Player Matchup

Cerberus
Cerberus
Aegonitis
Cerberus
Level 128
God Stats
4W - 9L
1,185 SR
Queue Stats
48W - 54L
1,552 Elo+
Party 1
Anhur
Anhur
CelticBro
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,616 Elo+
Party 1
Discordia
Discordia
Peachyyyyy
Discordia
Level 20
God Stats
2W - 1L
1,434 SR
Queue Stats
7W - 6L
1,704 Elo+
Party 2
Artemis
Artemis
ShuggyWuggy
Artemis
Level 59
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 5L
1,704 Elo+
Party 2
Ra
Ra
Whitey626
Ra
Level 66
God Stats
1W - 8L
1,309 SR
Queue Stats
34W - 41L
1,514 Elo+
Party 1
Team Averages
Level 63
1,434 SR
1,618 Elo+

VS

Team Averages
Level 85
1,423 SR
1,454 Elo+
Sobek
Sobek
DrogoFire
Sobek
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 62L
1,481 Elo+
Party 3
Set
Set
Popodonturtoe
Set
Level 93
God Stats
2W - 5L
1,683 SR
Queue Stats
73W - 70L
1,538 Elo+
Party 3
Osiris
Osiris
ScaryDMLady
Osiris
Level 21
God Stats
3W - 2L
1,366 SR
Queue Stats
23W - 27L
1,338 Elo+
Party 3
Tiamat
Tiamat
flyenn_hawaiin
Tiamat
Level 63
God Stats
4W - 3L
1,317 SR
Queue Stats
39W - 35L
1,366 Elo+
Solo
Artemis
Artemis
lol8o8
Artemis
Level 118
God Stats
4W - 4L
1,248 SR
Queue Stats
53W - 47L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aegonitis
Cerberus
17
8 / 6 / 5
13,278
948
18,139
26,406
35,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
CelticBro
Anhur
15
2 / 7 / 3
9,464
676
3,797
12,615
5,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Peachyyyyy
Discordia
14
1 / 8 / 4
8,010
572
7,820
12,043
4,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ShuggyWuggy
Artemis
13
0 / 7 / 5
7,710
551
7,706
12,988
5,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 6 / 6
10,684
763
10,095
10,507
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrogoFire
Sobek
16
5 / 3 / 20
11,191
799
10,350
14,817
16,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 3 / 8
11,831
845
13,449
12,086
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
15
2 / 6 / 16
10,514
751
3,868
12,898
6,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 2 / 13
11,914
851
14,827
10,563
7,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
lol8o8
Artemis
19
10 / 1 / 14
12,555
897
22,601
12,871
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
15
Kills
34
34
Deaths
15
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aegonitis
Cerberus
8
6
5
1.75
L
Anhur
CelticBro
Anhur
2
7
3
0.5
W
Sobek
DrogoFire
Sobek
5
3
20
5
L
Discordia
Peachyyyyy
Discordia
1
8
4
0.38
W
9
3
8
4.33
W
Osiris
2
6
16
1.67
L
Artemis
ShuggyWuggy
Artemis
0
7
5
0.36
L
4
6
6
1.17
W
8
2
13
7.25
W
Artemis
lol8o8
Artemis
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,557
Damage
65,095
74,559
Taken
63,235
55,746
Mitigated
40,485
10,754
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aegonitis
Cerberus
18,139
1,285
0
5,889
26,406
35,794
0
8,315
17,717
43,712
0
L
Anhur
CelticBro
Anhur
3,797
1,604
0
634
12,615
5,239
308
3,556
8,911
0
17,706
W
Sobek
DrogoFire
Sobek
10,350
787
0
1,866
14,817
16,591
223
6,833
7,984
20,087
0
L
Discordia
Peachyyyyy
Discordia
7,820
958
0
510
12,043
4,709
318
2,485
9,414
24,155
0
W
13,449
6,592
0
1,025
12,086
5,186
1,097
6,110
5,976
0
41,319
W
Osiris
3,868
1,174
1,293
1,853
12,898
6,555
811
7,757
5,141
0
11,778
L
Artemis
ShuggyWuggy
Artemis
7,706
4,583
0
206
12,988
5,154
474
4,616
8,168
0
17,297
L
10,095
475
2,040
1,475
10,507
4,850
0
5,143
5,172
43,441
0
W
14,827
1,819
0
3,199
10,563
7,145
806
7,056
3,507
33,241
0
W
Artemis
lol8o8
Artemis
22,601
13,797
0
6,848
12,871
5,008
4,995
8,518
4,353
0
59,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
58,005
277
Minions Killed
255
4
Camps Cleared
6
1,077,805
Distance Traveled
1,231,484
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,278
948
82
6
1
231,338
1
L
Anhur
9,464
676
39
3
0
190,138
0
W
Sobek
11,191
799
24
2
1
272,994
10
L
Discordia
8,010
572
35
3
0
196,434
0
W
Set
11,831
845
58
4
3
266,628
4
W
Osiris
10,514
751
14
1
0
207,643
0
L
Artemis
7,710
551
33
2
3
209,570
3
L
Ra
10,684
763
88
6
0
250,325
0
W
Tiamat
11,914
851
62
4
1
251,499
3
W
Artemis
12,555
897
97
7
1
232,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role