Player Matchup

Osiris
Osiris
Gold V
CawbJawb69
Osiris
Gold V
Level 106
God Stats
2W - 2L
1,312 SR
Queue Stats
189W - 176L
1,320 MMR
Party 2
Thor
Thor
Gold II
DOVVN
Thor
Gold II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 110L
1,618 MMR
Party 1
Janus
Janus
Gold II
Magiconjah
Janus
Gold II
Level 107
God Stats
25W - 40L
1,473 SR
Queue Stats
407W - 397L
1,550 MMR
Solo
Cthulhu
Cthulhu
Platinum V
TBNRfaNboy13
Cthulhu
Platinum V
Level 88
God Stats
6W - 4L
1,937 SR
Queue Stats
166W - 155L
1,731 MMR
Party 2
Hachiman
Hachiman
Gold V
lXl MUTiNY
Hachiman
Gold V
Level 157
God Stats
7W - 8L
1,767 SR
Queue Stats
286W - 282L
1,443 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,598 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,614 SR
1,533 MMR
Tsukuyomi
Tsukuyomi
Gold III
M9jesticUnic0rn
Tsukuyomi
Gold III
Level 84
God Stats
1W - 3L
1,828 SR
Queue Stats
26W - 22L
1,602 MMR
Party 3
Ares
Ares
Gold V
Scuba_Dooba_Doo
Ares
Gold V
Level 105
God Stats
3W - 1L
1,391 SR
Queue Stats
140W - 135L
1,541 MMR
Solo
Medusa
Medusa
Silver III
kekailoa
Medusa
Silver III
Level 44
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 5L
1,446 MMR
Party 3
Agni
Agni
Gold III
kenette
Agni
Gold III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 262L
1,534 MMR
Solo
Guan Yu
Guan Yu
Gold III
xDirtyDx1089
Guan Yu
Gold III
Level 128
God Stats
7W - 5L
1,626 SR
Queue Stats
199W - 183L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CawbJawb69
Osiris
20
9 / 8 / 6
18,808
522
27,353
42,304
43,460
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
DOVVN
Thor
20
1 / 7 / 13
16,840
468
17,589
28,343
13,382
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
20
10 / 2 / 6
20,190
561
25,944
26,758
12,235
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TBNRfaNboy13
Cthulhu
20
4 / 3 / 13
18,215
506
26,047
42,621
65,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
lXl MUTiNY
Hachiman
20
6 / 8 / 6
20,514
570
23,277
42,072
17,120
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetDanzaburouTiamatNu WaScylla

VS

Bans
Cu ChulainnApolloChang'eKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
M9jesticUnic0rn
Tsukuyomi
20
20 / 8 / 5
20,794
578
46,314
36,032
20,383
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 7 / 14
15,276
424
19,515
38,255
54,926
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
kekailoa
Medusa
20
0 / 3 / 7
16,102
447
10,941
24,306
13,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
kenette
Agni
20
1 / 8 / 6
15,952
443
9,070
21,432
10,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
xDirtyDx1089
Guan Yu
20
5 / 4 / 16
19,564
543
30,455
47,164
77,861
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
76
30
Kills
28
28
Deaths
30
44
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Osiris
CawbJawb69
Osiris
9
8
6
1.5
L
Thor
DOVVN
Thor
1
7
13
1.07
W
Tsukuyomi
M9jesticUnic0rn
Tsukuyomi
20
8
5
2.81
L
Janus
10
2
6
6.5
W
2
7
14
1.29
L
Cthulhu
TBNRfaNboy13
Cthulhu
4
3
13
3.5
W
Medusa
kekailoa
Medusa
0
3
7
1.17
W
Agni
kenette
Agni
1
8
6
0.5
L
Hachiman
lXl MUTiNY
Hachiman
6
8
6
1.13
W
Guan Yu
xDirtyDx1089
Guan Yu
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,210
Damage
116,295
182,098
Taken
167,189
151,961
Mitigated
177,752
56,295
Healing
54,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CawbJawb69
Osiris
27,353
13,756
0
16,622
42,304
43,460
2,036
7,152
34,620
0
143,688
L
Thor
DOVVN
Thor
17,589
2,844
0
592
28,343
13,382
1,107
2,848
25,292
0
142,685
W
Tsukuyomi
M9jesticUnic0rn
Tsukuyomi
46,314
10,727
0
9,059
36,032
20,383
1,545
10,055
25,977
0
158,304
L
Janus
25,944
2,149
0
5,078
26,758
12,235
1,877
4,337
22,421
156,402
0
W
19,515
1,177
0
1,649
38,255
54,926
644
10,935
27,160
59,791
0
L
Cthulhu
TBNRfaNboy13
Cthulhu
26,047
2,143
2,008
9,908
42,621
65,764
926
10,268
31,931
92,506
0
W
Medusa
kekailoa
Medusa
10,941
6,504
0
11,606
24,306
13,882
3,640
8,328
15,978
0
139,630
W
Agni
kenette
Agni
9,070
473
0
2,474
21,432
10,700
1,727
8,048
13,384
98,098
0
L
Hachiman
lXl MUTiNY
Hachiman
23,277
11,201
0
22,087
42,072
17,120
1,744
7,004
34,908
0
205,211
W
Guan Yu
xDirtyDx1089
Guan Yu
30,455
3,853
9,132
21,063
47,164
77,861
1,082
14,977
32,107
0
134,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,567
Gold Earned
87,688
921
Minions Killed
874
0
Camps Cleared
0
3,267,357
Distance Traveled
3,200,130
48
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
18,808
522
168
5
0
625,858
9
L
Thor
16,840
468
163
5
0
625,207
15
W
Tsukuyomi
20,794
578
188
5
0
684,337
2
L
Janus
20,190
561
227
6
0
720,224
13
W
Ares
15,276
424
59
2
0
629,896
3
L
Cthulhu
18,215
506
109
3
0
691,966
5
W
Medusa
16,102
447
195
5
0
625,977
11
W
Agni
15,952
443
195
5
0
601,614
7
L
Hachiman
20,514
570
254
7
0
604,102
6
W
Guan Yu
19,564
543
237
7
0
658,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role