Player Matchup

Artemis
Artemis
CyberNinjaK
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ISRAELMEC
Tsukuyomi
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 28L
1,099 Elo+
Party 1
Ganesha
Ganesha
Rapos8023
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,099 Elo+
Party 1
Cthulhu
Cthulhu
Ricabra
Cthulhu
Level 13
God Stats
4W - 9L
1,392 SR
Queue Stats
13W - 16L
1,445 Elo+
Solo
Bastet
Bastet
SlyKatzuki
Bastet
Level 14
God Stats
3W - 2L
1,456 SR
Queue Stats
8W - 21L
1,099 Elo+
Party 1
Team Averages
Level 9
1,470 SR
1,248 Elo+

VS

Team Averages
Level 22
1,565 SR
1,447 Elo+
Ra
Ra
Frikfox98
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Serqet
Serqet
Futanar
Serqet
Level 15
God Stats
4W - 0L
1,821 SR
Queue Stats
105W - 91L
1,532 Elo+
Party 2
Yemoja
Yemoja
NeekoMata
Yemoja
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 52L
1,520 Elo+
Party 2
Cernunnos
Cernunnos
fakanga
Cernunnos
Level 61
God Stats
36W - 34L
1,444 SR
Queue Stats
235W - 266L
1,444 Elo+
Party 2
Tiamat
Tiamat
trevo_obscuro
Tiamat
Level 16
God Stats
22W - 14L
1,558 SR
Queue Stats
35W - 41L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CyberNinjaK
Artemis
16
1 / 8 / 4
9,418
409
9,281
13,872
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
ISRAELMEC
Tsukuyomi
17
7 / 12 / 2
11,418
496
11,601
20,438
8,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Rapos8023
Ganesha
15
0 / 15 / 4
8,866
385
7,818
29,729
13,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ricabra
Cthulhu
18
2 / 4 / 0
10,816
470
7,506
22,382
19,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
SlyKatzuki
Bastet
17
5 / 6 / 2
10,869
473
8,710
18,714
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 11
12,913
561
20,427
16,952
7,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Futanar
Serqet
19
17 / 1 / 4
13,567
590
12,604
16,835
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
NeekoMata
Yemoja
16
5 / 1 / 21
12,229
532
12,134
16,293
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
fakanga
Cernunnos
20
13 / 5 / 4
14,127
614
20,755
21,156
9,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 1
12,202
531
8,993
12,289
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
15
Kills
43
45
Deaths
16
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artemis
CyberNinjaK
Artemis
1
8
4
0.38
W
7
6
11
2.08
W
Serqet
Futanar
Serqet
17
1
4
19
L
Tsukuyomi
ISRAELMEC
Tsukuyomi
7
12
2
0.67
W
Yemoja
NeekoMata
Yemoja
5
1
21
15.5
L
Ganesha
Rapos8023
Ganesha
0
15
4
0.13
L
Cthulhu
Ricabra
Cthulhu
2
4
0
0.5
L
Bastet
SlyKatzuki
Bastet
5
6
2
1
W
Cernunnos
fakanga
Cernunnos
13
5
4
3
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
74,913
105,135
Taken
83,525
53,740
Mitigated
44,651
16,550
Healing
31,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CyberNinjaK
Artemis
9,281
3,536
0
810
13,872
5,270
0
8,286
5,305
0
54,110
W
20,427
3,362
3,089
4,125
16,952
7,942
2,908
2,810
14,142
88,776
0
W
Serqet
Futanar
Serqet
12,604
6,560
0
6,055
16,835
7,193
992
2,817
13,968
0
80,133
L
Tsukuyomi
ISRAELMEC
Tsukuyomi
11,601
3,435
0
1,948
20,438
8,535
192
4,558
15,560
0
60,413
W
Yemoja
NeekoMata
Yemoja
12,134
2,854
4,224
2,935
16,293
12,802
1,290
2,608
13,650
33,545
0
L
Ganesha
Rapos8023
Ganesha
7,818
854
175
4,433
29,729
13,977
1,067
11,198
17,911
23,209
0
L
Cthulhu
Ricabra
Cthulhu
7,506
197
0
6,212
22,382
19,421
1,083
10,047
12,236
62,096
0
L
Bastet
SlyKatzuki
Bastet
8,710
3,109
0
2,972
18,714
6,537
0
6,643
11,783
0
43,835
W
Cernunnos
fakanga
Cernunnos
20,755
12,783
0
6,938
21,156
9,802
5,711
1,361
19,795
0
119,814
W
8,993
1,531
0
3,879
12,289
6,912
1,958
5,263
6,646
82,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,387
Gold Earned
65,038
418
Minions Killed
619
0
Camps Cleared
0
1,863,830
Distance Traveled
1,967,541
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,418
409
92
4
0
351,437
4
W
Ra
12,913
561
156
7
0
362,743
0
W
Serqet
13,567
590
115
5
0
488,330
2
L
Tsukuyomi
11,418
496
82
4
0
360,040
0
W
Yemoja
12,229
532
42
2
0
383,424
6
L
Ganesha
8,866
385
12
1
0
329,749
5
L
Cthulhu
10,816
470
153
7
0
377,408
0
L
Bastet
10,869
473
79
3
0
445,196
0
W
Cernunnos
14,127
614
156
7
0
364,059
0
W
Tiamat
12,202
531
150
7
0
368,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role