Player Matchup

Erlang Shen
Erlang Shen
BEAMANMANMAN
Erlang Shen
Level 15
God Stats
4W - 8L
1,494 SR
Queue Stats
20W - 29L
1,475 Elo+
Solo
Achilles
Achilles
BarnacleBruh
Achilles
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
71W - 70L
1,507 Elo+
Party 2
Izanami
Izanami
MermaidMaynee
Izanami
Level 24
God Stats
54W - 21L
1,737 SR
Queue Stats
108W - 73L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
MunchyQ
Kukulkan
Level 27
God Stats
27W - 19L
1,579 SR
Queue Stats
99W - 74L
1,532 Elo+
Party 2
Ymir
Ymir
redman0903
Ymir
Level 24
God Stats
20W - 11L
1,596 SR
Queue Stats
59W - 38L
1,525 Elo+
Party 2
Team Averages
Level 21
1,581 SR
1,512 Elo+

VS

Team Averages
Level 42
1,511 SR
1,487 Elo+
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AuraSeal
Sol
Level 23
God Stats
10W - 14L
1,396 SR
Queue Stats
10W - 15L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Lego1841
Cthulhu
Level 19
God Stats
45W - 30L
1,573 SR
Queue Stats
53W - 37L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
WampaHuntR
Erlang Shen
Level 29
God Stats
21W - 14L
1,592 SR
Queue Stats
123W - 99L
1,519 Elo+
Party 1
Skadi
Skadi
antjr24
Skadi
Level 18
God Stats
32W - 28L
1,496 SR
Queue Stats
38W - 38L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BEAMANMANMAN
Erlang Shen
15
4 / 7 / 2
10,453
436
6,282
24,917
10,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
BarnacleBruh
Achilles
15
2 / 10 / 3
9,946
414
7,932
23,806
21,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
15
3 / 9 / 2
10,292
429
12,670
21,938
7,708
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MunchyQ
Kukulkan
19
3 / 6 / 3
12,189
508
16,227
13,865
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 13 / 5
8,080
337
4,813
21,686
14,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 1 / 10
14,227
593
13,748
12,513
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 3
14,591
608
20,534
23,081
9,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Lego1841
Cthulhu
17
5 / 4 / 12
12,500
521
18,604
21,969
24,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
WampaHuntR
Erlang Shen
20
15 / 2 / 9
15,019
626
15,726
21,149
12,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
antjr24
Skadi
19
8 / 2 / 11
13,226
551
14,620
12,020
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
12
Kills
44
45
Deaths
14
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
10
14
W
7
5
3
1.7
L
Erlang Shen
BEAMANMANMAN
Erlang Shen
4
7
2
0.71
L
Achilles
BarnacleBruh
Achilles
2
10
3
0.35
W
Cthulhu
Lego1841
Cthulhu
5
4
12
2.75
L
Izanami
3
9
2
0.44
L
Kukulkan
MunchyQ
Kukulkan
3
6
3
0.75
W
Erlang Shen
WampaHuntR
Erlang Shen
15
2
9
9.75
W
Skadi
antjr24
Skadi
8
2
11
6.75
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,924
Damage
83,232
106,212
Taken
90,732
59,329
Mitigated
56,044
11,884
Healing
41,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,748
723
0
3,375
12,513
4,784
357
5,312
7,105
104,877
0
W
20,534
10,342
214
14,229
23,081
9,844
5,766
5,347
16,949
97,346
0
L
Erlang Shen
BEAMANMANMAN
Erlang Shen
6,282
3,190
32
5,154
24,917
10,427
762
9,378
15,439
135
53,980
L
Achilles
BarnacleBruh
Achilles
7,932
3,258
0
1,321
23,806
21,788
632
16,022
7,656
0
45,596
W
Cthulhu
Lego1841
Cthulhu
18,604
288
1,804
6,440
21,969
24,731
407
8,055
13,558
58,919
0
L
Izanami
12,670
8,452
0
1,909
21,938
7,708
170
11,442
10,380
0
69,449
L
Kukulkan
MunchyQ
Kukulkan
16,227
2,187
1,548
1,547
13,865
4,692
294
6,706
6,927
77,188
0
W
Erlang Shen
WampaHuntR
Erlang Shen
15,726
8,547
666
11,678
21,149
12,868
4,016
6,960
13,944
0
123,592
W
Skadi
antjr24
Skadi
14,620
7,981
0
3,158
12,020
3,817
4,401
2,035
9,821
0
73,150
L
4,813
482
0
373
21,686
14,714
32
8,647
12,924
21,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,960
Gold Earned
69,563
453
Minions Killed
685
0
Camps Cleared
0
2,088,799
Distance Traveled
2,225,705
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,227
593
165
7
0
455,274
4
W
Sol
14,591
608
169
7
0
448,624
4
L
Erlang Shen
10,453
436
88
4
0
436,083
0
L
Achilles
9,946
414
74
3
0
392,443
3
W
Cthulhu
12,500
521
76
3
0
395,473
4
L
Izanami
10,292
429
105
4
0
420,407
4
L
Kukulkan
12,189
508
164
7
0
439,197
0
W
Erlang Shen
15,019
626
166
7
0
486,462
2
W
Skadi
13,226
551
109
5
0
439,872
9
L
Ymir
8,080
337
22
1
0
400,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role