Player Matchup

Cernunnos
Cernunnos
RandoTheTubaBoi
Cernunnos
Level 126
God Stats
11W - 7L
1,375 SR
Queue Stats
133W - 125L
1,602 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RokkyExDeus
Tsukuyomi
Level 129
God Stats
7W - 9L
1,721 SR
Queue Stats
64W - 62L
1,537 Elo+
Party 1
Hera
Hera
TheGrandShua
Hera
Level 89
God Stats
3W - 3L
1,828 SR
Queue Stats
81W - 79L
1,566 Elo+
Party 1
Fafnir
Fafnir
chickenfists
Fafnir
Level 157
God Stats
1W - 1L
1,257 SR
Queue Stats
78W - 82L
1,614 Elo+
Party 1
Odin
Odin
ing99
Odin
Level 13
God Stats
1W - 1L
1,666 SR
Queue Stats
5W - 3L
1,618 Elo+
Party 1
Team Averages
Level 103
1,570 SR
1,587 Elo+

VS

Team Averages
Level 58
1,659 SR
1,569 Elo+
Cernunnos
Cernunnos
Aydyan
Cernunnos
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 226L
1,540 Elo+
Party 3
Sobek
Sobek
FaZe Mogar
Sobek
Level 26
God Stats
12W - 16L
1,581 SR
Queue Stats
294W - 280L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
FaZeXxXRISKY
Kukulkan
Level 85
God Stats
4W - 2L
1,764 SR
Queue Stats
191W - 171L
1,526 Elo+
Party 3
Fenrir
Fenrir
Silky0Sullivan
Fenrir
Level 124
God Stats
5W - 3L
1,663 SR
Queue Stats
269W - 232L
1,558 Elo+
Party 2
Bellona
Bellona
whollaber
Bellona
Level 20
God Stats
24W - 11L
1,785 SR
Queue Stats
96W - 92L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RandoTheTubaBoi
Cernunnos
19
1 / 5 / 6
12,899
537
10,560
18,379
8,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
RokkyExDeus
Tsukuyomi
20
15 / 1 / 13
14,169
590
23,795
15,521
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 0 / 10
14,236
593
21,384
8,607
3,765
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
18
4 / 3 / 15
13,990
583
12,895
19,905
22,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
ing99
Odin
19
5 / 3 / 10
13,075
545
12,393
15,104
17,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aydyan
Cernunnos
19
7 / 3 / 1
12,495
521
12,192
19,464
8,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
13
1 / 7 / 7
9,633
401
7,572
24,569
22,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
FaZeXxXRISKY
Kukulkan
17
0 / 7 / 5
10,576
441
6,405
14,332
6,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 6
11,523
480
7,320
22,829
11,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
whollaber
Bellona
13
2 / 12 / 0
8,961
373
8,888
26,706
15,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
33
Kills
12
12
Deaths
33
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aydyan
Cernunnos
7
3
1
2.5
L
Sobek
1
7
7
0.64
L
Kukulkan
FaZeXxXRISKY
Kukulkan
0
7
5
0.36
W
Cernunnos
RandoTheTubaBoi
Cernunnos
1
5
6
0.8
W
Tsukuyomi
RokkyExDeus
Tsukuyomi
15
1
13
21.5
L
2
4
6
1.25
W
8
0
10
13
W
Fafnir
4
3
15
3.83
W
Odin
ing99
Odin
5
3
10
3.33
L
Bellona
whollaber
Bellona
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,027
Damage
42,377
77,516
Taken
107,900
58,698
Mitigated
65,647
25,493
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aydyan
Cernunnos
12,192
5,640
0
6,956
19,464
8,808
83
8,709
10,582
0
87,358
L
Sobek
7,572
910
0
5,790
24,569
22,803
0
10,433
13,898
21,829
0
L
Kukulkan
FaZeXxXRISKY
Kukulkan
6,405
405
0
793
14,332
6,214
0
3,256
10,855
81,456
0
W
Cernunnos
RandoTheTubaBoi
Cernunnos
10,560
6,136
0
8,785
18,379
8,250
5,062
3,717
14,662
0
114,134
W
Tsukuyomi
RokkyExDeus
Tsukuyomi
23,795
5,032
0
2,420
15,521
7,150
4,813
1,922
13,599
0
91,268
L
7,320
926
0
6,334
22,829
11,833
0
5,263
17,342
0
76,593
W
21,384
3,658
130
2,680
8,607
3,765
3,292
1,740
6,867
121,250
0
W
Fafnir
12,895
3,134
178
5,648
19,905
22,363
892
5,245
14,660
35,484
0
W
Odin
ing99
Odin
12,393
2,794
1,549
4,103
15,104
17,170
1,313
1,353
13,751
0
74,475
L
Bellona
whollaber
Bellona
8,888
3,427
0
4,157
26,706
15,989
110
5,950
20,119
0
41,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,369
Gold Earned
53,188
632
Minions Killed
512
0
Camps Cleared
0
2,398,319
Distance Traveled
2,127,109
11
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,495
521
145
6
0
382,526
7
L
Sobek
9,633
401
19
1
0
457,225
9
L
Kukulkan
10,576
441
145
6
0
416,325
11
W
Cernunnos
12,899
537
169
7
0
422,317
2
W
Tsukuyomi
14,169
590
105
4
0
530,627
0
L
Fenrir
11,523
480
138
6
0
494,436
4
W
Hera
14,236
593
194
8
0
487,960
7
W
Fafnir
13,990
583
38
2
0
469,535
2
W
Odin
13,075
545
126
5
0
487,880
0
L
Bellona
8,961
373
65
3
0
376,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role