Player Matchup

Thor
Thor
Camrick23
Thor
Level 14
God Stats
8W - 5L
1,509 SR
Queue Stats
199W - 186L
1,513 Elo+
Solo
Cupid
Cupid
Cristobal_Balenc
Cupid
Level 22
God Stats
4W - 4L
1,567 SR
Queue Stats
214W - 216L
1,592 Elo+
Solo
Ares
Ares
Kingg_Saucey
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 85L
1,596 Elo+
Solo
Thoth
Thoth
LuCkY Charms297
Thoth
Level 29
God Stats
3W - 6L
1,704 SR
Queue Stats
215W - 251L
1,489 Elo+
Solo
Tiamat
Tiamat
roletodded
Tiamat
Level 17
God Stats
26W - 21L
1,569 SR
Queue Stats
119W - 118L
1,590 Elo+
Solo
Team Averages
Level 19
1,570 SR
1,556 Elo+

VS

Team Averages
Level 32
1,544 SR
1,624 Elo+
Bellona
Bellona
ChaoticUzaki
Bellona
Level 18
God Stats
13W - 11L
1,524 SR
Queue Stats
41W - 41L
1,570 Elo+
Solo
Anubis
Anubis
Emperor643
Anubis
Level 103
God Stats
3W - 3L
1,521 SR
Queue Stats
17W - 17L
1,435 Elo+
Party 1
Cupid
Cupid
Shadow MXVI
Cupid
Level 18
God Stats
1W - 1L
1,306 SR
Queue Stats
48W - 26L
1,708 Elo+
Party 1
Geb
Geb
ShonDaPaul
Geb
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SlickestRhino
Tsukuyomi
Level 18
God Stats
4W - 0L
1,869 SR
Queue Stats
19W - 8L
1,906 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 3 / 0
4,783
478
1,860
6,453
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
4,650
465
2,702
8,116
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 4 / 0
4,255
426
3,628
8,010
2,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,725
473
3,773
5,075
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
roletodded
Tiamat
10
1 / 2 / 0
5,716
572
6,023
6,056
5,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChaoticUzaki
Bellona
9
1 / 0 / 0
4,817
482
2,076
7,433
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

Anubis
Emperor643
Anubis
10
5 / 0 / 1
5,864
586
5,325
4,563
1,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 0 / 1
6,858
686
6,632
5,506
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 7
5,323
532
1,605
6,803
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
SlickestRhino
Tsukuyomi
11
5 / 2 / 4
6,417
642
3,768
6,980
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
18
18
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
0
3
0
0
W
Bellona
ChaoticUzaki
Bellona
1
0
0
1
L
0
5
0
0
W
Anubis
Emperor643
Anubis
5
0
1
5.5
L
0
4
0
0
L
0
4
0
0
W
7
0
1
7.5
W
0
0
7
3.5
W
Tsukuyomi
SlickestRhino
Tsukuyomi
5
2
4
3.5
L
Tiamat
roletodded
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,986
Damage
19,406
33,710
Taken
31,285
12,334
Mitigated
14,451
9,405
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,860
661
0
1,804
6,453
1,830
0
844
5,609
0
21,120
W
Bellona
ChaoticUzaki
Bellona
2,076
403
0
3,650
7,433
6,073
0
3,837
3,232
0
15,829
L
2,702
1,557
0
2,918
8,116
1,700
0
189
7,927
0
18,831
W
Anubis
Emperor643
Anubis
5,325
342
0
2,741
4,563
1,985
664
2,833
1,426
30,539
0
L
3,628
344
161
1,069
8,010
2,762
0
2,644
5,362
13,095
0
L
3,773
109
50
400
5,075
1,004
396
3,253
1,822
21,134
0
W
6,632
4,121
81
3,192
5,506
1,456
780
702
4,804
0
40,135
W
1,605
499
0
1,852
6,803
2,745
310
2,883
3,740
10,267
0
W
Tsukuyomi
SlickestRhino
Tsukuyomi
3,768
1,778
0
2,401
6,980
2,192
0
2,176
4,659
0
32,996
L
Tiamat
roletodded
Tiamat
6,023
1,404
0
3,003
6,056
5,038
890
0
5,821
33,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,129
Gold Earned
29,279
225
Minions Killed
267
0
Camps Cleared
0
854,918
Distance Traveled
874,918
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,783
478
51
5
0
189,736
1
W
Bellona
4,817
482
47
5
0
168,744
1
L
Cupid
4,650
465
41
4
0
164,439
1
W
Anubis
5,864
586
55
6
0
161,557
1
L
Ares
4,255
426
20
2
0
182,938
0
L
Thoth
4,725
473
37
4
0
152,894
0
W
Cupid
6,858
686
77
8
0
165,864
3
W
Geb
5,323
532
16
2
0
171,231
2
W
Tsukuyomi
6,417
642
72
7
0
207,522
0
L
Tiamat
5,716
572
76
8
0
164,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role