesxsxe
Yemoja
15
0 / 7 / 11
11,031
525
1,564
12,799
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Abraao7
Khepri
16
5 / 6 / 5
10,472
499
7,513
19,526
12,153
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Ghost_53P
Cthulhu
5
0 / 4 / 1
6,373
303
1,551
5,280
1,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
13
1 / 13 / 1
8,146
388
4,660
16,624
8,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

10
0 / 8 / 4
6,971
332
3,005
9,188
2,023
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
19
10 / 2 / 2
12,893
614
12,426
13,045
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
33
Kills
16
17
Deaths
33
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
Abraao7
Khepri
5
6
5
1.25
L
Cthulhu
Ghost_53P
Cthulhu
0
4
1
0.13
W
Thanatos
Metro250
Thanatos
4
2
2
2.5
L
Loki
1
13
1
0.12
L
0
8
4
0.25
W
Izanami
ShindleDag
Izanami
12
3
5
4.83
W
Persephone
Slamren
Persephone
9
3
9
4.5
L
Hun Batz
10
2
2
5.5
W
Merlin
8
2
6
5.5
W
Yemoja
iJesxsxe
Yemoja
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,984
Damage
29,155
74,887
Taken
63,663
32,456
Mitigated
28,332
43,484
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Abraao7
Khepri
7,513
291
0
4,211
19,526
12,153
261
7,296
12,049
38,725
0
L
Cthulhu
Ghost_53P
Cthulhu
1,551
468
0
122
5,280
1,613
0
2,977
2,102
8,171
0
W
Thanatos
Metro250
Thanatos
4,285
607
390
16,019
14,220
5,666
20
1,052
13,168
0
88,884
L
Loki
4,660
482
0
0
16,624
8,006
0
8,072
8,381
0
31,565
L
3,005
2,692
0
245
9,188
2,023
660
2,241
6,865
0
15,044
W
Izanami
ShindleDag
Izanami
14,955
11,584
0
9,111
19,631
7,405
4,192
3,354
16,277
0
103,966
W
Persephone
Slamren
Persephone
7,858
420
0
5,309
11,852
4,623
3,323
1,237
10,612
70,136
0
L
Hun Batz
12,426
1,511
0
2,839
13,045
4,537
950
6,353
6,522
0
84,143
W
Merlin
18,322
2,302
1,025
8,573
16,385
7,566
2,145
3,182
13,203
91,986
0
W
Yemoja
iJesxsxe
Yemoja
1,564
516
1,719
1,338
12,799
7,196
398
2,946
9,853
18,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,243
Gold Earned
44,855
603
Minions Killed
271
0
Camps Cleared
0
1,879,264
Distance Traveled
1,466,552
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,472
499
40
2
0
365,098
3
L
Cthulhu
6,373
303
15
1
0
122,992
0
W
Thanatos
12,437
592
132
6
0
466,425
1
L
Loki
8,146
388
44
2
0
295,966
2
L
Apollo
6,971
332
19
1
0
235,868
0
W
Izanami
12,455
593
135
6
0
361,275
2
W
Persephone
13,387
637
129
6
0
356,816
3
L
Hun Batz
12,893
614
153
7
0
446,628
4
W
Merlin
13,933
663
175
8
0
358,541
1
W
Yemoja
11,031
525
32
2
0
336,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role