Player Matchup

Tsukuyomi
Tsukuyomi
Branhydrous
Tsukuyomi
Level 17
God Stats
0W - 3L
1,284 SR
Queue Stats
26W - 30L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
Rightous01
Cthulhu
Level 29
God Stats
4W - 3L
1,307 SR
Queue Stats
339W - 317L
1,458 Elo+
Solo
Cupid
Cupid
Volteege
Cupid
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,437 Elo+
Party 3
Kuzenbo
Kuzenbo
llbucknakedll
Kuzenbo
Level 15
God Stats
21W - 12L
1,754 SR
Queue Stats
35W - 32L
1,462 Elo+
Party 3
Aphrodite
Aphrodite
ster8
Aphrodite
Level 18
God Stats
5W - 3L
1,825 SR
Queue Stats
32W - 32L
1,478 Elo+
Party 3
Team Averages
Level 19
1,534 SR
1,462 Elo+

VS

Team Averages
Level 38
1,728 SR
1,551 Elo+
Scylla
Scylla
Kitana_121693
Scylla
Level 128
God Stats
2W - 0L
1,800 SR
Queue Stats
26W - 26L
1,539 Elo+
Party 2
Thanatos
Thanatos
Lamentglory
Thanatos
Level 28
God Stats
5W - 1L
1,850 SR
Queue Stats
36W - 22L
1,622 Elo+
Party 1
Medusa
Medusa
Neckus2
Medusa
Level 26
God Stats
6W - 2L
1,788 SR
Queue Stats
35W - 21L
1,630 Elo+
Party 1
Yemoja
Yemoja
skullBridge
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 2
Olorun
Olorun
trevor1318
Olorun
Level 5
God Stats
6W - 4L
1,704 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Branhydrous
Tsukuyomi
15
4 / 4 / 4
9,080
534
12,685
14,813
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Rightous01
Cthulhu
13
4 / 6 / 0
8,396
494
7,802
18,771
10,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
Volteege
Cupid
15
1 / 4 / 3
8,566
504
5,838
7,394
2,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
10
0 / 5 / 4
6,939
408
4,582
11,550
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
ster8
Aphrodite
15
5 / 6 / 5
9,250
544
13,164
16,128
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
9,185
540
7,833
7,194
2,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Lamentglory
Thanatos
15
4 / 3 / 12
9,798
576
15,675
18,153
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Neckus2
Medusa
18
10 / 3 / 1
11,561
680
15,851
14,478
6,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
13
1 / 1 / 10
8,561
504
3,575
9,068
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
trevor1318
Olorun
16
6 / 5 / 2
9,868
580
11,790
16,882
6,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
14
Kills
25
25
Deaths
15
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Branhydrous
Tsukuyomi
4
4
4
1.5
W
4
3
4
2
W
Thanatos
Lamentglory
Thanatos
4
3
12
3.33
W
Medusa
Neckus2
Medusa
10
3
1
3.5
L
Cthulhu
Rightous01
Cthulhu
4
6
0
0.67
L
Cupid
Volteege
Cupid
1
4
3
0.63
L
Kuzenbo
0
5
4
0.4
W
Yemoja
1
1
10
6
L
Aphrodite
ster8
Aphrodite
5
6
5
1.25
W
Olorun
trevor1318
Olorun
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,071
Damage
54,724
68,656
Taken
65,775
35,558
Mitigated
27,974
20,293
Healing
33,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Branhydrous
Tsukuyomi
12,685
4,055
0
3,468
14,813
5,597
0
2,972
11,841
0
55,298
W
7,833
845
0
1,258
7,194
2,495
1,018
3,050
4,144
49,285
0
W
Thanatos
Lamentglory
Thanatos
15,675
7,501
942
13,642
18,153
7,151
1,289
6,603
11,550
0
57,902
W
Medusa
Neckus2
Medusa
15,851
7,965
183
7,552
14,478
6,030
2,284
7,385
7,093
0
77,044
L
Cthulhu
Rightous01
Cthulhu
7,802
558
122
5,460
18,771
10,888
0
2,112
16,659
37,454
0
L
Cupid
Volteege
Cupid
5,838
4,272
0
2,080
7,394
2,142
632
5,647
1,747
0
48,285
L
Kuzenbo
4,582
2,146
0
648
11,550
10,303
163
5,542
6,008
20,522
0
W
Yemoja
3,575
1,505
1,822
1,383
9,068
5,625
645
5,425
3,643
13,448
0
L
Aphrodite
ster8
Aphrodite
13,164
1,158
858
7,657
16,128
6,628
517
6,925
9,203
55,987
0
W
Olorun
trevor1318
Olorun
11,790
7,486
0
6,782
16,882
6,673
3,046
3,085
13,797
66,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
48,973
400
Minions Killed
444
0
Camps Cleared
0
1,532,376
Distance Traveled
1,528,538
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,080
534
95
6
0
359,775
5
W
Scylla
9,185
540
103
6
0
324,745
4
W
Thanatos
9,798
576
78
5
0
336,074
1
W
Medusa
11,561
680
143
8
0
287,359
1
L
Cthulhu
8,396
494
69
4
0
270,524
0
L
Cupid
8,566
504
109
6
0
326,260
0
L
Kuzenbo
6,939
408
26
2
0
294,668
4
W
Yemoja
8,561
504
22
1
0
288,036
0
L
Aphrodite
9,250
544
101
6
0
281,149
4
W
Olorun
9,868
580
98
6
0
292,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role