Player Matchup

Neith
Neith
D4Grabs
Neith
Level 7
God Stats
2W - 5L
1,171 SR
Queue Stats
9W - 11L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
PhantomxEnergy13
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,260 Elo+
Solo
Hades
Hades
Razeths
Hades
Level 28
God Stats
19W - 16L
1,744 SR
Queue Stats
335W - 343L
1,487 Elo+
Solo
Nemesis
Nemesis
krackablam
Nemesis
Level 18
God Stats
9W - 14L
1,330 SR
Queue Stats
61W - 91L
1,384 Elo+
Party 1
Athena
Athena
xNewdull
Athena
Level 45
God Stats
5W - 7L
1,461 SR
Queue Stats
150W - 211L
1,372 Elo+
Party 1
Team Averages
Level 20
1,441 SR
1,372 Elo+

VS

Team Averages
Level 16
1,500 SR
1,353 Elo+
Hachiman
Hachiman
Dinkleskunch
Hachiman
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,408 Elo+
Party 2
Horus
Horus
GamesHere
Horus
Level 26
God Stats
12W - 19L
1,500 SR
Queue Stats
389W - 424L
1,309 Elo+
Solo
Osiris
Osiris
Horogium
Osiris
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,444 Elo+
Party 2
Yemoja
Yemoja
JayBoneErr
Yemoja
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,272 Elo+
Party 2
Arachne
Arachne
canomonkey
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D4Grabs
Neith
16
2 / 6 / 5
10,424
417
11,721
14,330
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 3
10,974
439
6,874
16,430
21,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Razeths
Hades
20
13 / 4 / 2
13,733
549
27,363
25,029
15,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
krackablam
Nemesis
18
2 / 8 / 2
11,722
469
8,040
18,818
10,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
xNewdull
Athena
17
7 / 6 / 4
11,440
458
13,184
25,461
26,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dinkleskunch
Hachiman
16
5 / 9 / 7
11,246
450
14,780
19,058
6,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
GamesHere
Horus
17
1 / 6 / 8
11,357
454
7,725
22,463
15,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
Horogium
Osiris
20
9 / 3 / 7
15,945
638
12,693
20,582
17,111
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
JayBoneErr
Yemoja
17
0 / 5 / 12
12,042
482
7,363
13,889
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
canomonkey
Arachne
20
15 / 3 / 7
15,650
626
33,206
25,967
14,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
25
Kills
30
30
Deaths
26
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
D4Grabs
Neith
2
6
5
0.75
W
Hachiman
Dinkleskunch
Hachiman
5
9
7
0.94
W
Horus
GamesHere
Horus
1
6
8
0.83
W
Osiris
Horogium
Osiris
9
3
7
4.17
W
Yemoja
JayBoneErr
Yemoja
0
5
12
1.2
L
1
6
3
0.42
L
Hades
Razeths
Hades
13
4
2
3.5
W
Arachne
canomonkey
Arachne
15
3
7
6.17
L
Nemesis
krackablam
Nemesis
2
8
2
0.38
L
Athena
xNewdull
Athena
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,182
Damage
75,767
100,068
Taken
101,959
78,196
Mitigated
63,010
22,069
Healing
37,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
D4Grabs
Neith
11,721
5,924
0
2,368
14,330
4,917
2,661
2,403
11,927
0
62,895
W
Hachiman
Dinkleskunch
Hachiman
14,780
9,640
0
3,349
19,058
6,646
3,440
8,455
10,578
0
53,628
W
Horus
GamesHere
Horus
7,725
4,216
3,343
6,684
22,463
15,737
1,595
12,396
10,017
0
40,403
W
Osiris
Horogium
Osiris
12,693
6,671
0
10,097
20,582
17,111
3,423
4,095
16,241
0
105,559
W
Yemoja
JayBoneErr
Yemoja
7,363
1,382
2,425
1,689
13,889
9,495
1,064
8,800
5,089
35,171
0
L
6,874
1,180
622
2,232
16,430
21,240
1,051
169
16,261
1,529
48,365
L
Hades
Razeths
Hades
27,363
4,126
170
12,571
25,029
15,417
358
1,060
23,969
105,649
0
W
Arachne
canomonkey
Arachne
33,206
20,011
0
10,057
25,967
14,021
1,916
8,053
17,739
0
132,305
L
Nemesis
krackablam
Nemesis
8,040
4,169
0
2,873
18,818
10,299
756
144
18,674
0
85,657
L
Athena
xNewdull
Athena
13,184
3,230
464
769
25,461
26,323
381
3,587
21,874
49,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,293
Gold Earned
66,240
571
Minions Killed
552
0
Camps Cleared
0
2,217,185
Distance Traveled
2,269,666
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,424
417
111
4
0
398,122
0
W
Hachiman
11,246
450
95
4
0
389,653
2
W
Horus
11,357
454
73
3
0
454,302
3
W
Osiris
15,945
638
206
8
0
423,712
0
W
Yemoja
12,042
482
38
2
0
452,729
3
L
Guan Yu
10,974
439
84
3
0
408,284
3
L
Hades
13,733
549
174
7
0
442,755
10
W
Arachne
15,650
626
140
6
0
549,270
4
L
Nemesis
11,722
469
127
5
0
470,158
0
L
Athena
11,440
458
75
3
0
497,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role