Player Matchup

Ra
Ra
ChillberryBlue
Ra
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 24L
1,591 Elo+
Party 1
Da Ji
Da Ji
FosBlack
Da Ji
Level 122
God Stats
18W - 14L
1,753 SR
Queue Stats
80W - 81L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
FosBlue
Hou Yi
Level 55
God Stats
12W - 17L
1,100 SR
Queue Stats
85W - 87L
1,454 Elo+
Party 1
Ymir
Ymir
FosRedorMagenta
Ymir
Level 63
God Stats
20W - 22L
1,530 SR
Queue Stats
82W - 85L
1,438 Elo+
Party 1
Achilles
Achilles
killman942
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 90L
1,547 Elo+
Party 1
Team Averages
Level 87
1,477 SR
1,503 Elo+

VS

Team Averages
Level 123
1,505 SR
1,427 Elo+
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CHIPOTCR
Ra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 72L
1,234 Elo+
Solo
Fenrir
Fenrir
PauloCGP
Fenrir
Level 123
God Stats
23W - 22L
1,537 SR
Queue Stats
463W - 518L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
TrishulaY2J
Sun Wukong
Level 147
God Stats
1W - 6L
1,707 SR
Queue Stats
247W - 244L
1,473 Elo+
Party 2
Cerberus
Cerberus
judgment551
Cerberus
Level 144
God Stats
0W - 2L
1,281 SR
Queue Stats
165W - 157L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 11
15,309
612
25,320
16,889
7,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
FosBlack
Da Ji
20
15 / 1 / 5
14,954
598
18,222
20,541
10,344
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
FosBlue
Hou Yi
17
2 / 6 / 9
11,232
449
13,022
18,383
6,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 6 / 13
10,924
437
9,941
19,032
17,241
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
killman942
Achilles
20
3 / 3 / 7
12,674
507
12,919
22,325
28,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 6 / 4
11,180
447
14,366
17,107
5,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 10 / 1
10,285
411
6,953
12,939
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
PauloCGP
Fenrir
18
3 / 8 / 5
11,435
457
11,706
19,517
11,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
TrishulaY2J
Sun Wukong
18
2 / 6 / 2
12,241
490
18,596
29,665
21,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
judgment551
Cerberus
17
5 / 4 / 6
11,539
462
15,357
25,780
28,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
34
Kills
18
18
Deaths
34
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
6
4
1.33
L
2
10
1
0.25
W
13
2
11
9.25
W
Da Ji
FosBlack
Da Ji
15
1
5
17.5
W
Hou Yi
FosBlue
Hou Yi
2
6
9
1.08
W
1
6
13
1.25
L
Fenrir
PauloCGP
Fenrir
3
8
5
0.69
L
Sun Wukong
TrishulaY2J
Sun Wukong
2
6
2
0.5
L
Cerberus
judgment551
Cerberus
5
4
6
2
W
Achilles
killman942
Achilles
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,424
Damage
66,978
97,170
Taken
105,008
69,669
Mitigated
71,015
27,358
Healing
30,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,366
5,885
0
4,107
17,107
5,901
1,204
4,218
12,852
0
77,007
L
6,953
1,065
709
1,706
12,939
4,328
0
7,279
5,346
56,915
0
W
25,320
2,013
2,266
9,398
16,889
7,012
771
6,446
10,229
119,595
0
W
Da Ji
FosBlack
Da Ji
18,222
5,855
0
742
20,541
10,344
756
3,462
17,039
0
128,238
W
Hou Yi
FosBlue
Hou Yi
13,022
5,691
0
5,566
18,383
6,576
1,652
4,721
13,624
0
69,033
W
9,941
1,479
619
533
19,032
17,241
264
5,416
13,558
44,293
0
L
Fenrir
PauloCGP
Fenrir
11,706
3,642
0
6,995
19,517
11,222
0
3,864
15,385
0
85,954
L
Sun Wukong
TrishulaY2J
Sun Wukong
18,596
2,268
0
9,821
29,665
21,418
0
8,051
20,604
0
81,899
L
Cerberus
judgment551
Cerberus
15,357
940
0
7,455
25,780
28,146
576
10,846
14,635
56,040
0
W
Achilles
killman942
Achilles
12,919
3,727
0
8,234
22,325
28,496
791
1,745
20,410
0
69,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,093
Gold Earned
56,680
665
Minions Killed
605
0
Camps Cleared
0
2,351,783
Distance Traveled
2,167,297
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,180
447
122
5
0
426,316
2
L
Ra
10,285
411
100
4
0
402,531
2
W
Ra
15,309
612
202
8
0
510,910
4
W
Da Ji
14,954
598
146
6
0
540,777
7
W
Hou Yi
11,232
449
97
4
0
399,695
2
W
Ymir
10,924
437
86
3
0
420,696
3
L
Fenrir
11,435
457
120
5
0
461,847
6
L
Sun Wukong
12,241
490
155
6
0
446,344
4
L
Cerberus
11,539
462
108
4
0
430,259
13
W
Achilles
12,674
507
134
5
0
479,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role