Player Matchup

Mercury
Mercury
Buddha4242
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,443 Elo+
Solo
Cthulhu
Cthulhu
EmptyDebitCard
Cthulhu
Level 28
God Stats
12W - 15L
1,388 SR
Queue Stats
238W - 261L
1,340 Elo+
Party 2
Merlin
Merlin
Nordicwisdom
Merlin
Level 7
God Stats
0W - 3L
1,233 SR
Queue Stats
11W - 13L
1,180 Elo+
Party 3
Sun Wukong
Sun Wukong
TGWolF12
Sun Wukong
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 74L
1,396 Elo+
Party 3
Thanatos
Thanatos
shifster26
Thanatos
Level 27
God Stats
31W - 50L
1,444 SR
Queue Stats
76W - 115L
1,329 Elo+
Party 2
Team Averages
Level 23
1,413 SR
1,338 Elo+

VS

Team Averages
Level 28
1,534 SR
1,335 Elo+
Tsukuyomi
Tsukuyomi
CthuuIhu
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,040 Elo+
Solo
Scylla
Scylla
Shayders
Scylla
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 274L
1,458 Elo+
Party 1
Skadi
Skadi
TheGreatNorse
Skadi
Level 62
God Stats
32W - 28L
1,663 SR
Queue Stats
336W - 359L
1,382 Elo+
Party 1
Bellona
Bellona
linguiniQC
Bellona
Level 31
God Stats
41W - 33L
1,513 SR
Queue Stats
177W - 210L
1,412 Elo+
Party 1
Ymir
Ymir
roooger
Ymir
Level 16
God Stats
12W - 8L
1,495 SR
Queue Stats
15W - 18L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Buddha4242
Mercury
11
0 / 7 / 3
6,985
411
6,143
12,033
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 1
6,338
373
4,445
8,933
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
11
0 / 9 / 0
7,121
419
2,904
9,147
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TGWolF12
Sun Wukong
14
7 / 3 / 0
8,501
500
7,138
10,422
6,484
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
shifster26
Thanatos
10
2 / 5 / 0
6,485
381
3,121
8,745
2,929
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CthuuIhu
Tsukuyomi
11
3 / 7 / 0
7,485
440
2,289
9,366
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Shayders
Scylla
16
11 / 1 / 3
10,265
604
11,427
8,355
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 0 / 2
9,357
550
11,055
6,376
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
linguiniQC
Bellona
14
3 / 1 / 3
8,736
514
7,356
10,252
7,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
roooger
Ymir
12
3 / 2 / 8
7,518
442
4,199
8,060
5,904
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
26
26
Deaths
11
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
Buddha4242
Mercury
0
7
3
0.21
W
Tsukuyomi
CthuuIhu
Tsukuyomi
3
7
0
0.43
L
0
2
1
0.25
L
Merlin
0
9
0
0
W
Scylla
Shayders
Scylla
11
1
3
12.5
L
Sun Wukong
TGWolF12
Sun Wukong
7
3
0
2.33
W
6
0
2
7
W
Bellona
linguiniQC
Bellona
3
1
3
4.5
W
Ymir
roooger
Ymir
3
2
8
3.5
L
Thanatos
shifster26
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,751
Damage
36,326
49,280
Taken
42,409
23,344
Mitigated
21,626
7,897
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Buddha4242
Mercury
6,143
2,880
0
1,682
12,033
4,019
0
2,263
9,678
0
35,403
W
Tsukuyomi
CthuuIhu
Tsukuyomi
2,289
672
0
1,181
9,366
3,429
788
0
9,366
0
24,022
L
4,445
138
124
761
8,933
7,271
0
2,209
6,692
32,301
0
L
Merlin
2,904
42
0
0
9,147
2,641
577
7,572
1,177
27,799
0
W
Scylla
Shayders
Scylla
11,427
1,008
0
854
8,355
2,748
1,020
2,344
5,653
53,566
0
L
Sun Wukong
TGWolF12
Sun Wukong
7,138
1,899
0
678
10,422
6,484
407
1,100
9,294
0
35,037
W
11,055
4,584
450
2,749
6,376
2,108
1,151
2,468
3,708
0
81,623
W
Bellona
linguiniQC
Bellona
7,356
1,398
0
1,701
10,252
7,437
1,388
0
10,252
0
38,096
W
Ymir
roooger
Ymir
4,199
918
0
1,074
8,060
5,904
0
1,786
6,081
10,292
0
L
Thanatos
shifster26
Thanatos
3,121
328
726
3,926
8,745
2,929
0
1,932
6,813
0
20,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
43,361
305
Minions Killed
399
0
Camps Cleared
0
1,463,978
Distance Traveled
1,470,842
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,985
411
57
3
0
334,873
0
W
Tsukuyomi
7,485
440
45
3
0
295,192
1
L
Cthulhu
6,338
373
54
3
0
303,815
2
L
Merlin
7,121
419
79
5
0
232,095
2
W
Scylla
10,265
604
121
7
0
322,670
2
L
Sun Wukong
8,501
500
59
3
0
320,117
1
W
Skadi
9,357
550
135
8
0
280,123
3
W
Bellona
8,736
514
81
5
0
253,311
0
W
Ymir
7,518
442
17
1
0
319,546
4
L
Thanatos
6,485
381
56
3
0
273,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role