Player Matchup

Cthulhu
Cthulhu
Bortz6155
Cthulhu
Level 17
God Stats
5W - 5L
1,452 SR
Queue Stats
48W - 38L
1,557 Elo+
Solo
Anubis
Anubis
Centurywolf4649
Anubis
Level 14
God Stats
24W - 30L
1,251 SR
Queue Stats
301W - 295L
1,405 Elo+
Solo
Bellona
Bellona
Chase1029
Bellona
Level 29
God Stats
30W - 23L
1,595 SR
Queue Stats
335W - 340L
1,501 Elo+
Party 2
Arachne
Arachne
MrRogers1371
Arachne
Level 26
God Stats
32W - 13L
1,890 SR
Queue Stats
122W - 126L
1,418 Elo+
Party 2
Neith
Neith
SonderSeven
Neith
Level 6
God Stats
8W - 6L
1,460 SR
Queue Stats
82W - 79L
1,378 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,452 Elo+

VS

Team Averages
Level 19
1,516 SR
1,437 Elo+
Neith
Neith
Sensual dan9052
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,385 Elo+
Solo
Ra
Ra
Squirroon
Ra
Level 18
God Stats
5W - 4L
1,517 SR
Queue Stats
118W - 132L
1,486 Elo+
Solo
Hades
Hades
gnarlyex
Hades
Level 12
God Stats
7W - 5L
1,497 SR
Queue Stats
13W - 17L
1,342 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lcZer0l
Cu Chulainn
Level 29
God Stats
73W - 67L
1,600 SR
Queue Stats
322W - 306L
1,514 Elo+
Solo
Mulan
Mulan
x_BlackCapone_x
Mulan
Level 6
God Stats
2W - 4L
1,466 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bortz6155
Cthulhu
10
3 / 0 / 3
6,204
620
3,039
5,882
3,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 2
5,273
527
2,558
6,192
2,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Chase1029
Bellona
11
4 / 1 / 4
6,812
681
3,983
5,714
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MrRogers1371
Arachne
11
8 / 0 / 2
6,930
693
6,097
4,347
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 1
5,504
550
2,257
3,938
1,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,910
491
2,833
3,522
1,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 2
4,956
496
2,384
4,618
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
gnarlyex
Hades
9
2 / 4 / 1
4,970
497
2,943
6,137
2,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
lcZer0l
Cu Chulainn
8
1 / 3 / 1
5,190
519
3,018
7,135
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
0 / 5 / 1
4,856
486
782
5,291
3,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
17
Kills
4
5
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bortz6155
Cthulhu
3
0
3
4.5
W
0
3
2
0.33
W
Bellona
Chase1029
Bellona
4
1
4
6
W
Arachne
MrRogers1371
Arachne
8
0
2
9
L
0
1
1
0.5
W
2
1
1
2.5
L
1
4
2
0.5
L
Hades
gnarlyex
Hades
2
4
1
0.63
L
Cu Chulainn
lcZer0l
Cu Chulainn
1
3
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,934
Damage
11,960
26,073
Taken
26,703
12,037
Mitigated
10,060
9,853
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bortz6155
Cthulhu
3,039
137
0
2,449
5,882
3,209
343
377
5,401
21,966
0
W
2,558
379
0
2,007
6,192
2,779
0
3,210
2,820
20,845
0
W
Bellona
Chase1029
Bellona
3,983
1,245
0
3,166
5,714
3,191
575
209
5,430
0
37,772
W
Arachne
MrRogers1371
Arachne
6,097
4,569
0
975
4,347
1,794
375
787
3,502
0
34,418
L
2,833
578
0
688
3,522
1,140
0
337
3,185
0
23,149
W
2,257
972
111
1,145
3,938
1,064
1,232
380
3,518
0
22,431
L
2,384
62
107
623
4,618
1,490
258
1,238
3,380
18,071
0
L
Hades
gnarlyex
Hades
2,943
141
0
1,201
6,137
2,011
489
2,601
3,536
14,634
0
L
Cu Chulainn
lcZer0l
Cu Chulainn
3,018
1,283
0
28
7,135
2,235
0
1,421
5,714
0
27,709
L
782
141
0
75
5,291
3,184
0
0
5,291
0
14,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
24,882
247
Minions Killed
194
0
Camps Cleared
0
1,006,440
Distance Traveled
892,706
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,204
620
30
3
0
213,270
2
W
Anubis
5,273
527
37
4
0
166,967
0
W
Bellona
6,812
681
80
8
0
221,258
0
W
Arachne
6,930
693
58
6
0
228,710
0
L
Neith
4,910
491
39
4
0
180,562
0
W
Neith
5,504
550
42
4
0
176,235
0
L
Ra
4,956
496
37
4
0
186,664
0
L
Hades
4,970
497
30
3
0
181,248
0
L
Cu Chulainn
5,190
519
53
5
0
202,739
0
L
Mulan
4,856
486
35
4
0
141,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role