Player Matchup

King Arthur
King Arthur
Coronelisaac914
King Arthur
Level 26
God Stats
20W - 22L
1,380 SR
Queue Stats
68W - 99L
1,263 Elo+
Solo
Izanami
Izanami
Thedanix6
Izanami
Level 29
God Stats
17W - 19L
1,557 SR
Queue Stats
68W - 104L
1,300 Elo+
Party 1
Kuzenbo
Kuzenbo
cara_eloco
Kuzenbo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
jysla07
Bakasura
Level 26
God Stats
30W - 24L
1,558 SR
Queue Stats
106W - 99L
1,317 Elo+
Solo
Danzaburou
Danzaburou
leotreb
Danzaburou
Level 27
God Stats
109W - 116L
1,385 SR
Queue Stats
134W - 166L
1,236 Elo+
Party 1
Team Averages
Level 22
1,476 SR
1,323 Elo+

VS

Team Averages
Level 12
1,523 SR
1,500 Elo+
Cabrakan
Cabrakan
CJensimp04
Cabrakan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,634 Elo+
Party 2
Geb
Geb
Camerons Mom698
Geb
Level 2
God Stats
2W - 0L
1,682 SR
Queue Stats
4W - 0L
1,634 Elo+
Party 2
Hercules
Hercules
DeltaVance43
Hercules
Level 27
God Stats
9W - 7L
1,662 SR
Queue Stats
44W - 33L
1,400 Elo+
Solo
Bellona
Bellona
Trained-Killa504
Bellona
Level 20
God Stats
43W - 31L
1,271 SR
Queue Stats
49W - 43L
1,197 Elo+
Solo
Ares
Ares
retoohs6regur
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coronelisaac914
King Arthur
7
0 / 4 / 0
4,362
436
1,720
5,975
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Thedanix6
Izanami
7
0 / 5 / 1
4,401
440
2,883
5,676
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
cara_eloco
Kuzenbo
5
0 / 5 / 1
3,839
384
791
4,641
2,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
jysla07
Bakasura
8
1 / 1 / 0
5,068
507
2,856
6,323
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
leotreb
Danzaburou
7
0 / 3 / 0
4,529
453
1,608
5,326
1,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CJensimp04
Cabrakan
10
9 / 0 / 2
6,526
653
4,917
4,514
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 1 / 7
5,309
531
3,880
6,100
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
DeltaVance43
Hercules
10
2 / 0 / 1
5,666
567
4,064
5,544
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 0 / 2
5,154
515
1,943
3,500
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 0 / 5
5,853
585
3,262
5,839
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
17
18
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CJensimp04
Cabrakan
9
0
2
10
W
2
1
7
5.5
L
King Arthur
Coronelisaac914
King Arthur
0
4
0
0
W
Hercules
DeltaVance43
Hercules
2
0
1
2.5
L
Izanami
Thedanix6
Izanami
0
5
1
0.1
W
0
0
2
1
L
Kuzenbo
cara_eloco
Kuzenbo
0
5
1
0.1
L
Bakasura
jysla07
Bakasura
1
1
0
1
L
Danzaburou
leotreb
Danzaburou
0
3
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,858
Damage
18,066
27,941
Taken
25,497
11,469
Mitigated
13,683
2,389
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CJensimp04
Cabrakan
4,917
678
0
2,714
4,514
2,423
0
0
4,490
29,754
0
W
3,880
1,110
0
2,005
6,100
2,074
18
372
5,678
19,717
0
L
King Arthur
Coronelisaac914
King Arthur
1,720
580
0
287
5,975
3,244
48
1,394
4,386
0
13,465
W
Hercules
DeltaVance43
Hercules
4,064
2,172
0
2,609
5,544
3,438
378
0
5,220
0
23,121
L
Izanami
Thedanix6
Izanami
2,883
1,984
0
310
5,676
1,730
382
4,440
1,236
0
18,592
W
1,943
120
0
768
3,500
2,009
1,002
0
3,420
0
17,641
L
Kuzenbo
cara_eloco
Kuzenbo
791
421
0
283
4,641
2,300
138
2,760
1,881
4,158
0
L
Bakasura
jysla07
Bakasura
2,856
2,050
0
1,175
6,323
2,457
830
891
5,357
0
22,597
L
Danzaburou
leotreb
Danzaburou
1,608
743
0
334
5,326
1,738
865
2,574
2,727
0
12,148
W
3,262
308
0
0
5,839
3,739
389
419
5,320
20,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,199
Gold Earned
28,508
147
Minions Killed
217
0
Camps Cleared
0
853,688
Distance Traveled
921,358
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,526
653
59
6
0
189,044
0
W
Geb
5,309
531
27
3
0
182,259
1
L
King Arthur
4,362
436
19
2
0
166,310
0
W
Hercules
5,666
567
54
5
0
171,316
2
L
Izanami
4,401
440
35
4
0
163,116
0
W
Bellona
5,154
515
42
4
0
208,024
0
L
Kuzenbo
3,839
384
4
0
0
171,655
4
L
Bakasura
5,068
507
62
6
0
201,007
0
L
Danzaburou
4,529
453
27
3
0
151,600
0
W
Ares
5,853
585
35
4
0
170,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role