Player Matchup

Freya
Freya
Bardtech
Freya
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 163L
1,402 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FLAMINGxFURY
Tsukuyomi
Level 94
God Stats
9W - 11L
1,493 SR
Queue Stats
259W - 274L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
Fashioon7
Danzaburou
Level 108
God Stats
30W - 24L
1,511 SR
Queue Stats
350W - 358L
1,500 Elo+
Party 1
Ares
Ares
pelerekele
Ares
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
44W - 35L
1,688 Elo+
Party 1
Cthulhu
Cthulhu
w0llyg0g
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 65
1,501 SR
1,501 Elo+

VS

Team Averages
Level 58
1,541 SR
1,315 Elo+
Danzaburou
Danzaburou
Hardcoremanboy
Danzaburou
Level 13
God Stats
23W - 28L
1,500 SR
Queue Stats
60W - 69L
1,150 Elo+
Party 3
Da Ji
Da Ji
Kaladin8054
Da Ji
Level 104
God Stats
4W - 6L
1,611 SR
Queue Stats
152W - 163L
1,568 Elo+
Party 4
Athena
Athena
MDMedic
Athena
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Superac5
Tsukuyomi
Level 81
God Stats
2W - 2L
1,903 SR
Queue Stats
81W - 68L
1,369 Elo+
Party 3
Thoth
Thoth
Zooblecorn
Thoth
Level 59
God Stats
5W - 17L
1,190 SR
Queue Stats
547W - 618L
1,199 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bardtech
Freya
15
0 / 1 / 2
9,264
515
3,179
7,643
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
FLAMINGxFURY
Tsukuyomi
18
12 / 2 / 2
11,084
616
11,867
13,655
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Fashioon7
Danzaburou
15
10 / 0 / 6
10,633
591
18,887
15,927
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 1 / 11
9,010
501
5,193
11,733
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
w0llyg0g
Cthulhu
16
3 / 0 / 5
10,085
560
8,087
11,770
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hardcoremanboy
Danzaburou
11
0 / 10 / 0
6,730
374
7,111
13,032
3,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 0
8,284
460
5,138
12,997
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
MDMedic
Athena
10
0 / 6 / 2
7,094
394
7,406
20,111
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Superac5
Tsukuyomi
15
1 / 4 / 0
8,705
484
8,350
12,462
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
14
1 / 2 / 0
8,265
459
5,765
5,831
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
26
Kills
4
4
Deaths
27
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
Bardtech
Freya
0
1
2
1
W
Tsukuyomi
FLAMINGxFURY
Tsukuyomi
12
2
2
6.5
W
Danzaburou
Fashioon7
Danzaburou
10
0
6
13
L
Danzaburou
Hardcoremanboy
Danzaburou
0
10
0
0
L
2
5
0
0.4
L
Athena
MDMedic
Athena
0
6
2
0.17
L
Tsukuyomi
Superac5
Tsukuyomi
1
4
0
0.25
L
Thoth
1
2
0
0.5
W
1
1
11
6.5
W
Cthulhu
w0llyg0g
Cthulhu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,213
Damage
33,770
60,728
Taken
64,433
35,643
Mitigated
27,212
29,452
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Bardtech
Freya
3,179
687
0
3,857
7,643
2,673
0
2,515
4,760
49,295
0
W
Tsukuyomi
FLAMINGxFURY
Tsukuyomi
11,867
2,635
0
6,541
13,655
5,838
0
1,519
12,004
0
91,575
W
Danzaburou
Fashioon7
Danzaburou
18,887
10,247
0
11,012
15,927
6,612
1,898
3,986
11,941
0
71,656
L
Danzaburou
Hardcoremanboy
Danzaburou
7,111
3,280
0
1,621
13,032
3,814
552
1,724
11,283
0
41,387
L
5,138
857
0
1,499
12,997
5,527
0
1,291
11,610
0
48,942
L
Athena
MDMedic
Athena
7,406
1,989
0
3,798
20,111
9,215
0
4,871
15,126
16,862
0
L
Tsukuyomi
Superac5
Tsukuyomi
8,350
1,529
0
3,503
12,462
6,691
0
4,974
7,033
0
56,562
L
Thoth
5,765
0
0
110
5,831
1,965
0
2,566
2,922
46,141
0
W
5,193
627
543
2,070
11,733
9,569
564
3,840
7,815
20,289
0
W
Cthulhu
w0llyg0g
Cthulhu
8,087
158
282
5,147
11,770
10,951
198
705
11,037
55,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,076
Gold Earned
39,078
510
Minions Killed
389
0
Camps Cleared
0
1,762,253
Distance Traveled
1,675,425
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,264
515
113
6
0
356,300
0
W
Tsukuyomi
11,084
616
139
8
0
401,196
3
W
Danzaburou
10,633
591
122
7
0
314,160
1
L
Danzaburou
6,730
374
65
4
0
303,892
0
L
Da Ji
8,284
460
77
4
0
329,260
0
L
Athena
7,094
394
20
1
0
337,711
5
L
Tsukuyomi
8,705
484
121
7
0
375,993
2
L
Thoth
8,265
459
106
6
0
328,569
11
W
Ares
9,010
501
25
1
0
349,933
0
W
Cthulhu
10,085
560
111
6
0
340,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role