Player Matchup

Hades
Hades
DankWilliamsSr
Hades
Level 16
God Stats
11W - 6L
1,765 SR
Queue Stats
166W - 158L
1,393 Elo+
Party 3
Ao Kuang
Ao Kuang
ExohAP
Ao Kuang
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
343W - 406L
1,300 Elo+
Party 1
Chaac
Chaac
Modcory
Chaac
Level 29
God Stats
6W - 4L
1,718 SR
Queue Stats
159W - 163L
1,381 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ViGzlSniping
Tsukuyomi
Level 17
God Stats
13W - 12L
1,503 SR
Queue Stats
63W - 69L
1,300 Elo+
Party 1
Sobek
Sobek
YoungDMult
Sobek
Level 14
God Stats
1W - 1L
1,273 SR
Queue Stats
11W - 13L
1,374 Elo+
Party 3
Team Averages
Level 19
1,552 SR
1,350 Elo+

VS

Team Averages
Level 18
1,426 SR
1,298 Elo+
Sobek
Sobek
MetalSquatch
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,251 Elo+
Party 2
Cthulhu
Cthulhu
MichaelTrece
Cthulhu
Level 13
God Stats
4W - 7L
1,132 SR
Queue Stats
4W - 9L
1,032 Elo+
Solo
Neith
Neith
Mosfets2021
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
ThatMexicanMan
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,349 Elo+
Party 2
Loki
Loki
straightedge987
Loki
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 12L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 5
10,779
567
12,131
11,964
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ExohAP
Ao Kuang
15
3 / 3 / 7
9,651
508
2,878
13,492
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Modcory
Chaac
17
7 / 1 / 8
10,375
546
12,611
11,953
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
ViGzlSniping
Tsukuyomi
16
6 / 4 / 6
10,155
534
9,512
12,265
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
14
2 / 2 / 6
9,615
506
4,851
10,653
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,643
455
4,548
12,241
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
MichaelTrece
Cthulhu
11
0 / 8 / 1
7,103
374
7,210
14,487
6,872
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 11 / 3
8,034
423
5,048
12,502
4,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 8 / 5
8,467
446
6,069
9,504
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 6
10,158
535
11,891
12,559
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
30
Kills
13
13
Deaths
30
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
3
5
4.83
W
Ao Kuang
ExohAP
Ao Kuang
3
3
7
2.17
L
2
2
5
2.25
L
Cthulhu
MichaelTrece
Cthulhu
0
8
1
0.06
W
Chaac
Modcory
Chaac
7
1
8
11
L
3
11
3
0.41
L
2
8
5
0.56
W
Tsukuyomi
ViGzlSniping
Tsukuyomi
6
4
6
2.25
W
Sobek
2
2
6
2.5
L
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,983
Damage
34,766
60,327
Taken
61,293
38,809
Mitigated
28,718
22,891
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,131
261
198
4,708
11,964
5,691
342
4,057
7,773
52,734
0
W
Ao Kuang
ExohAP
Ao Kuang
2,878
1,051
0
5,795
13,492
5,004
511
3,138
10,306
40,059
0
L
4,548
674
183
5,339
12,241
9,875
216
3,927
8,125
25,637
0
L
Cthulhu
MichaelTrece
Cthulhu
7,210
570
0
740
14,487
6,872
328
3,815
10,132
32,808
0
W
Chaac
Modcory
Chaac
12,611
1,367
0
3,917
11,953
11,896
1,826
4,078
7,747
7,264
50,919
L
5,048
2,961
0
1,521
12,502
4,049
868
3,578
8,702
0
29,632
L
6,069
741
0
550
9,504
3,197
0
5,374
3,711
34,085
0
W
Tsukuyomi
ViGzlSniping
Tsukuyomi
9,512
1,987
0
5,673
12,265
4,458
230
2,178
10,047
0
71,659
W
Sobek
4,851
619
0
2,600
10,653
11,760
269
3,922
6,627
28,758
0
L
11,891
4,191
0
4,629
12,559
4,725
0
3,419
9,005
0
65,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
42,405
443
Minions Killed
293
0
Camps Cleared
0
1,822,055
Distance Traveled
1,589,766
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,779
567
97
5
0
335,160
1
W
Ao Kuang
9,651
508
94
5
0
389,671
6
L
Sobek
8,643
455
41
2
0
336,269
2
L
Cthulhu
7,103
374
54
3
0
293,250
4
W
Chaac
10,375
546
86
5
0
350,461
5
L
Neith
8,034
423
42
2
0
281,381
0
L
Nox
8,467
446
51
3
0
293,879
0
W
Tsukuyomi
10,155
534
108
6
0
341,338
4
W
Sobek
9,615
506
58
3
0
405,425
2
L
Loki
10,158
535
105
6
0
384,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role