Player Matchup

Cerberus
Cerberus
Klepto243
Cerberus
Level 65
God Stats
3W - 5L
1,696 SR
Queue Stats
33W - 29L
1,663 Elo+
Party 2
Izanami
Izanami
OrangePower0411
Izanami
Level 29
God Stats
70W - 35L
1,786 SR
Queue Stats
227W - 176L
1,598 Elo+
Party 2
Scylla
Scylla
Ravi_Oli24
Scylla
Level 70
God Stats
3W - 3L
1,512 SR
Queue Stats
53W - 45L
1,610 Elo+
Party 2
Horus
Horus
StraxQc
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 105L
1,630 Elo+
Party 2
Nemesis
Nemesis
zirkzise
Nemesis
Level 45
God Stats
9W - 5L
1,642 SR
Queue Stats
751W - 710L
1,540 Elo+
Solo
Team Averages
Level 50
1,627 SR
1,608 Elo+

VS

Team Averages
Level 66
1,567 SR
1,587 Elo+
Fenrir
Fenrir
FallenAngel1147
Fenrir
Level 25
God Stats
0W - 1L
1,524 SR
Queue Stats
16W - 15L
1,550 Elo+
Party 1
Tiamat
Tiamat
Jettson20
Tiamat
Level 43
God Stats
10W - 7L
1,685 SR
Queue Stats
234W - 220L
1,556 Elo+
Solo
Geb
Geb
Nicknitro128
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ShadowsStorms
Amaterasu
Level 29
God Stats
9W - 9L
1,628 SR
Queue Stats
116W - 72L
1,654 Elo+
Party 1
Sol
Sol
TheDoujinshinGod
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 109L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Klepto243
Cerberus
17
9 / 0 / 2
11,024
612
13,672
15,106
13,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 9
9,329
518
11,166
15,011
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Ravi_Oli24
Scylla
15
6 / 3 / 5
9,679
538
5,959
8,836
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Horus
StraxQc
Horus
14
6 / 1 / 12
9,879
549
8,798
16,603
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
zirkzise
Nemesis
15
5 / 1 / 8
9,539
530
8,414
14,252
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
8,961
498
9,620
13,683
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Jettson20
Tiamat
12
1 / 7 / 1
7,721
429
7,110
11,598
5,831
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 2
7,290
405
8,303
14,027
4,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
ShadowsStorms
Amaterasu
11
0 / 4 / 0
6,907
384
3,388
12,676
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 6 / 4
8,048
447
14,994
15,088
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
28
Kills
11
11
Deaths
28
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
Tiamat
Jettson20
Tiamat
1
7
1
0.21
W
Cerberus
Klepto243
Cerberus
9
0
2
10
L
2
6
2
0.5
W
2
6
9
1.08
W
Scylla
Ravi_Oli24
Scylla
6
3
5
2.83
L
Amaterasu
ShadowsStorms
Amaterasu
0
4
0
0
W
Horus
StraxQc
Horus
6
1
12
12
L
2
6
4
0.67
W
Nemesis
zirkzise
Nemesis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,009
Damage
43,415
69,808
Taken
67,072
39,679
Mitigated
23,407
25,693
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,620
1,899
0
1,373
13,683
4,751
0
2,669
10,930
0
48,047
L
Tiamat
Jettson20
Tiamat
7,110
765
0
1,284
11,598
5,831
492
2,802
8,710
41,197
0
W
Cerberus
Klepto243
Cerberus
13,672
881
0
6,584
15,106
13,982
2,192
5,372
9,734
68,899
0
L
8,303
913
468
577
14,027
4,653
0
2,948
11,046
31,856
0
W
11,166
6,396
0
5,011
15,011
5,297
2,168
8,668
6,343
0
66,511
W
Scylla
Ravi_Oli24
Scylla
5,959
1,131
343
2,400
8,836
3,048
332
2,882
5,954
52,748
0
L
Amaterasu
ShadowsStorms
Amaterasu
3,388
1,422
0
1,522
12,676
4,415
0
7,176
5,460
0
27,992
W
Horus
StraxQc
Horus
8,798
4,382
1,884
4,726
16,603
11,401
58
8,284
8,319
0
22,161
L
14,994
5,279
0
6,112
15,088
3,757
188
3,743
11,295
49,652
0
W
Nemesis
zirkzise
Nemesis
8,414
3,413
0
4,745
14,252
5,951
1,103
5,201
9,051
0
51,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,450
Gold Earned
38,927
498
Minions Killed
312
0
Camps Cleared
0
1,696,593
Distance Traveled
1,667,874
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,961
498
74
4
0
346,947
0
L
Tiamat
7,721
429
71
4
0
299,847
3
W
Cerberus
11,024
612
162
9
0
323,643
5
L
Geb
7,290
405
31
2
0
353,950
0
W
Izanami
9,329
518
120
7
0
282,311
0
W
Scylla
9,679
538
99
6
0
339,997
2
L
Amaterasu
6,907
384
52
3
0
362,963
0
W
Horus
9,879
549
24
1
0
351,594
6
L
Sol
8,048
447
84
5
0
304,167
4
W
Nemesis
9,539
530
93
5
0
399,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role