Player Matchup

Apollo
Apollo
Fatherchrimbus10
Apollo
Level 15
God Stats
6W - 5L
1,705 SR
Queue Stats
55W - 52L
1,531 Elo+
Solo
Artemis
Artemis
SPeeDy HAndGuN
Artemis
Level 29
God Stats
22W - 16L
1,750 SR
Queue Stats
31W - 32L
1,629 Elo+
Solo
Neith
Neith
WakajaZii
Neith
Level 18
God Stats
18W - 16L
1,456 SR
Queue Stats
56W - 37L
1,650 Elo+
Solo
Kuzenbo
Kuzenbo
owo_martello
Kuzenbo
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
112W - 102L
1,534 Elo+
Party 1
Nemesis
Nemesis
yt_ninjamonkey07
Nemesis
Level 10
God Stats
11W - 3L
1,805 SR
Queue Stats
15W - 7L
1,669 Elo+
Party 1
Team Averages
Level 24
1,643 SR
1,603 Elo+

VS

Team Averages
Level 17
1,566 SR
1,655 Elo+
Ah Puch
Ah Puch
Scabies Server
Ah Puch
Level 4
God Stats
2W - 2L
1,760 SR
Queue Stats
7W - 7L
1,847 Elo+
Solo
Thanatos
Thanatos
Uncle__Saba
Thanatos
Level 17
God Stats
0W - 3L
1,487 SR
Queue Stats
21W - 38L
1,508 Elo+
Solo
Hera
Hera
ZeusTheGod_504
Hera
Level 28
God Stats
7W - 7L
1,650 SR
Queue Stats
37W - 39L
1,650 Elo+
Solo
King Arthur
King Arthur
jwhitehurst18
King Arthur
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
48W - 47L
1,670 Elo+
Solo
Heimdallr
Heimdallr
roletodded
Heimdallr
Level 17
God Stats
6W - 11L
1,436 SR
Queue Stats
119W - 118L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,147
582
5,239
9,931
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 1
7,097
507
1,808
7,262
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
WakajaZii
Neith
14
8 / 2 / 6
8,809
629
9,355
8,275
2,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
owo_martello
Kuzenbo
14
7 / 0 / 5
7,948
568
5,954
9,907
9,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 0 / 5
8,116
580
6,508
9,105
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,486
392
2,479
9,547
2,287
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Uncle__Saba
Thanatos
9
0 / 7 / 0
5,664
405
1,101
9,052
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 0
8,242
589
8,283
4,280
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
jwhitehurst18
King Arthur
16
3 / 0 / 0
9,045
646
8,285
10,813
7,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
roletodded
Heimdallr
11
2 / 5 / 0
6,844
489
8,004
11,905
3,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
9
9
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
1
4
1
0.38
L
0
7
0
0
L
Thanatos
Uncle__Saba
Thanatos
0
7
0
0
W
Neith
WakajaZii
Neith
8
2
6
5.5
L
4
2
0
2
L
King Arthur
jwhitehurst18
King Arthur
3
0
0
3
W
Kuzenbo
owo_martello
Kuzenbo
7
0
5
9.5
L
Heimdallr
roletodded
Heimdallr
2
5
0
0.4
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
28,152
44,480
Taken
45,597
21,116
Mitigated
17,376
13,152
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,239
3,221
0
3,474
9,931
3,512
0
0
9,931
0
55,076
W
1,808
567
0
271
7,262
2,545
0
5,109
1,833
0
31,802
L
2,479
209
49
1,840
9,547
2,287
58
2,181
7,366
22,087
0
L
Thanatos
Uncle__Saba
Thanatos
1,101
66
0
4,518
9,052
2,423
103
847
8,205
0
22,385
W
Neith
WakajaZii
Neith
9,355
6,348
0
3,295
8,275
2,713
3,253
1,919
6,278
0
56,196
L
8,283
1,580
0
721
4,280
1,381
41
137
4,143
50,259
0
L
King Arthur
jwhitehurst18
King Arthur
8,285
1,093
0
3,054
10,813
7,626
0
0
10,813
0
68,281
W
Kuzenbo
owo_martello
Kuzenbo
5,954
2,658
453
2,710
9,907
9,022
619
2,226
7,627
29,789
0
L
Heimdallr
roletodded
Heimdallr
8,004
2,997
0
2,870
11,905
3,659
0
2,789
9,116
0
37,271
W
6,508
3,303
99
2,850
9,105
3,324
0
1,024
8,049
0
44,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
35,281
409
Minions Killed
402
0
Camps Cleared
0
1,455,971
Distance Traveled
1,361,731
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,147
582
120
9
0
246,813
0
W
Artemis
7,097
507
60
4
0
258,215
2
L
Ah Puch
5,486
392
42
3
0
246,964
1
L
Thanatos
5,664
405
39
3
0
285,805
3
W
Neith
8,809
629
105
8
0
297,671
4
L
Hera
8,242
589
107
8
0
274,908
3
L
King Arthur
9,045
646
149
11
0
311,861
1
W
Kuzenbo
7,948
568
34
2
0
300,563
1
L
Heimdallr
6,844
489
65
5
0
242,193
4
W
Nemesis
8,116
580
90
6
0
352,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role