Player Matchup

Agni
Agni
BomdeBico
Agni
Level 89
God Stats
17W - 5L
1,528 SR
Queue Stats
535W - 278L
1,706 Elo+
Party 1
Yemoja
Yemoja
Holymion
Yemoja
Level 46
God Stats
16W - 0L
1,756 SR
Queue Stats
81W - 21L
1,740 Elo+
Party 1
Tiamat
Tiamat
MozzarellaLight
Tiamat
Level 160
God Stats
58W - 23L
1,923 SR
Queue Stats
529W - 265L
1,667 Elo+
Party 1
Anhur
Anhur
TaigaWaifu
Anhur
Level 103
God Stats
55W - 25L
1,602 SR
Queue Stats
514W - 289L
1,663 Elo+
Party 1
Chaac
Chaac
Vitor S R
Chaac
Level 157
God Stats
18W - 4L
1,871 SR
Queue Stats
512W - 326L
1,632 Elo+
Party 1
Team Averages
Level 111
1,736 SR
1,682 Elo+

VS

Team Averages
Level 61
1,362 SR
1,494 Elo+
King Arthur
King Arthur
Elramita033
King Arthur
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 232L
1,510 Elo+
Party 2
Izanami
Izanami
Zumbileft 2
Izanami
Level 25
God Stats
6W - 7L
1,085 SR
Queue Stats
82W - 59L
1,547 Elo+
Party 3
Ares
Ares
ezelbicho
Ares
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
geometrygg54321
Cupid
Level 29
God Stats
3W - 3L
1,254 SR
Queue Stats
195W - 249L
1,415 Elo+
Party 2
Zeus
Zeus
zumbileftt
Zeus
Level 86
God Stats
13W - 11L
1,472 SR
Queue Stats
251W - 241L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
7 / 0 / 4
11,949
629
7,985
12,414
5,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Holymion
Yemoja
15
3 / 0 / 16
10,492
552
7,623
11,989
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
13 / 0 / 6
11,696
616
26,537
10,473
8,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
18
11 / 1 / 4
12,214
643
19,701
15,323
7,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Vitor S R
Chaac
19
5 / 0 / 8
11,515
606
6,733
15,429
10,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elramita033
King Arthur
11
0 / 10 / 0
7,091
373
7,547
20,775
10,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Zumbileft 2
Izanami
14
1 / 4 / 0
8,663
456
6,105
12,159
5,391
Ares
10
0 / 6 / 0
6,902
363
3,754
21,931
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
0 / 11 / 1
6,582
346
3,745
16,619
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 8 / 0
7,492
394
6,133
12,018
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
2
39
Kills
1
1
Deaths
39
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
7
0
4
9
L
King Arthur
Elramita033
King Arthur
0
10
0
0
W
Yemoja
Holymion
Yemoja
3
0
16
11
W
13
0
6
16
W
Anhur
11
1
4
13
W
Chaac
Vitor S R
Chaac
5
0
8
9
L
Izanami
Zumbileft 2
Izanami
1
4
0
0.25
L
Ares
0
6
0
0
L
0
11
1
0.05
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,579
Damage
27,284
65,628
Taken
83,502
43,491
Mitigated
40,559
32,501
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,985
1,204
0
6,051
12,414
5,983
978
3,078
9,166
95,194
0
L
King Arthur
Elramita033
King Arthur
7,547
936
0
735
20,775
10,387
0
14,996
5,779
0
37,973
W
Yemoja
Holymion
Yemoja
7,623
1,663
2,635
2,809
11,989
11,664
1,170
2,221
9,758
26,536
0
W
26,537
4,673
0
4,093
10,473
8,557
5,274
327
10,106
89,334
0
W
Anhur
19,701
13,269
0
6,383
15,323
7,103
1,341
2,440
12,843
0
96,420
W
Chaac
Vitor S R
Chaac
6,733
1,454
0
10,530
15,429
10,184
1,285
1,462
13,868
0
86,588
L
Izanami
Zumbileft 2
Izanami
6,105
3,114
0
2,449
12,159
5,391
0
1,850
10,309
0
68,516
L
Ares
3,754
124
0
1,864
21,931
15,602
234
12,715
9,216
14,528
0
L
3,745
1,773
87
1,407
16,619
5,293
168
9,666
6,953
0
28,124
L
6,133
1,108
0
1,079
12,018
3,886
0
2,918
9,100
38,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,866
Gold Earned
36,730
678
Minions Killed
359
0
Camps Cleared
0
1,903,988
Distance Traveled
1,475,059
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,949
629
178
9
0
410,657
4
L
King Arthur
7,091
373
82
4
0
316,539
0
W
Yemoja
10,492
552
30
2
0
380,230
3
W
Tiamat
11,696
616
157
8
0
338,160
0
W
Anhur
12,214
643
151
8
0
348,846
5
W
Chaac
11,515
606
162
9
0
426,095
2
L
Izanami
8,663
456
126
7
0
299,653
8
L
Ares
6,902
363
20
1
0
308,153
3
L
Cupid
6,582
346
47
2
0
292,020
0
L
Zeus
7,492
394
84
4
0
258,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role