Player Matchup

Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PillsDoughboi
Tsukuyomi
Level 125
God Stats
9W - 3L
1,740 SR
Queue Stats
250W - 216L
1,571 Elo+
Solo
Jormungandr
Jormungandr
SpAzWaZ13
Jormungandr
Level 121
God Stats
4W - 4L
1,856 SR
Queue Stats
33W - 42L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
TheBeans3
Baron Samedi
Level 101
God Stats
4W - 0L
1,713 SR
Queue Stats
25W - 30L
1,497 Elo+
Solo
Skadi
Skadi
iSecret__Shadows
Skadi
Level 160
God Stats
5W - 2L
1,542 SR
Queue Stats
250W - 263L
1,605 Elo+
Party 1
Team Averages
Level 131
1,670 SR
1,534 Elo+

VS

Team Averages
Level 118
1,614 SR
1,533 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
CamOfDuty
Ne Zha
Level 154
God Stats
0W - 1L
1,856 SR
Queue Stats
101W - 78L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Ezio78
Cabrakan
Level 147
God Stats
3W - 3L
1,878 SR
Queue Stats
537W - 505L
1,522 Elo+
Solo
Anhur
Anhur
Lyitning
Anhur
Level 69
God Stats
4W - 8L
1,335 SR
Queue Stats
309W - 285L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
ThisIsTopSecret
Ao Kuang
Level 61
God Stats
91W - 82L
1,500 SR
Queue Stats
610W - 589L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 0 / 12
10,000
500
5,868
15,573
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
PillsDoughboi
Tsukuyomi
20
15 / 2 / 2
12,672
634
18,454
18,247
8,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
SpAzWaZ13
Jormungandr
18
2 / 1 / 6
10,600
530
9,168
19,252
13,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheBeans3
Baron Samedi
18
2 / 2 / 5
10,868
543
9,231
15,021
7,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 5
10,875
544
7,288
9,329
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 5 / 2
10,067
503
11,433
11,490
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
CamOfDuty
Ne Zha
13
1 / 6 / 1
7,772
389
5,240
13,942
9,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Ezio78
Cabrakan
17
2 / 4 / 0
10,665
533
16,676
17,412
20,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Lyitning
Anhur
14
0 / 3 / 1
8,525
426
4,618
10,730
3,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
14
2 / 6 / 1
8,764
438
4,927
15,944
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
24
Kills
7
7
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
12
7
L
Merlin
 
Merlin
2
5
2
0.6
L
Ne Zha
CamOfDuty
Ne Zha
1
6
1
0.25
L
Cabrakan
Ezio78
Cabrakan
2
4
0
0.5
L
Anhur
Lyitning
Anhur
0
3
1
0.17
W
Tsukuyomi
PillsDoughboi
Tsukuyomi
15
2
2
8
W
Jormungandr
SpAzWaZ13
Jormungandr
2
1
6
5
W
Baron Samedi
TheBeans3
Baron Samedi
2
2
5
2.25
L
Ao Kuang
2
6
1
0.42
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,009
Damage
42,894
77,422
Taken
69,518
47,979
Mitigated
42,879
23,384
Healing
16,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,868
1,511
0
2,527
15,573
14,772
48
3,489
11,714
30,166
0
L
Merlin
 
Merlin
11,433
234
0
1,070
11,490
4,228
0
3,511
7,979
69,801
0
L
Ne Zha
CamOfDuty
Ne Zha
5,240
831
317
2,262
13,942
9,866
0
5,642
8,300
0
30,915
L
Cabrakan
Ezio78
Cabrakan
16,676
1,824
0
5,882
17,412
20,451
0
8,766
8,646
74,313
0
L
Anhur
Lyitning
Anhur
4,618
2,963
0
3,226
10,730
3,252
0
2,617
8,113
0
54,211
W
Tsukuyomi
PillsDoughboi
Tsukuyomi
18,454
5,506
0
7,325
18,247
8,665
936
6,165
11,922
0
96,343
W
Jormungandr
SpAzWaZ13
Jormungandr
9,168
2,271
0
4,229
19,252
13,426
0
12,819
5,702
66,813
0
W
Baron Samedi
TheBeans3
Baron Samedi
9,231
944
1,327
5,225
15,021
7,937
2,142
6,504
8,074
82,956
0
L
Ao Kuang
4,927
1,493
0
3,947
15,944
5,082
0
3,731
12,213
52,422
0
W
7,288
3,049
0
2,751
9,329
3,179
2,816
2,305
6,974
0
85,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,015
Gold Earned
45,793
622
Minions Killed
525
0
Camps Cleared
0
1,798,905
Distance Traveled
1,674,804
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,000
500
56
3
0
400,174
6
L
Merlin
10,067
503
124
6
0
338,323
3
L
Ne Zha
7,772
389
40
2
0
370,395
6
L
Cabrakan
10,665
533
148
7
0
332,324
5
L
Anhur
8,525
426
122
6
0
273,917
5
W
Tsukuyomi
12,672
634
140
7
0
416,834
0
W
Jormungandr
10,600
530
143
7
0
349,306
2
W
Baron Samedi
10,868
543
139
7
0
323,371
5
L
Ao Kuang
8,764
438
91
5
0
359,845
0
W
Skadi
10,875
544
144
7
0
309,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role