Player Matchup

Nemesis
Nemesis
CozyBoom
Nemesis
Level 116
God Stats
14W - 9L
1,480 SR
Queue Stats
103W - 90L
1,525 Elo+
Party 1
Artemis
Artemis
CozyDoom
Artemis
Level 108
God Stats
5W - 8L
1,505 SR
Queue Stats
84W - 77L
1,512 Elo+
Party 1
Osiris
Osiris
CozyLoom
Osiris
Level 127
God Stats
1W - 1L
1,302 SR
Queue Stats
142W - 141L
1,533 Elo+
Party 1
Ymir
Ymir
CozyWomb
Ymir
Level 55
God Stats
10W - 10L
1,568 SR
Queue Stats
13W - 16L
1,544 Elo+
Party 1
Scylla
Scylla
CozyZoom
Scylla
Level 108
God Stats
10W - 14L
1,577 SR
Queue Stats
66W - 70L
1,509 Elo+
Party 1
Team Averages
Level 103
1,486 SR
1,524 Elo+

VS

Team Averages
Level 114
1,676 SR
1,588 Elo+
Horus
Horus
Garhunkel
Horus
Level 103
God Stats
9W - 4L
1,705 SR
Queue Stats
75W - 55L
1,619 Elo+
Party 2
Tyr
Tyr
Grey Matterrrr
Tyr
Level 113
God Stats
2W - 3L
1,810 SR
Queue Stats
242W - 230L
1,609 Elo+
Solo
Geb
Geb
Jeff-Enveneom
Geb
Level 128
God Stats
40W - 26L
1,729 SR
Queue Stats
413W - 393L
1,565 Elo+
Solo
Hou Yi
Hou Yi
ScribbledNames
Hou Yi
Level 106
God Stats
9W - 4L
1,584 SR
Queue Stats
88W - 66L
1,595 Elo+
Party 2
Zhong Kui
Zhong Kui
Tugboat94
Zhong Kui
Level 121
God Stats
0W - 3L
1,552 SR
Queue Stats
101W - 100L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CozyBoom
Nemesis
18
5 / 2 / 6
10,825
637
8,299
10,972
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
CozyDoom
Artemis
17
6 / 2 / 3
9,776
575
13,836
10,139
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
CozyLoom
Osiris
15
1 / 2 / 2
9,380
552
7,475
10,980
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
13
1 / 3 / 7
8,538
502
4,489
12,459
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
CozyZoom
Scylla
18
9 / 0 / 9
10,863
639
14,097
9,680
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Garhunkel
Horus
15
3 / 2 / 1
8,489
499
5,791
11,998
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 2
9,060
533
5,270
12,288
5,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 6 / 4
6,707
395
5,819
17,052
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 4 / 3
8,439
496
7,758
14,955
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Tugboat94
Zhong Kui
9
0 / 7 / 0
6,526
384
5,458
9,943
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
22
Kills
9
9
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CozyBoom
Nemesis
5
2
6
4
W
Artemis
CozyDoom
Artemis
6
2
3
3.75
W
Osiris
CozyLoom
Osiris
1
2
2
1
W
Ymir
1
3
7
1.5
W
Scylla
CozyZoom
Scylla
9
0
9
13.5
L
Horus
Garhunkel
Horus
3
2
1
1.75
L
3
3
2
1.33
L
0
6
4
0.33
L
3
4
3
1.13
L
Zhong Kui
Tugboat94
Zhong Kui
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,196
Damage
30,096
54,230
Taken
66,236
32,827
Mitigated
33,694
20,255
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CozyBoom
Nemesis
8,299
3,617
0
5,035
10,972
4,876
673
2,072
8,697
0
84,901
W
Artemis
CozyDoom
Artemis
13,836
7,167
0
1,750
10,139
4,344
130
2,049
8,090
0
71,663
W
Osiris
CozyLoom
Osiris
7,475
3,529
0
5,497
10,980
9,501
0
0
10,773
0
55,384
W
Ymir
4,489
808
306
3,437
12,459
10,708
568
3,336
8,896
29,411
0
W
Scylla
CozyZoom
Scylla
14,097
1,699
0
4,230
9,680
3,398
217
3,261
6,190
78,889
0
L
Horus
Garhunkel
Horus
5,791
2,783
603
2,648
11,998
11,124
0
1,768
10,198
0
39,466
L
5,270
465
0
3,054
12,288
5,916
0
1,422
10,838
0
59,053
L
5,819
459
0
3,896
17,052
7,326
0
5,349
11,543
22,638
0
L
7,758
3,564
0
6,386
14,955
4,736
0
4,332
10,495
0
54,573
L
Zhong Kui
Tugboat94
Zhong Kui
5,458
389
0
2,111
9,943
4,592
0
5,104
4,576
25,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,382
Gold Earned
39,221
576
Minions Killed
376
0
Camps Cleared
0
1,609,131
Distance Traveled
1,447,823
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,825
637
159
9
0
384,927
1
W
Artemis
9,776
575
106
6
0
290,202
1
W
Osiris
9,380
552
134
8
0
313,991
2
W
Ymir
8,538
502
49
3
0
288,828
0
W
Scylla
10,863
639
128
8
0
331,183
2
L
Horus
8,489
499
58
3
0
334,202
2
L
Tyr
9,060
533
119
7
0
335,564
0
L
Geb
6,707
395
25
1
0
315,593
3
L
Hou Yi
8,439
496
109
6
0
255,825
2
L
Zhong Kui
6,526
384
65
4
0
206,639
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role