Player Matchup

Neith
Neith
AxcellMar
Neith
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 139L
1,575 Elo+
Solo
Artio
Artio
Competitive War
Artio
Level 105
God Stats
17W - 8L
1,780 SR
Queue Stats
124W - 97L
1,595 Elo+
Party 2
Fenrir
Fenrir
GarrettGMW7
Fenrir
Level 88
God Stats
6W - 2L
1,728 SR
Queue Stats
47W - 34L
1,563 Elo+
Party 2
Agni
Agni
Mouthy Son
Agni
Level 124
God Stats
6W - 2L
1,194 SR
Queue Stats
153W - 121L
1,583 Elo+
Party 2
Vamana
Vamana
Snitch Like 6ix
Vamana
Level 104
God Stats
14W - 7L
1,609 SR
Queue Stats
72W - 41L
1,640 Elo+
Party 2
Team Averages
Level 115
1,562 SR
1,591 Elo+

VS

Team Averages
Level 135
1,516 SR
1,557 Elo+
Nox
Nox
BraveBiscut
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,616 Elo+
Party 1
Erlang Shen
Erlang Shen
DJMontero23
Erlang Shen
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 187L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YUNNG_JOKER
Tsukuyomi
Level 155
God Stats
16W - 6L
1,559 SR
Queue Stats
556W - 515L
1,496 Elo+
Solo
Jing Wei
Jing Wei
actuallymercy
Jing Wei
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
259W - 253L
1,549 Elo+
Party 1
Chang'e
Chang'e
domo264
Chang'e
Level 149
God Stats
0W - 4L
1,521 SR
Queue Stats
131W - 110L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AxcellMar
Neith
14
1 / 2 / 3
8,128
581
6,878
8,970
2,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 9
7,518
537
3,520
12,462
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
13
1 / 0 / 9
7,406
529
3,980
9,784
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 0 / 1
9,142
653
10,083
5,145
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
7,108
508
3,018
8,636
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,109
436
2,933
5,682
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
DJMontero23
Erlang Shen
10
2 / 6 / 2
6,367
455
4,342
11,746
5,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
YUNNG_JOKER
Tsukuyomi
13
3 / 2 / 0
7,897
564
8,106
9,921
5,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
actuallymercy
Jing Wei
12
1 / 2 / 3
6,986
499
5,332
8,675
2,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
domo264
Chang'e
11
2 / 4 / 1
6,727
481
5,933
10,140
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
8
8
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
AxcellMar
Neith
1
2
3
1.25
L
0
3
2
0.33
W
2
4
9
1.63
L
Erlang Shen
DJMontero23
Erlang Shen
2
6
2
0.5
W
Fenrir
1
0
9
5.5
W
10
0
1
10.5
W
1
2
2
1
L
Tsukuyomi
YUNNG_JOKER
Tsukuyomi
3
2
0
1.5
L
Jing Wei
actuallymercy
Jing Wei
1
2
3
1.25
L
Chang'e
domo264
Chang'e
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,479
Damage
26,646
44,997
Taken
46,164
22,031
Mitigated
18,179
16,825
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AxcellMar
Neith
6,878
3,863
0
3,329
8,970
2,677
0
1,491
7,368
0
62,396
L
2,933
197
0
446
5,682
1,866
0
2,816
2,716
26,222
0
W
3,520
363
1,643
4,036
12,462
8,750
36
3,027
9,263
12,426
0
L
Erlang Shen
DJMontero23
Erlang Shen
4,342
2,729
0
3,769
11,746
5,618
0
4,708
6,900
0
30,200
W
Fenrir
3,980
655
0
4,592
9,784
3,660
0
2,241
7,377
0
33,808
W
10,083
979
0
440
5,145
1,973
0
935
4,126
67,534
0
W
3,018
809
0
2,785
8,636
4,971
495
605
7,997
0
35,292
L
Tsukuyomi
YUNNG_JOKER
Tsukuyomi
8,106
1,592
0
1,694
9,921
5,054
0
2,222
7,641
0
54,747
L
Jing Wei
actuallymercy
Jing Wei
5,332
5,028
0
4,162
8,675
2,708
520
637
8,006
0
44,810
L
Chang'e
domo264
Chang'e
5,933
450
627
3,167
10,140
2,933
0
2,660
7,298
36,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
34,086
414
Minions Killed
379
0
Camps Cleared
0
1,433,686
Distance Traveled
1,305,971
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,128
581
119
9
0
255,859
1
L
Nox
6,109
436
66
5
0
269,040
2
W
Artio
7,518
537
13
1
0
280,584
2
L
Erlang Shen
6,367
455
55
4
0
271,084
6
W
Fenrir
7,406
529
70
5
0
310,687
2
W
Agni
9,142
653
136
10
0
308,137
0
W
Vamana
7,108
508
76
5
0
278,419
1
L
Tsukuyomi
7,897
564
112
8
0
281,642
2
L
Jing Wei
6,986
499
78
6
0
230,597
5
L
Chang'e
6,727
481
68
5
0
253,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role