Player Matchup

Heimdallr
Heimdallr
Kira_Hiroto__
Heimdallr
Level 90
God Stats
0W - 1L
1,096 SR
Queue Stats
31W - 26L
1,535 Elo+
Party 1
King Arthur
King Arthur
NPC_PR
King Arthur
Level 48
God Stats
1W - 2L
1,312 SR
Queue Stats
9W - 8L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
Obama_Bin_SUCC
Kukulkan
Level 18
God Stats
2W - 1L
1,645 SR
Queue Stats
23W - 17L
1,493 Elo+
Party 1
Team Averages
Level 52
1,351 SR
1,508 Elo+

VS

Team Averages
Level 76
1,496 SR
1,404 Elo+
Sun Wukong
Sun Wukong
AgingShoe477468
Sun Wukong
Level 106
God Stats
7W - 5L
1,651 SR
Queue Stats
264W - 235L
1,485 Elo+
Party 2
Ra
Ra
Amatorculist
Ra
Level 103
God Stats
16W - 10L
1,543 SR
Queue Stats
299W - 368L
1,464 Elo+
Solo
Heimdallr
Heimdallr
STCarr
Heimdallr
Level 20
God Stats
4W - 9L
1,293 SR
Queue Stats
15W - 35L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kira_Hiroto__
Heimdallr
17
9 / 9 / 8
14,678
734
17,500
19,589
7,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
NPC_PR
King Arthur
17
5 / 8 / 11
13,706
685
13,595
34,262
26,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
19
8 / 6 / 10
14,765
738
18,525
14,628
5,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgingShoe477468
Sun Wukong
19
14 / 8 / 7
16,170
809
29,033
26,894
19,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 5 / 10
15,230
762
18,585
16,256
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
STCarr
Heimdallr
16
1 / 9 / 11
12,911
646
6,191
16,426
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
22
Kills
23
23
Deaths
22
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AgingShoe477468
Sun Wukong
14
8
7
2.19
W
8
5
10
2.6
L
Heimdallr
Kira_Hiroto__
Heimdallr
9
9
8
1.44
L
King Arthur
NPC_PR
King Arthur
5
8
11
1.31
L
Kukulkan
8
6
10
2.17
W
Heimdallr
STCarr
Heimdallr
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,620
Damage
53,809
68,479
Taken
59,576
39,077
Mitigated
32,233
14,316
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AgingShoe477468
Sun Wukong
29,033
6,407
0
9,800
26,894
19,964
864
5,740
21,154
0
63,051
W
18,585
864
2,255
5,674
16,256
6,627
778
5,011
10,879
80,887
0
L
Heimdallr
Kira_Hiroto__
Heimdallr
17,500
8,135
1,324
1,857
19,589
7,703
0
3,645
15,455
0
76,997
L
King Arthur
NPC_PR
King Arthur
13,595
3,056
0
10,369
34,262
26,133
108
7,859
25,518
813
38,969
L
Kukulkan
18,525
3,021
0
766
14,628
5,241
2,369
6,174
7,965
70,825
0
W
Heimdallr
STCarr
Heimdallr
6,191
1,846
0
2,445
16,426
5,642
1,281
8,509
7,917
0
55,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,149
Gold Earned
44,311
204
Minions Killed
254
0
Camps Cleared
0
999,601
Distance Traveled
1,102,832
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,170
809
38
2
0
472,104
2
W
Ra
15,230
762
141
7
0
356,924
2
L
Heimdallr
14,678
734
85
4
0
314,876
0
L
King Arthur
13,706
685
22
1
0
394,500
1
L
Kukulkan
14,765
738
97
5
0
290,225
0
W
Heimdallr
12,911
646
75
4
0
273,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role