Player Matchup

Loki
Loki
Jonath4nn
Loki
Level 114
God Stats
10W - 3L
1,518 SR
Queue Stats
756W - 379L
1,603 Elo+
Party 1
Khepri
Khepri
Melnorf
Khepri
Level 112
God Stats
24W - 14L
1,446 SR
Queue Stats
332W - 226L
1,645 Elo+
Party 1
Merlin
Merlin
Ninjaboy912
Merlin
Level 112
God Stats
9W - 6L
1,500 SR
Queue Stats
447W - 244L
1,559 Elo+
Party 1
Xbalanque
Xbalanque
darkblade2552
Xbalanque
Level 88
God Stats
3W - 3L
1,681 SR
Queue Stats
37W - 27L
1,515 Elo+
Party 1
Tyr
Tyr
pin15Slayerxxowo
Tyr
Level 49
God Stats
3W - 2L
1,517 SR
Queue Stats
207W - 144L
1,826 Elo+
Party 1
Team Averages
Level 95
1,532 SR
1,629 Elo+

VS

Team Averages
Level 70
1,745 SR
1,699 Elo+
Skadi
Skadi
BigBabyKrill
Skadi
Level 108
God Stats
0W - 1L
1,780 SR
Queue Stats
142W - 97L
1,885 Elo+
Party 2
Sobek
Sobek
I Count Weezy I
Sobek
Level 149
God Stats
3W - 2L
1,752 SR
Queue Stats
98W - 65L
1,839 Elo+
Party 2
Janus
Janus
Synatiqsss
Janus
Level 40
God Stats
20W - 12L
1,704 SR
Queue Stats
231W - 168L
1,629 Elo+
Party 2
Nemesis
Nemesis
TartyToes
Nemesis
Level 28
God Stats
17W - 8L
1,752 SR
Queue Stats
51W - 32L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
Verak989
Cthulhu
Level 26
God Stats
9W - 6L
1,738 SR
Queue Stats
37W - 31L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 1 / 9
7,993
571
6,871
10,811
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Melnorf
Khepri
12
2 / 1 / 9
7,438
531
3,609
8,193
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
15
7 / 0 / 5
8,560
611
7,373
4,109
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
darkblade2552
Xbalanque
14
4 / 2 / 7
8,847
632
8,569
8,015
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 3
7,466
533
5,453
10,319
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,573
541
4,387
6,216
1,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 5 / 1
6,413
458
2,629
12,233
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
12
1 / 5 / 2
7,275
520
9,480
6,660
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
TartyToes
Nemesis
11
0 / 5 / 2
6,567
469
3,359
9,761
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Verak989
Cthulhu
13
1 / 3 / 1
7,791
557
7,326
10,555
8,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
5
5
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
2
5
1
0.5
W
Loki
5
1
9
9.5
W
Khepri
Melnorf
Khepri
2
1
9
6.5
W
Merlin
7
0
5
9.5
L
Janus
1
5
2
0.4
L
Nemesis
TartyToes
Nemesis
0
5
2
0.2
L
Cthulhu
Verak989
Cthulhu
1
3
1
0.5
W
Xbalanque
darkblade2552
Xbalanque
4
2
7
3.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,875
Damage
27,181
41,447
Taken
45,425
20,862
Mitigated
23,901
14,546
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,387
2,391
0
2,028
6,216
1,937
1,060
735
5,447
0
47,965
L
2,629
157
0
2,608
12,233
7,771
396
4,562
7,495
10,026
0
W
Loki
6,871
2,264
0
4,424
10,811
4,710
159
4,335
6,280
0
48,960
W
Khepri
Melnorf
Khepri
3,609
747
0
1,691
8,193
4,899
0
4,663
3,394
15,786
0
W
Merlin
7,373
553
0
1,111
4,109
1,441
0
1,350
2,693
58,241
0
L
Janus
9,480
849
0
846
6,660
2,034
144
2,473
4,001
47,951
0
L
Nemesis
TartyToes
Nemesis
3,359
1,327
0
3,304
9,761
3,853
87
1,559
8,099
0
35,828
L
Cthulhu
Verak989
Cthulhu
7,326
626
0
3,361
10,555
8,306
507
1,205
8,936
41,948
0
W
Xbalanque
darkblade2552
Xbalanque
8,569
4,181
0
3,466
8,015
2,791
400
2,251
5,694
0
55,712
W
5,453
269
0
3,854
10,319
7,021
0
6,340
3,951
0
36,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,304
Gold Earned
35,619
406
Minions Killed
364
0
Camps Cleared
0
1,396,788
Distance Traveled
1,368,222
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,573
541
106
8
0
275,283
2
L
Sobek
6,413
458
8
1
0
296,977
5
W
Loki
7,993
571
77
6
0
335,668
3
W
Khepri
7,438
531
23
2
0
274,245
7
W
Merlin
8,560
611
112
8
0
274,546
5
L
Janus
7,275
520
90
6
0
274,866
4
L
Nemesis
6,567
469
70
5
0
259,548
5
L
Cthulhu
7,791
557
90
6
0
261,548
0
W
Xbalanque
8,847
632
123
9
0
232,937
3
W
Tyr
7,466
533
71
5
0
279,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role