Player Matchup

Chaac
Chaac
MightRunner
Chaac
Level 58
God Stats
9W - 19L
1,506 SR
Queue Stats
256W - 301L
1,446 Elo+
Party 1
Thanatos
Thanatos
SethYuikora
Thanatos
Level 107
God Stats
1W - 3L
1,743 SR
Queue Stats
85W - 80L
1,460 Elo+
Party 1
Tiamat
Tiamat
shinthouzu
Tiamat
Level 63
God Stats
12W - 10L
1,472 SR
Queue Stats
33W - 32L
1,433 Elo+
Party 2
Yemoja
Yemoja
xXSkRibLeXx
Yemoja
Level 146
God Stats
16W - 15L
1,674 SR
Queue Stats
565W - 544L
1,474 Elo+
Solo
Hachiman
Hachiman
zahmby
Hachiman
Level 89
God Stats
4W - 4L
1,430 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 2
Team Averages
Level 93
1,565 SR
1,459 Elo+

VS

Team Averages
Level 66
1,497 SR
1,503 Elo+
Cthulhu
Cthulhu
KumalaHarris
Cthulhu
Level 26
God Stats
115W - 117L
1,530 SR
Queue Stats
246W - 233L
1,510 Elo+
Party 3
Cerberus
Cerberus
McSmuckems
Cerberus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 3
Janus
Janus
QueefWizard
Janus
Level 54
God Stats
3W - 9L
1,502 SR
Queue Stats
155W - 164L
1,507 Elo+
Solo
Neith
Neith
Smegmasauraus
Neith
Level 109
God Stats
7W - 10L
1,452 SR
Queue Stats
245W - 287L
1,499 Elo+
Party 3
Ymir
Ymir
xHeliarcx
Ymir
Level 43
God Stats
2W - 11L
1,500 SR
Queue Stats
83W - 87L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 9
10,832
903
11,964
7,114
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
SethYuikora
Thanatos
18
13 / 1 / 2
13,480
1,123
21,911
11,410
3,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
shinthouzu
Tiamat
18
0 / 0 / 15
10,982
915
12,003
7,455
7,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
18
1 / 1 / 14
12,306
1,026
3,855
10,234
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
zahmby
Hachiman
17
4 / 2 / 9
11,237
936
13,438
9,516
3,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

249

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KumalaHarris
Cthulhu
17
0 / 1 / 4
10,430
869
9,759
15,701
12,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
McSmuckems
Cerberus
16
1 / 7 / 1
10,289
857
6,634
21,673
20,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 2
10,624
885
14,201
12,357
3,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 4 / 1
10,549
879
8,005
12,148
4,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
0 / 4 / 1
9,239
770
2,727
8,293
7,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
19
Kills
4
4
Deaths
19
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KumalaHarris
Cthulhu
0
1
4
2
L
Cerberus
McSmuckems
Cerberus
1
7
1
0.21
W
1
0
9
5.5
L
1
3
2
0.67
W
Thanatos
SethYuikora
Thanatos
13
1
2
14
L
2
4
1
0.63
W
Tiamat
shinthouzu
Tiamat
0
0
15
7.5
L
Ymir
0
4
1
0.13
W
Yemoja
1
1
14
8
W
Hachiman
zahmby
Hachiman
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,171
Damage
41,326
45,729
Taken
70,172
30,687
Mitigated
48,283
22,214
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KumalaHarris
Cthulhu
9,759
18
1,171
677
15,701
12,579
0
3,160
12,541
25,880
0
L
Cerberus
McSmuckems
Cerberus
6,634
29
0
4,580
21,673
20,442
0
4,987
16,686
19,020
0
W
11,964
1,018
0
2,278
7,114
6,798
0
4,671
2,236
0
34,661
L
14,201
856
0
11
12,357
3,520
0
3,270
9,087
51,675
0
W
Thanatos
SethYuikora
Thanatos
21,911
6,450
0
7,670
11,410
3,792
0
8,553
2,707
0
33,715
L
8,005
4,749
717
1,718
12,148
4,418
0
3,160
8,988
0
30,844
W
Tiamat
shinthouzu
Tiamat
12,003
2,047
0
1,670
7,455
7,513
0
4,434
2,876
32,725
0
L
Ymir
2,727
232
0
0
8,293
7,324
0
1,281
7,012
3,940
0
W
Yemoja
3,855
635
5,329
3,357
10,234
9,358
0
8,253
1,806
12,015
0
W
Hachiman
zahmby
Hachiman
13,438
9,118
0
1,910
9,516
3,226
0
6,733
2,783
0
48,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,837
Gold Earned
51,131
227
Minions Killed
253
10
Camps Cleared
3
1,190,769
Distance Traveled
991,731
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,430
869
54
5
0
260,450
0
L
Cerberus
10,289
857
33
3
0
206,039
1
W
Chaac
10,832
903
57
5
0
257,175
2
L
Janus
10,624
885
113
9
2
226,201
1
W
Thanatos
13,480
1,123
27
2
4
258,177
0
L
Neith
10,549
879
47
4
1
193,435
0
W
Tiamat
10,982
915
41
3
4
239,612
0
L
Ymir
9,239
770
6
1
0
105,606
0
W
Yemoja
12,306
1,026
15
1
1
217,681
3
W
Hachiman
11,237
936
87
7
1
218,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role