Player Matchup

Artio
Artio
Elmoratilla
Artio
Level 108
God Stats
1W - 1L
1,570 SR
Queue Stats
65W - 34L
1,581 Elo+
Solo
Horus
Horus
ImBadSorry6969
Horus
Level 38
God Stats
66W - 38L
1,400 SR
Queue Stats
467W - 506L
1,404 Elo+
Solo
Fenrir
Fenrir
Isake89
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Potatokoke
Freya
Level 45
God Stats
2W - 4L
1,355 SR
Queue Stats
54W - 58L
1,410 Elo+
Solo
Hel
Hel
Sialina15
Hel
Level 106
God Stats
4W - 2L
1,494 SR
Queue Stats
162W - 161L
1,451 Elo+
Solo
Team Averages
Level 85
1,464 SR
1,469 Elo+

VS

Team Averages
Level 55
1,521 SR
1,486 Elo+
Yemoja
Yemoja
Angeld142
Yemoja
Level 20
God Stats
1W - 2L
1,858 SR
Queue Stats
7W - 14L
1,412 Elo+
Party 1
Eset
Eset
Geraunimos
Eset
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Malikorn
Pele
Level 42
God Stats
14W - 10L
1,245 SR
Queue Stats
160W - 189L
1,466 Elo+
Solo
Neith
Neith
Shadøwk
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,552 Elo+
Party 1
Sol
Sol
cayetanoskb
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,290
553
4,625
10,768
7,361
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 13
8,900
593
8,945
10,939
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Isake89
Fenrir
15
8 / 0 / 3
9,306
620
7,163
9,797
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
14
12 / 0 / 5
9,023
602
13,516
15,226
7,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 2
8,119
541
4,693
12,599
4,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Angeld142
Yemoja
9
0 / 6 / 1
6,027
402
3,737
11,288
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 1
6,285
419
5,811
4,745
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
4 / 8 / 1
7,475
498
10,932
15,107
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Shadøwk
Neith
9
0 / 5 / 1
5,819
388
6,523
8,111
1,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 1
7,331
489
10,962
12,171
3,285
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
25
Kills
6
6
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Angeld142
Yemoja
0
6
1
0.08
W
3
2
0
1.5
L
1
1
1
1.5
W
2
1
13
8.5
W
Fenrir
Isake89
Fenrir
8
0
3
9.5
L
Pele
4
8
1
0.56
W
Freya
12
0
5
14.5
L
Neith
Shadøwk
Neith
0
5
1
0.1
W
0
3
2
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,942
Damage
37,965
59,329
Taken
51,422
32,163
Mitigated
14,430
29,666
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Angeld142
Yemoja
3,737
669
603
1,223
11,288
4,167
0
5,657
5,631
17,456
0
W
4,625
968
87
4,783
10,768
7,361
662
6,459
4,309
43,481
0
L
5,811
400
0
1,178
4,745
1,396
0
2,609
2,136
26,947
0
W
8,945
3,414
1,830
3,498
10,939
9,192
1,042
2,731
8,208
0
30,350
W
Fenrir
Isake89
Fenrir
7,163
1,778
0
2,559
9,797
3,924
546
1,553
8,244
0
56,219
L
Pele
10,932
2,614
0
3,768
15,107
3,706
0
5,103
10,004
38
40,932
W
Freya
13,516
5,279
0
7,995
15,226
7,334
1,627
3,838
11,388
45,743
0
L
Neith
Shadøwk
Neith
6,523
3,370
0
1,239
8,111
1,876
0
2,562
5,549
0
29,641
W
4,693
324
1,787
7,127
12,599
4,352
1,213
5,967
6,632
46,396
0
L
10,962
5,090
0
3,760
12,171
3,285
930
6,903
5,268
47,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,638
Gold Earned
32,937
357
Minions Killed
287
0
Camps Cleared
0
1,434,865
Distance Traveled
1,215,371
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,027
402
19
1
0
264,881
2
W
Artio
8,290
553
84
6
0
251,412
4
L
Eset
6,285
419
53
4
0
199,945
1
W
Horus
8,900
593
40
3
0
297,844
2
W
Fenrir
9,306
620
86
6
0
337,844
0
L
Pele
7,475
498
68
5
0
271,502
1
W
Freya
9,023
602
65
4
0
261,570
2
L
Neith
5,819
388
61
4
0
233,693
0
W
Hel
8,119
541
82
5
0
286,195
6
L
Sol
7,331
489
86
6
0
245,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role