Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ivievani
Hel
Level 89
God Stats
8W - 9L
1,566 SR
Queue Stats
82W - 77L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
temp-320778
Cthulhu
Level 22
God Stats
4W - 6L
1,577 SR
Queue Stats
62W - 57L
1,491 Elo+
Party 2
Team Averages
Level 77
1,548 SR
1,502 Elo+

VS

Team Averages
Level 78
1,627 SR
1,554 Elo+
Zeus
Zeus
RogueZ NPC
Zeus
Level 87
God Stats
8W - 6L
1,867 SR
Queue Stats
169W - 154L
1,558 Elo+
Party 1
Hercules
Hercules
XxGedraTxX
Hercules
Level 78
God Stats
12W - 15L
1,513 SR
Queue Stats
787W - 705L
1,550 Elo+
Party 1
Thor
Thor
bladeonthunder
Thor
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 96L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 1 / 1
9,477
557
6,484
14,189
14,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 9 / 3
10,322
607
7,709
17,517
10,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
temp-320778
Cthulhu
12
2 / 10 / 2
9,808
577
9,795
23,711
13,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 9
12,081
711
21,268
7,606
2,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
XxGedraTxX
Hercules
16
7 / 1 / 12
12,000
706
11,365
15,767
9,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 3 / 12
11,959
703
13,949
12,521
5,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
20
20
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
1
2.5
W
8
1
9
12.5
W
Hercules
XxGedraTxX
Hercules
7
1
12
13
W
5
3
12
3.67
L
1
9
3
0.28
L
Cthulhu
temp-320778
Cthulhu
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
46,582
55,417
Taken
35,894
38,930
Mitigated
16,906
16,189
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,484
1,028
0
1,746
14,189
14,992
0
4,981
8,770
0
22,985
W
21,268
2,849
1,053
3,468
7,606
2,673
392
4,029
3,427
70,835
0
W
Hercules
XxGedraTxX
Hercules
11,365
2,548
255
3,522
15,767
9,115
244
7,313
8,129
0
33,417
W
13,949
2,797
0
1,475
12,521
5,118
1,305
6,551
5,895
0
67,576
L
7,709
399
4,034
7,157
17,517
10,570
0
5,828
11,247
39,506
0
L
Cthulhu
temp-320778
Cthulhu
9,795
1,801
221
3,031
23,711
13,368
0
9,190
14,076
42,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
36,040
148
Minions Killed
207
0
Camps Cleared
0
830,152
Distance Traveled
889,829
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,477
557
30
2
0
282,265
3
W
Zeus
12,081
711
89
5
0
268,014
4
W
Hercules
12,000
706
53
3
0
311,474
0
W
Thor
11,959
703
65
4
0
310,341
6
L
Hel
10,322
607
73
4
0
261,515
1
L
Cthulhu
9,808
577
45
3
0
286,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role