Player Matchup

Raijin
Raijin
C4_Raider
Raijin
Level 107
God Stats
3W - 3L
1,898 SR
Queue Stats
381W - 321L
1,573 Elo+
Party 1
Cerberus
Cerberus
Kiddblu333
Cerberus
Level 102
God Stats
13W - 16L
1,485 SR
Queue Stats
343W - 312L
1,584 Elo+
Party 1
Neith
Neith
lincbuc
Neith
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 58L
1,613 Elo+
Party 1
Osiris
Osiris
scottshort
Osiris
Level 122
God Stats
1W - 9L
1,101 SR
Queue Stats
331W - 278L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
tankalin
Jormungandr
Level 108
God Stats
1W - 2L
1,774 SR
Queue Stats
181W - 200L
1,566 Elo+
Solo
Team Averages
Level 111
1,552 SR
1,578 Elo+

VS

Team Averages
Level 107
1,472 SR
1,553 Elo+
Sylvanus
Sylvanus
FMM I Blacki
Sylvanus
Level 68
God Stats
11W - 5L
1,507 SR
Queue Stats
15W - 12L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FMM I Lara
Tsukuyomi
Level 133
God Stats
5W - 7L
1,546 SR
Queue Stats
40W - 45L
1,570 Elo+
Party 2
Amaterasu
Amaterasu
Ghoulkiller6
Amaterasu
Level 101
God Stats
15W - 21L
1,447 SR
Queue Stats
945W - 868L
1,544 Elo+
Solo
Heimdallr
Heimdallr
Jahking
Heimdallr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 41L
1,658 Elo+
Party 2
Discordia
Discordia
Pisces5
Discordia
Level 107
God Stats
3W - 7L
1,358 SR
Queue Stats
356W - 344L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
C4_Raider
Raijin
16
6 / 9 / 3
11,222
468
20,738
18,458
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Kiddblu333
Cerberus
13
2 / 10 / 6
9,855
411
10,542
22,526
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
lincbuc
Neith
18
3 / 7 / 5
11,673
486
15,612
18,088
8,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
scottshort
Osiris
18
3 / 6 / 5
11,853
494
18,086
21,922
23,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
tankalin
Jormungandr
19
8 / 9 / 7
12,603
525
21,128
24,337
10,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FMM I Blacki
Sylvanus
16
3 / 5 / 21
10,944
456
9,014
24,794
29,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
FMM I Lara
Tsukuyomi
20
18 / 3 / 9
15,031
626
25,537
28,708
19,646
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Ghoulkiller6
Amaterasu
20
5 / 3 / 11
12,694
529
10,451
24,237
20,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Jahking
Heimdallr
19
9 / 5 / 11
13,167
549
24,921
20,835
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Pisces5
Discordia
19
6 / 6 / 8
12,031
501
14,356
16,328
6,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
22
Kills
41
41
Deaths
22
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Raijin
C4_Raider
Raijin
6
9
3
0.83
W
Sylvanus
FMM I Blacki
Sylvanus
3
5
21
2.7
W
Tsukuyomi
FMM I Lara
Tsukuyomi
18
3
9
7.5
W
Amaterasu
Ghoulkiller6
Amaterasu
5
3
11
3.5
W
Heimdallr
Jahking
Heimdallr
9
5
11
2.9
L
Cerberus
Kiddblu333
Cerberus
2
10
6
0.5
W
Discordia
Pisces5
Discordia
6
6
8
1.67
L
Neith
lincbuc
Neith
3
7
5
0.79
L
Osiris
scottshort
Osiris
3
6
5
0.92
L
Jormungandr
tankalin
Jormungandr
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,106
Damage
84,279
105,331
Taken
114,902
64,803
Mitigated
84,779
18,198
Healing
38,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
C4_Raider
Raijin
20,738
601
0
1,500
18,458
7,051
206
5,117
13,341
66,277
0
W
Sylvanus
FMM I Blacki
Sylvanus
9,014
3,939
3,853
3,233
24,794
29,131
23
12,308
11,798
20,178
3,632
W
Tsukuyomi
FMM I Lara
Tsukuyomi
25,537
7,898
0
11,046
28,708
19,646
21
12,925
15,117
0
120,027
W
Amaterasu
Ghoulkiller6
Amaterasu
10,451
4,895
0
8,796
24,237
20,498
1,242
5,674
18,342
0
80,768
W
Heimdallr
Jahking
Heimdallr
24,921
13,854
0
7,227
20,835
9,160
2,710
8,253
12,390
0
100,287
L
Cerberus
Kiddblu333
Cerberus
10,542
366
0
4,903
22,526
14,741
0
5,300
17,218
30,727
0
W
Discordia
Pisces5
Discordia
14,356
429
353
4,087
16,328
6,344
680
10,809
4,847
77,298
0
L
Neith
lincbuc
Neith
15,612
8,073
0
5,469
18,088
8,919
1,068
1,520
16,408
0
91,108
L
Osiris
scottshort
Osiris
18,086
6,918
0
3,470
21,922
23,584
0
2,597
19,325
0
77,983
L
Jormungandr
tankalin
Jormungandr
21,128
3,148
0
2,856
24,337
10,508
0
8,084
16,165
86,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,206
Gold Earned
63,867
586
Minions Killed
568
0
Camps Cleared
0
2,237,735
Distance Traveled
2,195,778
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,222
468
126
5
0
439,997
10
W
Sylvanus
10,944
456
38
2
0
373,575
6
W
Tsukuyomi
15,031
626
139
6
0
542,234
4
W
Amaterasu
12,694
529
156
7
0
484,960
2
W
Heimdallr
13,167
549
132
6
0
383,067
8
L
Cerberus
9,855
411
50
2
0
450,598
1
W
Discordia
12,031
501
103
4
0
411,942
6
L
Neith
11,673
486
155
6
0
462,763
2
L
Osiris
11,853
494
126
5
0
480,497
6
L
Jormungandr
12,603
525
129
5
0
403,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role