Player Matchup

Fafnir
Fafnir
ImBasicallyDead
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,482 Elo+
Party 2
Izanami
Izanami
LUCKIE-8-BALL
Izanami
Level 155
God Stats
123W - 103L
1,570 SR
Queue Stats
255W - 276L
1,510 Elo+
Party 2
Eset
Eset
LuckyKnives
Eset
Level 151
God Stats
16W - 9L
1,613 SR
Queue Stats
162W - 150L
1,563 Elo+
Party 2
Loki
Loki
Skullking731
Loki
Level 118
God Stats
6W - 1L
1,500 SR
Queue Stats
62W - 60L
1,517 Elo+
Party 2
Apollo
Apollo
theblackbutler5
Apollo
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
537W - 477L
1,551 Elo+
Party 2
Team Averages
Level 111
1,537 SR
1,525 Elo+

VS

Team Averages
Level 76
1,566 SR
1,509 Elo+
Nox
Nox
MAXVLAC
Nox
Level 118
God Stats
2W - 1L
1,723 SR
Queue Stats
238W - 259L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
SharperLemming
Amaterasu
Level 109
God Stats
5W - 6L
1,289 SR
Queue Stats
564W - 554L
1,500 Elo+
Party 1
Fenrir
Fenrir
WuK0ngg
Fenrir
Level 47
God Stats
14W - 12L
1,556 SR
Queue Stats
466W - 463L
1,558 Elo+
Solo
Geb
Geb
enigma391
Geb
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 179L
1,456 Elo+
Party 1
Izanami
Izanami
xXL3FTY_JXx
Izanami
Level 45
God Stats
6W - 6L
1,761 SR
Queue Stats
217W - 211L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
8,365
558
7,613
7,094
4,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
16
2 / 1 / 7
9,653
644
7,797
8,344
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
15 / 1 / 4
10,692
713
13,677
6,687
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 4
9,411
627
9,234
8,156
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 4
8,656
577
9,001
7,832
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
0 / 7 / 2
6,654
444
3,027
9,798
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SharperLemming
Amaterasu
13
1 / 7 / 2
7,892
526
4,545
16,881
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
WuK0ngg
Fenrir
13
4 / 6 / 1
8,198
547
5,498
11,672
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
6,310
421
2,425
12,124
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
xXL3FTY_JXx
Izanami
12
1 / 7 / 1
7,201
480
4,219
12,457
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
30
Kills
6
6
Deaths
30
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Izanami
2
1
7
5.5
W
15
1
4
17
L
Nox
0
7
2
0.14
L
Amaterasu
SharperLemming
Amaterasu
1
7
2
0.29
W
5
2
4
3.5
L
Fenrir
WuK0ngg
Fenrir
4
6
1
0.75
L
0
3
1
0.17
W
4
2
4
3
L
Izanami
xXL3FTY_JXx
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,322
Damage
19,714
38,113
Taken
62,932
16,041
Mitigated
25,117
12,475
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,613
2,008
569
4,172
7,094
4,894
168
1,301
5,753
19,352
0
W
Izanami
7,797
4,935
0
1,807
8,344
3,173
1,382
582
7,724
0
78,731
W
13,677
2,056
0
1,755
6,687
2,333
987
1,911
4,630
55,508
0
L
Nox
3,027
314
0
500
9,798
3,266
0
5,813
3,611
34,802
0
L
Amaterasu
SharperLemming
Amaterasu
4,545
2,003
0
5,768
16,881
8,182
1,042
3,290
13,559
0
38,286
W
9,234
2,661
0
1,874
8,156
2,762
2,778
84
8,072
0
50,081
L
Fenrir
WuK0ngg
Fenrir
5,498
975
0
1,363
11,672
4,394
0
2,731
8,803
0
44,707
L
2,425
459
0
2,396
12,124
5,728
0
4,058
8,032
17,913
0
W
9,001
5,837
0
2,298
7,832
2,879
2,471
1,350
6,482
0
55,894
L
Izanami
xXL3FTY_JXx
Izanami
4,219
2,756
0
2,735
12,457
3,547
0
4,740
7,637
0
44,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
36,255
469
Minions Killed
371
0
Camps Cleared
0
1,345,740
Distance Traveled
1,298,668
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,365
558
22
1
0
266,222
3
W
Izanami
9,653
644
148
10
0
272,547
2
W
Eset
10,692
713
104
7
0
280,924
1
L
Nox
6,654
444
71
5
0
238,114
0
L
Amaterasu
7,892
526
87
6
0
241,308
4
W
Loki
9,411
627
96
6
0
259,984
1
L
Fenrir
8,198
547
88
6
0
270,112
1
L
Geb
6,310
421
18
1
0
317,914
0
W
Apollo
8,656
577
99
7
0
266,063
5
L
Izanami
7,201
480
107
7
0
231,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role