Player Matchup

Izanami
Izanami
Codester_32
Izanami
Level 80
God Stats
16W - 13L
1,404 SR
Queue Stats
180W - 293L
1,359 Elo+
Party 2
Hera
Hera
Infectious_Heart
Hera
Level 60
God Stats
6W - 7L
1,300 SR
Queue Stats
158W - 130L
1,506 Elo+
Party 2
Ymir
Ymir
thebiggestbrain
Ymir
Level 138
God Stats
5W - 3L
1,541 SR
Queue Stats
63W - 61L
1,568 Elo+
Party 2
Team Averages
Level 93
1,415 SR
1,478 Elo+

VS

Team Averages
Level 59
1,563 SR
1,286 Elo+
Agni
Agni
Datboi9525
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,206 Elo+
Party 1
Odin
Odin
Gmoney19964865
Odin
Level 68
God Stats
0W - 1L
1,694 SR
Queue Stats
8W - 8L
1,446 Elo+
Solo
Izanami
Izanami
MyNaMeIzBraSi
Izanami
Level 65
God Stats
0W - 2L
1,495 SR
Queue Stats
3W - 8L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Codester_32
Izanami
12
4 / 0 / 10
8,662
722
5,882
3,734
1,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 9
8,969
747
8,568
4,345
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 3 / 9
9,696
808
7,922
13,560
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,672
639
2,793
7,288
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 5 / 0
7,636
636
2,295
11,828
8,150
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
11
0 / 3 / 2
7,446
621
4,978
9,431
3,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
3
3
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Codester_32
Izanami
4
0
10
9
L
1
7
1
0.21
L
2
5
0
0.4
W
5
0
9
9.5
L
Izanami
0
3
2
0.33
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
10,066
21,639
Taken
28,547
15,473
Mitigated
13,730
4,379
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Codester_32
Izanami
5,882
3,219
1,173
2,340
3,734
1,379
2,054
1,028
2,706
0
29,664
L
2,793
109
0
724
7,288
2,522
0
5,334
1,790
19,171
0
L
2,295
478
0
1,587
11,828
8,150
0
4,715
6,911
0
20,605
W
8,568
2,225
0
0
4,345
1,489
385
707
3,638
34,955
0
L
Izanami
4,978
2,627
0
1,761
9,431
3,058
150
6,514
2,547
0
41,435
W
7,922
1,507
0
866
13,560
12,605
175
1,112
12,448
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
22,754
141
Minions Killed
110
0
Camps Cleared
0
655,388
Distance Traveled
603,195
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,662
722
75
6
0
225,714
8
L
Agni
7,672
639
26
2
0
181,409
0
L
Odin
7,636
636
22
2
0
210,379
1
W
Hera
8,969
747
48
4
0
233,633
0
L
Izanami
7,446
621
62
5
0
211,407
0
W
Ymir
9,696
808
18
2
0
196,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role