Player Matchup

Yemoja
Yemoja
MissGorl
Yemoja
Level 29
God Stats
28W - 19L
1,524 SR
Queue Stats
128W - 159L
1,393 Elo+
Solo
Pele
Pele
RelykWeiner
Pele
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,157 Elo+
Solo
Neith
Neith
darklink6849
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,346 Elo+
Solo
Amaterasu
Amaterasu
literaltraaash
Amaterasu
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
503W - 507L
1,468 Elo+
Solo
Kukulkan
Kukulkan
orionGGR
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,158 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,304 Elo+

VS

Team Averages
Level 19
1,511 SR
1,339 Elo+
Thor
Thor
Aktau666
Thor
Level 10
God Stats
2W - 4L
1,401 SR
Queue Stats
5W - 18L
1,127 Elo+
Solo
Skadi
Skadi
CrazyFreddy
Skadi
Level 25
God Stats
23W - 11L
1,641 SR
Queue Stats
35W - 37L
1,540 Elo+
Party 1
Vamana
Vamana
JUJUWEED
Vamana
Level 29
God Stats
4W - 3L
1,474 SR
Queue Stats
18W - 21L
1,303 Elo+
Party 1
The Morrigan
The Morrigan
PXLLX
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,200 Elo+
Solo
Kuzenbo
Kuzenbo
SelfSuicide
Kuzenbo
Level 27
God Stats
0W - 1L
1,541 SR
Queue Stats
27W - 26L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MissGorl
Yemoja
18
4 / 2 / 5
12,708
508
9,034
17,461
18,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 3 / 6
14,413
577
18,398
19,340
8,319
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 7 / 14
12,990
520
15,233
16,730
6,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
literaltraaash
Amaterasu
20
7 / 3 / 11
13,264
531
17,635
23,293
28,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
orionGGR
Kukulkan
18
11 / 5 / 9
13,095
524
16,095
14,263
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 9 / 1
10,315
413
7,625
16,829
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 7 / 3
15,261
610
33,940
25,327
10,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
JUJUWEED
Vamana
17
4 / 11 / 3
11,462
458
12,349
31,217
16,455
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
PXLLX
The Morrigan
16
1 / 14 / 6
10,377
415
6,630
17,488
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SelfSuicide
Kuzenbo
8
1 / 4 / 3
7,880
315
3,558
7,008
5,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
45
Kills
20
20
Deaths
45
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
2
9
1
0.28
L
12
7
3
1.93
L
Vamana
JUJUWEED
Vamana
4
11
3
0.5
W
Yemoja
MissGorl
Yemoja
4
2
5
3.25
L
The Morrigan
PXLLX
The Morrigan
1
14
6
0.29
W
15
3
6
6
L
Kuzenbo
SelfSuicide
Kuzenbo
1
4
3
0.63
W
8
7
14
2.14
W
Amaterasu
literaltraaash
Amaterasu
7
3
11
4.17
W
Kukulkan
orionGGR
Kukulkan
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,395
Damage
64,102
91,087
Taken
97,869
68,072
Mitigated
43,372
22,795
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,625
1,757
0
1,685
16,829
5,764
342
1,838
14,860
0
45,396
L
33,940
17,825
953
5,465
25,327
10,478
332
5,921
19,181
0
127,161
L
Vamana
JUJUWEED
Vamana
12,349
7,866
756
7,187
31,217
16,455
1,479
7,710
22,841
0
51,802
W
Yemoja
MissGorl
Yemoja
9,034
1,204
1,833
906
17,461
18,771
2,478
2,702
14,705
60,744
0
L
The Morrigan
PXLLX
The Morrigan
6,630
1,668
0
0
17,488
4,952
377
5,867
10,750
39,058
584
W
18,398
6,331
0
7,796
19,340
8,319
1,132
2,729
16,477
0
109,405
L
Kuzenbo
SelfSuicide
Kuzenbo
3,558
1,126
0
0
7,008
5,723
0
2,590
4,350
14,336
0
W
15,233
8,067
0
3,179
16,730
6,440
3,356
2,763
13,871
0
61,661
W
Amaterasu
literaltraaash
Amaterasu
17,635
9,107
0
7,698
23,293
28,096
1,942
171
23,122
0
82,480
W
Kukulkan
orionGGR
Kukulkan
16,095
2,931
211
1,172
14,263
6,446
1,588
847
12,976
60,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,470
Gold Earned
55,295
584
Minions Killed
389
0
Camps Cleared
0
2,245,887
Distance Traveled
1,870,444
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,315
413
78
3
0
433,824
3
L
Skadi
15,261
610
148
6
0
434,402
0
L
Vamana
11,462
458
68
3
0
399,105
4
W
Yemoja
12,708
508
91
4
0
429,963
0
L
The Morrigan
10,377
415
69
3
0
395,687
0
W
Pele
14,413
577
155
6
0
497,054
2
L
Kuzenbo
7,880
315
26
1
0
207,426
0
W
Neith
12,990
520
90
4
0
421,199
3
W
Amaterasu
13,264
531
125
5
0
495,218
1
W
Kukulkan
13,095
524
123
5
0
402,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role