Player Matchup

Thor
Thor
Mantles
Thor
Level 29
God Stats
2W - 0L
1,730 SR
Queue Stats
71W - 59L
1,459 Elo+
Party 2
Horus
Horus
Sol Bulwark
Horus
Level 75
God Stats
7W - 11L
1,397 SR
Queue Stats
197W - 168L
1,595 Elo+
Solo
Tyr
Tyr
XVNlXI
Tyr
Level 68
God Stats
1W - 0L
1,735 SR
Queue Stats
4W - 5L
1,233 Elo+
Party 2
Merlin
Merlin
vGluck x
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
xLoxtar v
Danzaburou
Level 38
God Stats
5W - 7L
1,527 SR
Queue Stats
109W - 83L
1,423 Elo+
Party 2
Team Averages
Level 45
1,578 SR
1,432 Elo+

VS

Team Averages
Level 83
1,537 SR
1,486 Elo+
Thanatos
Thanatos
CaptainOlawale
Thanatos
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 126L
1,496 Elo+
Party 1
Skadi
Skadi
CarmeloTheKid
Skadi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 211L
1,495 Elo+
Party 1
Bellona
Bellona
ChefDrips
Bellona
Level 88
God Stats
8W - 4L
1,807 SR
Queue Stats
436W - 411L
1,506 Elo+
Party 1
Ra
Ra
Hillbillyboy NC
Ra
Level 82
God Stats
4W - 5L
1,379 SR
Queue Stats
436W - 393L
1,468 Elo+
Solo
Ymir
Ymir
brycedeadkiller
Ymir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 95L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Mantles
Thor
18
10 / 0 / 11
11,050
553
13,869
14,597
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 1 / 16
9,763
488
5,856
10,640
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
XVNlXI
Tyr
17
5 / 2 / 6
10,866
543
13,101
22,160
18,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
vGluck x
Merlin
17
4 / 4 / 5
10,177
509
9,847
7,651
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xLoxtar v
Danzaburou
16
5 / 1 / 10
10,085
504
10,470
10,052
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
1 / 3 / 0
9,038
452
5,275
14,404
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 4 / 0
8,594
430
5,449
9,128
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
ChefDrips
Bellona
16
0 / 6 / 2
9,920
496
16,270
18,358
17,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 6 / 1
11,092
555
11,160
14,395
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 6 / 2
9,174
459
6,602
16,694
15,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
25
Kills
8
8
Deaths
25
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
3
0
0.33
L
0
4
0
0
L
Bellona
ChefDrips
Bellona
0
6
2
0.17
L
5
6
1
0.92
W
Thor
Mantles
Thor
10
0
11
15.5
W
1
1
16
9
W
Tyr
XVNlXI
Tyr
5
2
6
4
L
2
6
2
0.5
W
Merlin
vGluck x
Merlin
4
4
5
1.63
W
Danzaburou
xLoxtar v
Danzaburou
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,143
Damage
44,756
65,100
Taken
72,979
39,168
Mitigated
46,230
24,131
Healing
24,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,275
2,232
0
9,943
14,404
5,423
175
650
13,740
0
60,339
L
5,449
2,062
0
1,380
9,128
2,927
2,872
728
8,358
0
45,205
L
Bellona
ChefDrips
Bellona
16,270
9,348
0
5,838
18,358
17,216
517
1,103
17,185
0
68,676
L
11,160
1,666
220
4,556
14,395
5,645
411
3,350
10,655
79,290
0
W
Thor
Mantles
Thor
13,869
5,218
0
4,958
14,597
5,900
0
2,778
11,819
0
78,031
W
5,856
2,710
581
2,958
10,640
7,948
780
4,886
5,754
0
29,714
W
Tyr
XVNlXI
Tyr
13,101
2,021
0
11,597
22,160
18,483
172
2,010
20,150
0
66,562
L
6,602
407
0
2,704
16,694
15,019
0
3,332
13,194
32,165
0
W
Merlin
vGluck x
Merlin
9,847
74
0
479
7,651
2,867
528
5,404
2,247
58,886
0
W
Danzaburou
xLoxtar v
Danzaburou
10,470
4,346
0
3,558
10,052
3,970
135
2,684
7,368
0
50,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,941
Gold Earned
47,818
490
Minions Killed
536
0
Camps Cleared
0
1,919,930
Distance Traveled
1,721,964
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,038
452
98
5
0
355,275
0
L
Skadi
8,594
430
99
5
0
346,628
1
L
Bellona
9,920
496
127
6
0
354,822
5
L
Ra
11,092
555
151
8
0
348,780
1
W
Thor
11,050
553
112
6
0
416,767
0
W
Horus
9,763
488
46
2
0
388,630
8
W
Tyr
10,866
543
135
7
0
413,587
6
L
Ymir
9,174
459
61
3
0
316,459
4
W
Merlin
10,177
509
108
5
0
364,533
0
W
Danzaburou
10,085
504
89
4
0
336,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role