Player Matchup

Persephone
Persephone
Matilda742
Persephone
Level 109
God Stats
3W - 1L
1,510 SR
Queue Stats
13W - 8L
1,648 Elo+
Solo
Ares
Ares
Nathanblue
Ares
Level 108
God Stats
5W - 3L
1,723 SR
Queue Stats
208W - 202L
1,582 Elo+
Party 1
Bakasura
Bakasura
ddmotox
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
mellotaylor
Merlin
Level 157
God Stats
48W - 66L
1,511 SR
Queue Stats
357W - 365L
1,601 Elo+
Solo
Artemis
Artemis
obidoxNuncaMuere
Artemis
Level 65
God Stats
3W - 2L
1,452 SR
Queue Stats
166W - 170L
1,449 Elo+
Solo
Team Averages
Level 105
1,539 SR
1,556 Elo+

VS

Team Averages
Level 130
1,647 SR
1,606 Elo+
Cernunnos
Cernunnos
Alriiad
Cernunnos
Level 155
God Stats
0W - 1L
1,805 SR
Queue Stats
102W - 87L
1,616 Elo+
Solo
Hun Batz
Hun Batz
Cahhti
Hun Batz
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 135L
1,632 Elo+
Party 2
Sylvanus
Sylvanus
Jadronn
Sylvanus
Level 134
God Stats
7W - 7L
1,781 SR
Queue Stats
420W - 372L
1,579 Elo+
Party 2
Merlin
Merlin
Parmacrack
Merlin
Level 113
God Stats
9W - 12L
1,652 SR
Queue Stats
205W - 184L
1,648 Elo+
Solo
Tyr
Tyr
foegon
Tyr
Level 125
God Stats
8W - 7L
1,500 SR
Queue Stats
740W - 748L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Matilda742
Persephone
15
5 / 0 / 3
9,145
610
11,125
7,293
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 7
8,039
536
7,090
8,980
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
ddmotox
Bakasura
14
2 / 0 / 9
8,212
547
4,487
8,839
3,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
16
3 / 0 / 0
9,022
601
8,691
6,769
4,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 4
8,090
539
5,858
9,142
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alriiad
Cernunnos
13
1 / 1 / 1
7,558
504
6,246
7,325
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Cahhti
Hun Batz
11
1 / 5 / 1
6,544
436
2,913
11,487
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Jadronn
Sylvanus
9
0 / 7 / 1
5,960
397
4,744
14,248
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Parmacrack
Merlin
12
1 / 1 / 0
6,988
466
5,311
4,904
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
foegon
Tyr
13
0 / 3 / 0
7,449
497
4,229
13,645
10,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alriiad
Cernunnos
1
1
1
1.5
L
Hun Batz
Cahhti
Hun Batz
1
5
1
0.3
L
Sylvanus
Jadronn
Sylvanus
0
7
1
0.07
W
Persephone
Matilda742
Persephone
5
0
3
6.5
W
5
1
7
8.5
L
Merlin
Parmacrack
Merlin
1
1
0
1
W
Bakasura
ddmotox
Bakasura
2
0
9
6.5
L
Tyr
foegon
Tyr
0
3
0
0
W
Merlin
3
0
0
3
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
23,443
41,023
Taken
51,609
18,982
Mitigated
24,959
16,152
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alriiad
Cernunnos
6,246
2,443
0
2,448
7,325
2,758
0
1,832
5,489
0
55,279
L
Hun Batz
Cahhti
Hun Batz
2,913
529
0
2,974
11,487
3,922
0
4,708
6,535
0
36,030
L
Sylvanus
Jadronn
Sylvanus
4,744
528
924
2,384
14,248
6,324
0
7,704
6,012
17,386
0
W
Persephone
Matilda742
Persephone
11,125
53
168
2,618
7,293
2,570
371
4,064
2,893
66,374
0
W
7,090
250
0
2,219
8,980
6,151
450
3,136
5,766
24,525
0
L
Merlin
Parmacrack
Merlin
5,311
0
0
1,553
4,904
1,819
43
3,667
1,089
43,923
0
W
Bakasura
ddmotox
Bakasura
4,487
3,328
0
2,152
8,839
3,301
494
1,656
7,109
0
41,907
L
Tyr
foegon
Tyr
4,229
167
0
6,281
13,645
10,136
0
8,691
4,884
0
45,542
W
Merlin
8,691
1,092
0
4,055
6,769
4,292
138
0
6,419
60,531
0
W
5,858
2,578
0
4,940
9,142
2,668
1,187
711
8,431
0
56,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,508
Gold Earned
34,499
491
Minions Killed
413
0
Camps Cleared
0
1,438,137
Distance Traveled
1,347,197
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,558
504
115
8
0
278,047
2
L
Hun Batz
6,544
436
70
5
0
269,299
2
L
Sylvanus
5,960
397
24
2
0
241,188
6
W
Persephone
9,145
610
127
8
0
283,579
4
W
Ares
8,039
536
25
2
0
312,021
9
L
Merlin
6,988
466
99
7
0
266,276
4
W
Bakasura
8,212
547
103
7
0
354,270
5
L
Tyr
7,449
497
105
7
0
292,387
2
W
Merlin
9,022
601
127
8
0
232,954
2
W
Artemis
8,090
539
109
7
0
255,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role