Player Matchup

Kukulkan
Kukulkan
AJfromPA
Kukulkan
Level 120
God Stats
10W - 6L
1,577 SR
Queue Stats
59W - 54L
1,529 Elo+
Party 1
Khepri
Khepri
BigOilyBeavr
Khepri
Level 83
God Stats
24W - 23L
1,492 SR
Queue Stats
59W - 55L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
WeeSuck
Sun Wukong
Level 160
God Stats
3W - 1L
1,735 SR
Queue Stats
35W - 35L
1,460 Elo+
Party 1
Team Averages
Level 121
1,601 SR
1,496 Elo+

VS

Team Averages
Level 98
1,562 SR
1,515 Elo+
Tiamat
Tiamat
ShaquillesFeet
Tiamat
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 250L
1,287 Elo+
Solo
Anubis
Anubis
ToxicLavender_
Anubis
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
229W - 179L
1,622 Elo+
Party 2
Tyr
Tyr
XHulu_N_Do_YouX
Tyr
Level 102
God Stats
9W - 11L
1,686 SR
Queue Stats
566W - 518L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJfromPA
Kukulkan
15
5 / 0 / 6
11,204
659
15,584
4,014
1,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
13
2 / 3 / 9
10,977
646
4,214
16,142
16,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
WeeSuck
Sun Wukong
14
4 / 3 / 7
10,671
628
8,158
18,964
12,114
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
9,404
553
4,304
8,265
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 4 / 3
10,266
604
8,507
10,642
4,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
9,628
566
5,863
13,075
11,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
11
Kills
6
6
Deaths
11
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AJfromPA
Kukulkan
5
0
6
8
W
Khepri
2
3
9
2.17
L
1
5
5
0.7
L
3
4
3
1.13
W
Sun Wukong
WeeSuck
Sun Wukong
4
3
7
2.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
18,674
39,120
Taken
31,982
30,409
Mitigated
20,459
10,287
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AJfromPA
Kukulkan
15,584
1,411
0
868
4,014
1,812
1,090
1,847
2,167
85,176
0
W
Khepri
4,214
125
644
2,102
16,142
16,483
156
4,956
11,186
16,819
0
L
4,304
688
0
1,380
8,265
4,715
74
5,104
3,161
24,012
0
L
8,507
89
0
2,570
10,642
4,716
114
7,017
3,625
50,844
0
W
Sun Wukong
WeeSuck
Sun Wukong
8,158
1,726
864
5,809
18,964
12,114
802
6,066
12,898
0
32,759
L
5,863
429
0
664
13,075
11,028
0
7,706
5,369
0
20,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
29,298
174
Minions Killed
163
0
Camps Cleared
0
902,038
Distance Traveled
831,138
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,204
659
130
8
0
304,288
2
W
Khepri
10,977
646
10
1
0
311,929
4
L
Tiamat
9,404
553
38
2
0
207,640
0
L
Anubis
10,266
604
102
6
0
277,139
2
W
Sun Wukong
10,671
628
34
2
0
285,821
1
L
Tyr
9,628
566
23
1
0
346,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role