Player Matchup

Hachiman
Hachiman
Kagutsuchi5054
Hachiman
Level 13
God Stats
9W - 2L
1,766 SR
Queue Stats
14W - 6L
1,614 Elo+
Party 2
Ra
Ra
UrBiggieCheese
Ra
Level 57
God Stats
0W - 2L
1,763 SR
Queue Stats
2W - 7L
1,302 Elo+
Party 1
Tiamat
Tiamat
Wit3Chocolat369
Tiamat
Level 129
God Stats
10W - 5L
1,500 SR
Queue Stats
123W - 123L
1,468 Elo+
Party 2
Sobek
Sobek
XxRedHoodXx11
Sobek
Level 150
God Stats
3W - 3L
1,474 SR
Queue Stats
67W - 57L
1,605 Elo+
Party 1
Ganesha
Ganesha
lil_jeep4566
Ganesha
Level 26
God Stats
0W - 1L
1,880 SR
Queue Stats
8W - 10L
1,302 Elo+
Party 1
Team Averages
Level 75
1,677 SR
1,458 Elo+

VS

Team Averages
Level 69
1,557 SR
1,505 Elo+
Guan Yu
Guan Yu
ItsDameTimeee
Guan Yu
Level 137
God Stats
69W - 50L
1,514 SR
Queue Stats
279W - 249L
1,527 Elo+
Party 4
Ymir
Ymir
Jhony2901
Ymir
Level 67
God Stats
33W - 21L
1,542 SR
Queue Stats
123W - 110L
1,466 Elo+
Party 3
Neith
Neith
LemuzL
Neith
Level 66
God Stats
141W - 134L
1,557 SR
Queue Stats
338W - 315L
1,473 Elo+
Party 3
Fenrir
Fenrir
MagicUwUGhost
Fenrir
Level 23
God Stats
18W - 17L
1,486 SR
Queue Stats
120W - 97L
1,545 Elo+
Party 4
Anubis
Anubis
xI DEBATIN Ix
Anubis
Level 50
God Stats
97W - 70L
1,688 SR
Queue Stats
202W - 177L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 4 / 0
6,113
470
6,693
13,134
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 8 / 0
6,058
466
2,901
8,852
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 2
6,012
462
3,395
8,775
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 3 / 1
7,353
566
5,525
14,062
11,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
lil_jeep4566
Ganesha
8
0 / 7 / 1
4,809
370
2,359
12,091
6,693
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
1 / 1 / 2
7,707
593
5,813
9,160
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
11
3 / 1 / 7
7,625
587
6,180
8,821
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
LemuzL
Neith
11
2 / 1 / 8
7,100
546
7,805
7,632
2,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
11 / 1 / 3
8,243
634
7,960
8,874
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
9 / 1 / 6
8,249
635
10,685
6,511
3,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
26
27
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
1
2
2
W
Ymir
3
1
7
6.5
L
Hachiman
1
4
0
0.25
W
Neith
LemuzL
Neith
2
1
8
6
W
11
1
3
12.5
L
1
8
0
0.13
L
0
5
2
0.2
L
3
3
1
1.17
L
Ganesha
lil_jeep4566
Ganesha
0
7
1
0.07
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,873
Damage
38,443
56,914
Taken
40,998
27,897
Mitigated
20,414
15,448
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
5,813
1,138
218
4,440
9,160
7,866
984
2,878
6,282
0
44,899
W
Ymir
6,180
445
660
2,146
8,821
3,868
68
2,513
6,308
21,497
0
L
Hachiman
6,693
3,587
0
5,180
13,134
3,868
0
2,403
10,731
0
44,311
W
Neith
LemuzL
Neith
7,805
4,013
406
3,721
7,632
2,014
1,129
2,852
4,780
0
38,593
W
7,960
2,426
0
3,776
8,874
3,444
432
2,054
6,820
0
35,275
L
2,901
202
79
741
8,852
1,939
99
4,856
3,996
24,768
0
L
3,395
265
0
2,562
8,775
4,212
0
1,506
7,244
25,598
0
L
5,525
625
0
5,803
14,062
11,185
0
2,454
11,208
33,419
0
L
Ganesha
lil_jeep4566
Ganesha
2,359
290
444
639
12,091
6,693
0
5,646
6,445
11,686
0
W
10,685
525
246
3,496
6,511
3,222
664
3,883
2,628
41,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
38,924
222
Minions Killed
333
0
Camps Cleared
0
1,067,207
Distance Traveled
1,240,221
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,707
593
92
7
0
237,902
2
W
Ymir
7,625
587
41
3
0
240,146
5
L
Hachiman
6,113
470
80
6
0
201,180
5
W
Neith
7,100
546
80
6
0
248,526
3
W
Fenrir
8,243
634
58
4
0
280,722
2
L
Ra
6,058
466
47
4
0
227,155
0
L
Tiamat
6,012
462
45
3
0
201,461
0
L
Sobek
7,353
566
50
4
0
200,558
1
L
Ganesha
4,809
370
0
0
0
236,853
0
W
Anubis
8,249
635
62
5
0
232,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role