Player Matchup

Nike
Nike
Grimaptor
Nike
Level 127
God Stats
13W - 4L
1,690 SR
Queue Stats
66W - 36L
1,576 Elo+
Party 2
Artemis
Artemis
Mizujin
Artemis
Level 29
God Stats
3W - 6L
1,419 SR
Queue Stats
253W - 226L
1,677 Elo+
Solo
He Bo
He Bo
Ponkmas
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 26L
1,500 Elo+
Party 2
Team Averages
Level 63
1,536 SR
1,584 Elo+

VS

Team Averages
Level 67
1,623 SR
1,521 Elo+
Cthulhu
Cthulhu
DaddyCRO
Cthulhu
Level 103
God Stats
96W - 74L
1,500 SR
Queue Stats
396W - 367L
1,501 Elo+
Party 1
Neith
Neith
Nullol
Neith
Level 28
God Stats
1W - 0L
1,760 SR
Queue Stats
26W - 25L
1,533 Elo+
Solo
Scylla
Scylla
papithemenace
Scylla
Level 69
God Stats
16W - 17L
1,609 SR
Queue Stats
682W - 653L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 4 / 4
10,178
636
9,100
21,431
12,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Mizujin
Artemis
14
4 / 4 / 0
10,476
655
7,952
10,129
3,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Ponkmas
He Bo
14
1 / 6 / 5
10,010
626
5,122
9,173
3,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddyCRO
Cthulhu
13
1 / 3 / 11
10,772
673
8,177
11,776
10,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Nullol
Neith
15
4 / 1 / 10
11,390
712
10,370
9,078
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 4 / 4
11,714
732
12,887
9,042
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
14
14
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaddyCRO
Cthulhu
1
3
11
2.17
L
Nike
3
4
4
1.25
L
Artemis
Mizujin
Artemis
4
4
0
1
W
Neith
Nullol
Neith
4
1
10
9
L
He Bo
Ponkmas
He Bo
1
6
5
0.58
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,174
Damage
31,434
40,733
Taken
29,896
19,990
Mitigated
18,346
5,378
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaddyCRO
Cthulhu
8,177
44
485
1,891
11,776
10,694
32
2,296
9,150
25,888
0
L
Nike
9,100
651
0
4,474
21,431
12,999
0
9,267
11,899
0
31,408
L
Artemis
Mizujin
Artemis
7,952
2,485
0
0
10,129
3,531
0
6,459
3,372
0
51,439
W
Neith
Nullol
Neith
10,370
5,555
0
4,424
9,078
4,503
1,497
924
7,904
0
53,744
L
He Bo
Ponkmas
He Bo
5,122
355
0
904
9,173
3,460
0
4,720
4,331
23,519
0
W
12,887
120
0
1,163
9,042
3,149
1,222
1,942
6,925
59,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
33,876
158
Minions Killed
206
0
Camps Cleared
0
768,878
Distance Traveled
842,960
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,772
673
36
2
0
295,930
6
L
Nike
10,178
636
38
2
0
291,992
3
L
Artemis
10,476
655
85
5
0
237,587
4
W
Neith
11,390
712
74
5
0
256,399
4
L
He Bo
10,010
626
35
2
0
239,299
0
W
Scylla
11,714
732
96
6
0
290,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role