Player Matchup

Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
CrazyVoid789
Skadi
Gold IV
Level 116
God Stats
70W - 55L
1,573 SR
Queue Stats
189W - 196L
1,413 MMR
Solo
Arachne
Arachne
Gold III
PolarBearKev
Arachne
Gold III
Level 154
God Stats
33W - 23L
1,694 SR
Queue Stats
802W - 783L
1,405 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Shadowboy209
Sun Wukong
Silver III
Level 121
God Stats
12W - 13L
1,435 SR
Queue Stats
253W - 258L
1,401 MMR
Solo
Ganesha
Ganesha
Gold IV
xDuke30
Ganesha
Gold IV
Level 118
God Stats
20W - 16L
1,708 SR
Queue Stats
44W - 56L
1,385 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,582 SR
1,421 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,509 SR
1,402 MMR
Xing Tian
Xing Tian
Gold III
Dankiewicz
Xing Tian
Gold III
Level 139
God Stats
2W - 6L
1,229 SR
Queue Stats
468W - 475L
1,400 MMR
Solo
Tiamat
Tiamat
Gold III
VampireJulah
Tiamat
Gold III
Level 160
God Stats
20W - 17L
1,780 SR
Queue Stats
828W - 822L
1,384 MMR
Solo
Amaterasu
Amaterasu
Gold III
XSniPerGanG 22
Amaterasu
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 274L
1,325 MMR
Party 1
Mercury
Mercury
Silver I
i B Flexinn
Mercury
Silver I
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 163L
1,501 MMR
Party 1
Cernunnos
Cernunnos
Gold V
rockinglocal
Cernunnos
Gold V
Level 148
God Stats
11W - 19L
1,536 SR
Queue Stats
209W - 217L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 2 / 1
9,850
579
7,461
7,524
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 6
9,424
554
4,078
7,715
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
PolarBearKev
Arachne
16
10 / 1 / 3
10,869
639
8,648
14,149
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Shadowboy209
Sun Wukong
16
4 / 2 / 0
10,029
590
11,949
16,514
9,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
xDuke30
Ganesha
13
0 / 0 / 10
8,741
514
3,513
8,248
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TsukuyomiSetCthulhuNu WaCu Chulainn

VS

Bans
DanzaburouScyllaKhepriKukulkanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dankiewicz
Xing Tian
12
1 / 3 / 1
7,606
447
3,680
9,333
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
2 / 2 / 0
8,533
502
7,645
9,243
6,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
XSniPerGanG 22
Amaterasu
13
2 / 5 / 0
7,810
459
8,847
16,221
17,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
i B Flexinn
Mercury
13
0 / 3 / 2
7,747
456
3,443
12,118
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
rockinglocal
Cernunnos
14
1 / 4 / 2
8,430
496
4,844
6,372
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
6
6
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
1
1.25
W
1
1
6
4
L
Xing Tian
Dankiewicz
Xing Tian
1
3
1
0.5
W
Arachne
PolarBearKev
Arachne
10
1
3
11.5
W
Sun Wukong
Shadowboy209
Sun Wukong
4
2
0
2
L
Tiamat
2
2
0
1
L
Amaterasu
XSniPerGanG 22
Amaterasu
2
5
0
0.4
L
Mercury
i B Flexinn
Mercury
0
3
2
0.33
L
Cernunnos
rockinglocal
Cernunnos
1
4
2
0.5
W
Ganesha
xDuke30
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
28,459
54,150
Taken
53,287
29,856
Mitigated
33,450
23,772
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,461
811
0
2,330
7,524
2,813
0
3,892
3,632
66,016
0
W
4,078
1,661
0
2,824
7,715
2,606
882
2,231
5,484
0
82,246
L
Xing Tian
Dankiewicz
Xing Tian
3,680
187
0
1,203
9,333
3,654
0
3,222
6,003
24,610
0
W
Arachne
PolarBearKev
Arachne
8,648
5,405
0
8,941
14,149
8,220
0
3,687
10,435
0
81,351
W
Sun Wukong
Shadowboy209
Sun Wukong
11,949
4,177
0
5,805
16,514
9,664
384
798
15,079
0
57,184
L
Tiamat
7,645
1,356
0
4,441
9,243
6,183
4
4,015
4,998
63,130
0
L
Amaterasu
XSniPerGanG 22
Amaterasu
8,847
4,582
0
4,409
16,221
17,706
146
0
16,221
0
45,329
L
Mercury
i B Flexinn
Mercury
3,443
932
0
5,644
12,118
3,704
0
2,007
10,043
0
57,177
L
Cernunnos
rockinglocal
Cernunnos
4,844
1,543
0
1,177
6,372
2,203
0
1,310
5,048
0
45,318
W
Ganesha
xDuke30
Ganesha
3,513
181
850
3,022
8,248
6,553
0
2,222
6,026
22,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,913
Gold Earned
40,126
588
Minions Killed
453
0
Camps Cleared
0
1,644,504
Distance Traveled
1,631,152
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,850
579
209
12
0
312,393
2
W
Skadi
9,424
554
142
8
0
290,975
1
L
Xing Tian
7,606
447
47
3
0
338,622
10
W
Arachne
10,869
639
108
6
0
394,028
0
W
Sun Wukong
10,029
590
114
7
0
320,873
0
L
Tiamat
8,533
502
127
7
0
325,371
7
L
Amaterasu
7,810
459
84
5
0
284,226
0
L
Mercury
7,747
456
104
6
0
373,337
5
L
Cernunnos
8,430
496
91
5
0
309,596
9
W
Ganesha
8,741
514
15
1
0
326,235
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role