Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EdbertAlan
Tsukuyomi
Level 158
God Stats
7W - 8L
1,446 SR
Queue Stats
205W - 220L
1,508 Elo+
Party 1
Anhur
Anhur
Hellaqueen
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
TsunamiEnBolivia
Sobek
Level 155
God Stats
2W - 0L
1,871 SR
Queue Stats
69W - 62L
1,558 Elo+
Party 1
Janus
Janus
herobrin721
Janus
Level 145
God Stats
20W - 11L
1,953 SR
Queue Stats
717W - 595L
1,676 Elo+
Party 1
Team Averages
Level 129
1,654 SR
1,548 Elo+

VS

Team Averages
Level 126
1,678 SR
1,628 Elo+
Heimdallr
Heimdallr
Arta
Heimdallr
Level 83
God Stats
5W - 3L
1,671 SR
Queue Stats
72W - 58L
1,641 Elo+
Party 2
Athena
Athena
Ceeje
Athena
Level 108
God Stats
2W - 1L
1,826 SR
Queue Stats
41W - 36L
1,610 Elo+
Solo
Chaac
Chaac
cccrip
Chaac
Level 128
God Stats
2W - 2L
1,719 SR
Queue Stats
81W - 68L
1,638 Elo+
Party 2
Anubis
Anubis
olimpico95
Anubis
Level 157
God Stats
3W - 5L
1,561 SR
Queue Stats
287W - 276L
1,611 Elo+
Solo
Fenrir
Fenrir
psychedelic99
Fenrir
Level 154
God Stats
7W - 7L
1,613 SR
Queue Stats
318W - 303L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 3 / 1
4,761
476
1,978
3,816
914
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
EdbertAlan
Tsukuyomi
9
1 / 2 / 3
5,453
545
3,669
6,122
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
12
7 / 2 / 3
7,302
730
8,231
6,259
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 0 / 6
6,278
628
3,939
5,611
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 4 / 1
5,582
558
2,813
5,406
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arta
Heimdallr
4
0 / 4 / 1
3,928
393
1,742
3,568
482
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
Ceeje
Athena
10
3 / 1 / 4
6,043
604
4,081
6,457
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
cccrip
Chaac
11
5 / 1 / 0
6,588
659
6,148
7,766
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
olimpico95
Anubis
10
1 / 1 / 3
5,560
556
2,759
3,571
1,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 6 / 1
5,182
518
3,443
8,691
2,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
11
11
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
1
0.5
L
Heimdallr
Arta
Heimdallr
0
4
1
0.13
L
Athena
Ceeje
Athena
3
1
4
5
W
Tsukuyomi
EdbertAlan
Tsukuyomi
1
2
3
1.25
W
Anhur
7
2
3
4.25
W
3
0
6
6
L
Chaac
cccrip
Chaac
5
1
0
5
W
1
4
1
0.38
L
Anubis
olimpico95
Anubis
1
1
3
2.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,630
Damage
18,173
27,214
Taken
30,053
9,678
Mitigated
11,462
10,032
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,978
187
0
543
3,816
914
18
2,542
1,249
19,678
0
L
Heimdallr
Arta
Heimdallr
1,742
1,148
0
434
3,568
482
0
1,003
2,545
0
6,117
L
Athena
Ceeje
Athena
4,081
1,566
0
1,634
6,457
2,133
0
2,090
4,313
23,382
0
W
Tsukuyomi
EdbertAlan
Tsukuyomi
3,669
876
0
2,698
6,122
2,258
0
705
5,392
0
27,641
W
Anhur
8,231
4,867
0
2,799
6,259
1,752
1,202
1,552
4,707
0
43,121
W
3,939
574
0
3,366
5,611
3,527
0
1,292
4,319
12,407
0
L
Chaac
cccrip
Chaac
6,148
1,262
0
3,894
7,766
4,756
0
3,000
4,472
0
34,472
W
2,813
351
0
626
5,406
1,227
0
749
4,357
26,577
0
L
Anubis
olimpico95
Anubis
2,759
191
0
1,832
3,571
1,619
0
1,082
2,469
32,390
0
L
3,443
1,334
0
1,784
8,691
2,472
0
1,167
7,524
0
16,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
27,301
248
Minions Killed
255
0
Camps Cleared
0
898,252
Distance Traveled
838,376
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,761
476
30
3
0
154,329
1
L
Heimdallr
3,928
393
11
1
0
91,732
0
L
Athena
6,043
604
56
6
0
216,879
0
W
Tsukuyomi
5,453
545
58
6
0
200,283
3
W
Anhur
7,302
730
87
9
0
147,240
2
W
Sobek
6,278
628
14
1
0
197,803
6
L
Chaac
6,588
659
77
8
0
171,071
1
W
Janus
5,582
558
59
6
0
198,597
1
L
Anubis
5,560
556
81
8
0
170,438
7
L
Fenrir
5,182
518
30
3
0
188,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role