Player Matchup

Neith
Neith
Chava Fierro
Neith
Level 39
God Stats
1W - 14L
1,264 SR
Queue Stats
5W - 22L
1,095 Elo+
Party 3
Bellona
Bellona
Kpulee25
Bellona
Level 62
God Stats
0W - 5L
1,449 SR
Queue Stats
7W - 22L
1,175 Elo+
Party 3
Awilix
Awilix
SphericJester57
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,258 Elo+
Party 4
Sobek
Sobek
TaTaBubbles
Sobek
Level 47
God Stats
0W - 6L
1,500 SR
Queue Stats
16W - 23L
1,396 Elo+
Party 4
Anubis
Anubis
tlale
Anubis
Level 15
God Stats
4W - 9L
1,423 SR
Queue Stats
6W - 12L
1,250 Elo+
Party 3
Team Averages
Level 38
1,427 SR
1,235 Elo+

VS

Team Averages
Level 46
1,457 SR
1,400 Elo+
Fenrir
Fenrir
Its Lxsy
Fenrir
Level 42
God Stats
9W - 5L
1,377 SR
Queue Stats
371W - 396L
1,374 Elo+
Party 1
Bellona
Bellona
Leonardo1839
Bellona
Level 50
God Stats
10W - 5L
1,446 SR
Queue Stats
172W - 169L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Rotthog01
Danzaburou
Level 26
God Stats
18W - 18L
1,333 SR
Queue Stats
172W - 184L
1,372 Elo+
Party 1
Anubis
Anubis
blob234
Anubis
Level 62
God Stats
7W - 6L
1,603 SR
Queue Stats
829W - 849L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
reycara7812
Sylvanus
Level 49
God Stats
35W - 29L
1,527 SR
Queue Stats
573W - 638L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 0
9,130
435
9,697
11,304
3,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Kpulee25
Bellona
14
1 / 8 / 1
9,043
431
11,787
20,283
20,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 8 / 2
8,907
424
7,352
16,781
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 6
8,289
395
6,892
20,067
19,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
tlale
Anubis
16
3 / 7 / 0
10,500
500
6,798
12,130
3,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Its Lxsy
Fenrir
18
5 / 4 / 6
10,982
523
8,261
16,335
9,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Leonardo1839
Bellona
20
11 / 0 / 8
12,972
618
16,279
16,259
14,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Rotthog01
Danzaburou
16
3 / 4 / 12
10,720
510
11,076
12,829
5,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
blob234
Anubis
20
15 / 2 / 7
12,879
613
15,936
13,243
5,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
reycara7812
Sylvanus
14
2 / 3 / 11
10,457
498
8,105
16,596
10,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
12
Kills
36
36
Deaths
13
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
Fenrir
Its Lxsy
Fenrir
5
4
6
2
L
Bellona
Kpulee25
Bellona
1
8
1
0.19
W
Bellona
Leonardo1839
Bellona
11
0
8
15
W
Danzaburou
Rotthog01
Danzaburou
3
4
12
2.25
L
3
8
2
0.5
L
0
8
6
0.38
W
Anubis
blob234
Anubis
15
2
7
9.25
W
Sylvanus
reycara7812
Sylvanus
2
3
11
2.5
L
Anubis
tlale
Anubis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,526
Damage
59,657
80,565
Taken
75,262
53,064
Mitigated
46,051
16,017
Healing
29,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,697
5,607
0
3,486
11,304
3,409
57
3,602
7,702
146
38,309
W
Fenrir
Its Lxsy
Fenrir
8,261
2,611
0
6,815
16,335
9,130
315
804
15,531
0
69,588
L
Bellona
Kpulee25
Bellona
11,787
3,456
0
3,186
20,283
20,882
507
3,766
16,517
2,614
47,088
W
Bellona
Leonardo1839
Bellona
16,279
6,909
0
2,528
16,259
14,895
1,952
1,296
14,963
82
92,456
W
Danzaburou
Rotthog01
Danzaburou
11,076
4,765
0
4,192
12,829
5,155
102
3,521
9,308
0
51,942
L
7,352
2,653
0
3,393
16,781
5,672
1,267
2,884
13,897
0
37,738
L
6,892
722
0
1,946
20,067
19,383
0
6,036
14,031
19,507
0
W
Anubis
blob234
Anubis
15,936
1,398
0
8,455
13,243
5,933
70
4,391
8,852
98,913
0
W
Sylvanus
reycara7812
Sylvanus
8,105
2,206
1,637
5,552
16,596
10,938
0
5,098
11,498
27,267
0
L
Anubis
tlale
Anubis
6,798
98
0
4,006
12,130
3,718
1,148
7,805
4,325
60,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,869
Gold Earned
58,010
346
Minions Killed
522
0
Camps Cleared
0
1,692,868
Distance Traveled
1,884,049
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,130
435
65
3
0
308,716
4
W
Fenrir
10,982
523
116
6
0
371,768
0
L
Bellona
9,043
431
90
4
0
303,094
2
W
Bellona
12,972
618
157
7
0
416,059
1
W
Danzaburou
10,720
510
73
3
0
396,762
2
L
Awilix
8,907
424
63
3
0
363,021
3
L
Sobek
8,289
395
21
1
0
366,818
1
W
Anubis
12,879
613
145
7
0
366,854
5
W
Sylvanus
10,457
498
31
1
0
332,606
1
L
Anubis
10,500
500
107
5
0
351,219
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role