Player Matchup

Ganesha
Ganesha
Crippled_UwU
Ganesha
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,452 Elo+
Party 1
Horus
Horus
Ekkos_UwU
Horus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
HereticXx
Kukulkan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 76L
1,403 Elo+
Party 1
Izanami
Izanami
bowtie117
Izanami
Level 15
God Stats
6W - 3L
1,605 SR
Queue Stats
10W - 11L
1,490 Elo+
Party 1
Arachne
Arachne
playniceinmyyard
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,511 Elo+
Party 1
Team Averages
Level 35
1,521 SR
1,469 Elo+

VS

Team Averages
Level 36
1,409 SR
1,369 Elo+
Fenrir
Fenrir
AkaBloodScythe
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Zephy55
Kukulkan
Level 17
God Stats
11W - 19L
1,379 SR
Queue Stats
228W - 313L
1,340 Elo+
Party 2
Ares
Ares
fenet99
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,398 Elo+
Party 2
Freya
Freya
kazinop
Freya
Level 59
God Stats
1W - 5L
1,382 SR
Queue Stats
17W - 38L
1,311 Elo+
Party 2
Medusa
Medusa
xdiablinx
Medusa
Level 86
God Stats
0W - 3L
1,282 SR
Queue Stats
38W - 43L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crippled_UwU
Ganesha
14
0 / 5 / 4
8,793
440
2,068
10,028
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Ekkos_UwU
Horus
17
1 / 2 / 2
10,096
505
4,017
8,355
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
HereticXx
Kukulkan
20
14 / 1 / 1
12,876
644
27,148
7,098
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
bowtie117
Izanami
15
0 / 3 / 1
8,870
444
2,342
7,515
2,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 2
9,884
494
6,607
14,100
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,963
498
4,936
18,166
12,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Zephy55
Kukulkan
13
0 / 6 / 0
8,110
406
923
9,624
3,695
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
fenet99
Ares
13
4 / 2 / 7
9,128
456
5,525
10,922
10,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Freya
kazinop
Freya
18
3 / 3 / 1
10,902
545
7,776
11,175
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
xdiablinx
Medusa
16
4 / 5 / 4
10,854
543
7,944
12,577
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
18
Kills
14
14
Deaths
18
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Ganesha
Crippled_UwU
Ganesha
0
5
4
0.4
W
Horus
Ekkos_UwU
Horus
1
2
2
1
W
Kukulkan
HereticXx
Kukulkan
14
1
1
14.5
L
Kukulkan
Zephy55
Kukulkan
0
6
0
0
W
Izanami
bowtie117
Izanami
0
3
1
0.17
L
Ares
fenet99
Ares
4
2
7
3.75
L
Freya
kazinop
Freya
3
3
1
1.17
W
3
3
2
1.33
L
Medusa
xdiablinx
Medusa
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,182
Damage
27,104
47,096
Taken
62,464
23,251
Mitigated
35,738
13,322
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,936
1,174
0
7,622
18,166
12,688
0
6,520
11,646
0
73,529
W
Ganesha
Crippled_UwU
Ganesha
2,068
428
0
1,231
10,028
5,769
367
2,978
7,050
12,919
0
W
Horus
Ekkos_UwU
Horus
4,017
1,624
160
971
8,355
5,377
1,071
5,145
3,210
0
46,828
W
Kukulkan
HereticXx
Kukulkan
27,148
2,057
0
1,313
7,098
3,196
142
3,587
3,465
102,686
0
L
Kukulkan
Zephy55
Kukulkan
923
88
0
0
9,624
3,695
0
6,295
3,329
44,355
0
W
Izanami
bowtie117
Izanami
2,342
1,677
0
2,800
7,515
2,391
2,269
335
7,180
0
65,911
L
Ares
fenet99
Ares
5,525
731
0
2,138
10,922
10,547
134
5,667
5,255
17,616
0
L
Freya
kazinop
Freya
7,776
2,515
0
5,474
11,175
3,777
332
4,514
6,461
62,353
0
W
6,607
5,050
0
6,847
14,100
6,518
0
2,133
11,967
0
68,311
L
Medusa
xdiablinx
Medusa
7,944
4,016
0
250
12,577
5,031
908
6,220
6,332
0
65,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,519
Gold Earned
48,957
518
Minions Killed
518
0
Camps Cleared
0
1,774,291
Distance Traveled
1,768,539
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,963
498
131
7
0
395,213
1
W
Ganesha
8,793
440
4
0
0
322,281
0
W
Horus
10,096
505
103
5
0
329,398
2
W
Kukulkan
12,876
644
164
8
0
395,485
1
L
Kukulkan
8,110
406
96
5
0
287,300
5
W
Izanami
8,870
444
152
8
0
370,992
4
L
Ares
9,128
456
21
1
0
376,505
7
L
Freya
10,902
545
148
7
0
333,727
2
W
Arachne
9,884
494
95
5
0
356,135
5
L
Medusa
10,854
543
122
6
0
375,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role